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We propose progressive radiance distillation, an inverse rendering method that combines physically-based rendering with Gaussian-based radiance field rendering using a distillation progress map. Taking multi-view images as input, our method…

计算机视觉与模式识别 · 计算机科学 2024-08-15 Keyang Ye , Qiming Hou , Kun Zhou

The semantically interactive radiance field has always been an appealing task for its potential to facilitate user-friendly and automated real-world 3D scene understanding applications. However, it is a challenging task to achieve high…

计算机视觉与模式识别 · 计算机科学 2024-12-13 Yuzhou Ji , He Zhu , Junshu Tang , Wuyi Liu , Zhizhong Zhang , Xin Tan , Yuan Xie

We present HuGDiffusion, a generalizable 3D Gaussian splatting (3DGS) learning pipeline to achieve novel view synthesis (NVS) of human characters from single-view input images. Existing approaches typically require monocular videos or…

计算机视觉与模式识别 · 计算机科学 2025-10-17 Yingzhi Tang , Qijian Zhang , Junhui Hou

Recent advancements in dynamic 3D scene reconstruction have shown promising results, enabling high-fidelity 3D novel view synthesis with improved temporal consistency. Among these, 4D Gaussian Splatting (4DGS) has emerged as an appealing…

计算机视觉与模式识别 · 计算机科学 2025-05-20 Seungjun Oh , Younggeun Lee , Hyejin Jeon , Eunbyung Park

3D Gaussian Splatting (3DGS) is a new method for modeling and rendering 3D radiance fields that achieves much faster learning and rendering time compared to SOTA NeRF methods. However, it comes with a drawback in the much larger storage…

计算机视觉与模式识别 · 计算机科学 2024-09-30 KL Navaneet , Kossar Pourahmadi Meibodi , Soroush Abbasi Koohpayegani , Hamed Pirsiavash

3D Gaussian Splatting (3DGS) achieves impressive quality and rendering speed, but with millions of 3D Gaussians and significant storage and transmission costs. In this paper, we aim to develop a simple yet effective method called NeuralGS…

计算机视觉与模式识别 · 计算机科学 2025-08-14 Zhenyu Tang , Chaoran Feng , Xinhua Cheng , Wangbo Yu , Junwu Zhang , Yuan Liu , Xiaoxiao Long , Wenping Wang , Li Yuan

Precisely perceiving the geometric and semantic properties of real-world 3D objects is crucial for the continued evolution of augmented reality and robotic applications. To this end, we present Foundation Model Embedded Gaussian Splatting…

计算机视觉与模式识别 · 计算机科学 2024-05-07 Xingxing Zuo , Pouya Samangouei , Yunwen Zhou , Yan Di , Mingyang Li

In March 2020, Neural Radiance Field (NeRF) revolutionized Computer Vision, allowing for implicit, neural network-based scene representation and novel view synthesis. NeRF models have found diverse applications in robotics, urban mapping,…

计算机视觉与模式识别 · 计算机科学 2026-05-20 Kyle Gao , Yina Gao , Hongjie He , Dening Lu , Linlin Xu , Jonathan Li

3D Gaussian Splatting has shown impressive novel view synthesis results; nonetheless, it is vulnerable to dynamic objects polluting the input data of an otherwise static scene, so called distractors. Distractors have severe impact on the…

计算机视觉与模式识别 · 计算机科学 2024-08-22 Paul Ungermann , Armin Ettenhofer , Matthias Nießner , Barbara Roessle

Precisely modeling radio propagation in complex environments has been a significant challenge, especially with the advent of 5G and beyond networks, where managing massive antenna arrays demands more detailed information. Traditional…

网络与互联网体系结构 · 计算机科学 2025-07-08 Lihao Zhang , Haijian Sun , Samuel Berweger , Camillo Gentile , Rose Qingyang Hu

3D Gaussian Splatting is a novel method for 3D view synthesis, which can gain an implicit neural learning rendering result than the traditional neural rendering technology but keep the more high-definition fast rendering speed. But it is…

计算机视觉与模式识别 · 计算机科学 2024-05-13 Jinwei Lin

The underwater 3D scene reconstruction is a challenging, yet interesting problem with applications ranging from naval robots to VR experiences. The problem was successfully tackled by fully volumetric NeRF-based methods which can model both…

计算机视觉与模式识别 · 计算机科学 2025-06-03 Huapeng Li , Wenxuan Song , Tianao Xu , Alexandre Elsig , Jonas Kulhanek

While neural rendering has demonstrated impressive capabilities in 3D scene reconstruction and novel view synthesis, it heavily relies on high-quality sharp images and accurate camera poses. Numerous approaches have been proposed to train…

计算机视觉与模式识别 · 计算机科学 2024-03-20 Lingzhe Zhao , Peng Wang , Peidong Liu

Capturing high-quality photographs under diverse real-world lighting conditions is challenging, as both natural lighting (e.g., low-light) and camera exposure settings (e.g., exposure time) significantly impact image quality. This challenge…

计算机视觉与模式识别 · 计算机科学 2025-04-24 Ziteng Cui , Xuangeng Chu , Tatsuya Harada

We propose DistillNeRF, a self-supervised learning framework addressing the challenge of understanding 3D environments from limited 2D observations in outdoor autonomous driving scenes. Our method is a generalizable feedforward model that…

计算机视觉与模式识别 · 计算机科学 2024-11-01 Letian Wang , Seung Wook Kim , Jiawei Yang , Cunjun Yu , Boris Ivanovic , Steven L. Waslander , Yue Wang , Sanja Fidler , Marco Pavone , Peter Karkus

Reconstructing 3D assets from images, known as inverse rendering (IR), remains a challenging task due to its ill-posed nature. 3D Gaussian Splatting (3DGS) has demonstrated impressive capabilities for novel view synthesis (NVS) tasks.…

计算机视觉与模式识别 · 计算机科学 2025-04-10 Hanxiao Sun , YuPeng Gao , Jin Xie , Jian Yang , Beibei Wang

3D Gaussian Splatting (3DGS) has shown convincing performance in rendering speed and fidelity, yet the generation of Gaussian Splatting remains a challenge due to its discreteness and unstructured nature. In this work, we propose DiffGS, a…

计算机视觉与模式识别 · 计算机科学 2024-10-31 Junsheng Zhou , Weiqi Zhang , Yu-Shen Liu

3D Gaussian Splatting (3DGS) has enabled the creation of highly realistic 3D scene representations from sets of multi-view images. However, inpainting missing regions, whether due to occlusion or scene editing, remains a challenging task,…

计算机视觉与模式识别 · 计算机科学 2025-09-10 Mahtab Dahaghin , Milind G. Padalkar , Matteo Toso , Alessio Del Bue

This paper addresses the challenge of novel-view synthesis and motion reconstruction of dynamic scenes from monocular video, which is critical for many robotic applications. Although Neural Radiance Fields (NeRF) and 3D Gaussian Splatting…

机器人学 · 计算机科学 2025-08-12 Xuesong Li , Lars Petersson , Vivien Rolland

We introduce a training-free method for feature field rendering in Gaussian splatting. Our approach back-projects 2D features into pre-trained 3D Gaussians, using a weighted sum based on each Gaussian's influence in the final rendering.…

计算机视觉与模式识别 · 计算机科学 2024-11-26 Joji Joseph , Bharadwaj Amrutur , Shalabh Bhatnagar