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We present OmniAvatar, a novel geometry-guided 3D head synthesis model trained from in-the-wild unstructured images that is capable of synthesizing diverse identity-preserved 3D heads with compelling dynamic details under full disentangled…

计算机视觉与模式识别 · 计算机科学 2023-03-29 Hongyi Xu , Guoxian Song , Zihang Jiang , Jianfeng Zhang , Yichun Shi , Jing Liu , Wanchun Ma , Jiashi Feng , Linjie Luo

We introduce an approach that creates animatable human avatars from monocular videos using 3D Gaussian Splatting (3DGS). Existing methods based on neural radiance fields (NeRFs) achieve high-quality novel-view/novel-pose image synthesis but…

计算机视觉与模式识别 · 计算机科学 2024-04-05 Zhiyin Qian , Shaofei Wang , Marko Mihajlovic , Andreas Geiger , Siyu Tang

Large-scale text-to-image models enable a wide range of image editing techniques, using text prompts or even spatial controls. However, applying these editing methods to multi-view images depicting a single scene leads to 3D-inconsistent…

计算机视觉与模式识别 · 计算机科学 2024-02-23 Or Patashnik , Rinon Gal , Daniel Cohen-Or , Jun-Yan Zhu , Fernando De la Torre

Recent advances in diffusion models such as ControlNet have enabled geometrically controllable, high-fidelity text-to-image generation. However, none of them addresses the question of adding such controllability to text-to-3D generation. In…

计算机视觉与模式识别 · 计算机科学 2023-09-08 Sungwon Hwang , Junha Hyung , Jaegul Choo

Despite recent progress in 3D head avatar generation, balancing identity preservation, i.e., reconstruction, with novel poses and expressions, i.e., animation, remains a challenge. Existing methods struggle to adapt Gaussians to varying…

图形学 · 计算机科学 2025-07-25 SeungJun Moon , Hah Min Lew , Seungeun Lee , Ji-Su Kang , Gyeong-Moon Park

Neural implicit fields are powerful for representing 3D scenes and generating high-quality novel views, but it remains challenging to use such implicit representations for creating a 3D human avatar with a specific identity and artistic…

计算机视觉与模式识别 · 计算机科学 2023-08-22 Ruixiang Jiang , Can Wang , Jingbo Zhang , Menglei Chai , Mingming He , Dongdong Chen , Jing Liao

Recently, animating portrait images using audio input is a popular task. Creating lifelike talking head videos requires flexible and natural movements, including facial and head dynamics, camera motion, realistic light and shadow effects.…

计算机视觉与模式识别 · 计算机科学 2024-12-31 Wenzhang Sun , Xiang Li , Donglin Di , Zhuding Liang , Qiyuan Zhang , Hao Li , Wei Chen , Jianxun Cui

In recent years, audio-driven 3D facial animation has gained significant attention, particularly in applications such as virtual reality, gaming, and video conferencing. However, accurately modeling the intricate and subtle dynamics of…

计算机视觉与模式识别 · 计算机科学 2023-11-14 Guinan Su , Yanwu Yang , Zhifeng Li

While portrait sketch generation is a special task in sketch synthesis, most existing methods are pixel-based, limiting their interpretability and editability. With the rise of vector generation techniques, representing sketches using…

计算机视觉与模式识别 · 计算机科学 2026-04-29 Yiqi Liang , Ying Liu , Dandan Long , Ruihui Li

One-shot 3D talking portrait generation aims to reconstruct a 3D avatar from an unseen image, and then animate it with a reference video or audio to generate a talking portrait video. The existing methods fail to simultaneously achieve the…

计算机视觉与模式识别 · 计算机科学 2024-03-26 Zhenhui Ye , Tianyun Zhong , Yi Ren , Jiaqi Yang , Weichuang Li , Jiawei Huang , Ziyue Jiang , Jinzheng He , Rongjie Huang , Jinglin Liu , Chen Zhang , Xiang Yin , Zejun Ma , Zhou Zhao

In practical real-time XR and telepresence applications, network and computing resources fluctuate frequently. Therefore, a progressive 3D representation is needed. To this end, we propose ProgressiveAvatars, a progressive avatar…

计算机视觉与模式识别 · 计算机科学 2026-03-18 Kaiwen Song , Jinkai Cui , Juyong Zhang

Realistic 3D full-body talking avatars hold great potential in AR, with applications ranging from e-commerce live streaming to holographic communication. Despite advances in 3D Gaussian Splatting (3DGS) for lifelike avatar creation,…

计算机视觉与模式识别 · 计算机科学 2025-07-24 Jianchuan Chen , Jingchuan Hu , Gaige Wang , Zhonghua Jiang , Tiansong Zhou , Zhiwen Chen , Chengfei Lv

Text-based editing of 3D human avatars to precisely match user requirements is challenging due to the inherent ambiguity and limited expressiveness of natural language. To overcome this, we propose the Avatar Concept Slider (ACS), a 3D…

计算机视觉与模式识别 · 计算机科学 2025-03-17 Lin Geng Foo , Yixuan He , Ajmal Saeed Mian , Hossein Rahmani , Jun Liu , Christian Theobalt

Real-time rendering of human head avatars is a cornerstone of many computer graphics applications, such as augmented reality, video games, and films, to name a few. Recent approaches address this challenge with computationally efficient…

计算机视觉与模式识别 · 计算机科学 2024-09-19 Kartik Teotia , Hyeongwoo Kim , Pablo Garrido , Marc Habermann , Mohamed Elgharib , Christian Theobalt

Recent advances in generative diffusion models have enabled the previously unfeasible capability of generating 3D assets from a single input image or a text prompt. In this work, we aim to enhance the quality and functionality of these…

计算机视觉与模式识别 · 计算机科学 2024-04-03 Xiyi Chen , Marko Mihajlovic , Shaofei Wang , Sergey Prokudin , Siyu Tang

We present NBAvatar - a method for realistic rendering of head avatars handling non-rigid deformations caused by hand-face interaction. We introduce a novel representation for animated avatars by combining the training of oriented planar…

计算机视觉与模式识别 · 计算机科学 2026-03-13 David Svitov , Mahtab Dahaghin

Recent advancements in 3D avatar generation excel with multi-view supervision for photorealistic models. However, monocular counterparts lag in quality despite broader applicability. We propose ReCaLaB to close this gap. ReCaLaB is a…

计算机视觉与模式识别 · 计算机科学 2024-03-26 Yuchen Rao , Eduardo Perez Pellitero , Benjamin Busam , Yiren Zhou , Jifei Song

We present DreamHuman, a method to generate realistic animatable 3D human avatar models solely from textual descriptions. Recent text-to-3D methods have made considerable strides in generation, but are still lacking in important aspects.…

计算机视觉与模式识别 · 计算机科学 2023-06-16 Nikos Kolotouros , Thiemo Alldieck , Andrei Zanfir , Eduard Gabriel Bazavan , Mihai Fieraru , Cristian Sminchisescu

Two major approaches exist for creating animatable human avatars. The first, a 3D-based approach, optimizes a NeRF- or 3DGS-based avatar from videos of a single person, achieving personalization through a disentangled identity…

计算机视觉与模式识别 · 计算机科学 2025-08-14 Geonhee Sim , Gyeongsik Moon

Reconstructing an avatar from a portrait image has many applications in multimedia, but remains a challenging research problem. Extracting reflectance maps and geometry from one image is ill-posed: recovering geometry is a one-to-many…

计算机视觉与模式识别 · 计算机科学 2023-12-25 Abdallah Dib , Luiz Gustavo Hafemann , Emeline Got , Trevor Anderson , Amin Fadaeinejad , Rafael M. O. Cruz , Marc-Andre Carbonneau