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Recently, 3D Gaussian splatting (3D-GS) has gained popularity in novel-view scene synthesis. It addresses the challenges of lengthy training times and slow rendering speeds associated with Neural Radiance Fields (NeRFs). Through rapid,…

计算机视觉与模式识别 · 计算机科学 2024-09-27 Sharath Girish , Kamal Gupta , Abhinav Shrivastava

Generative Adversarial Networks (GAN) have many potential medical imaging applications, including data augmentation, domain adaptation, and model explanation. Due to the limited memory of Graphical Processing Units (GPUs), most current 3D…

图像与视频处理 · 电气工程与系统科学 2022-09-13 Li Sun , Junxiang Chen , Yanwu Xu , Mingming Gong , Ke Yu , Kayhan Batmanghelich

Recent advancements in radiance field rendering show promising results in 3D scene representation, where Gaussian splatting-based techniques emerge as state-of-the-art due to their quality and efficiency. Gaussian splatting is widely used…

计算机视觉与模式识别 · 计算机科学 2024-11-06 Arnab Dey , Cheng-You Lu , Andrew I. Comport , Srinath Sridhar , Chin-Teng Lin , Jean Martinet

3D Gaussian Splatting has emerged as an alternative 3D representation for novel view synthesis, benefiting from its high-quality rendering results and real-time rendering speed. However, the 3D Gaussians learned by 3D-GS have ambiguous…

计算机视觉与模式识别 · 计算机科学 2025-01-22 Xu Hu , Yuxi Wang , Lue Fan , Chuanchen Luo , Junsong Fan , Zhen Lei , Qing Li , Junran Peng , Zhaoxiang Zhang

We present a novel approach for 3D indoor scene reconstruction that combines 3D Gaussian Splatting (3DGS) with mesh representations. We use meshes for the room layout of the indoor scene, such as walls, ceilings, and floors, while employing…

计算机视觉与模式识别 · 计算机科学 2024-07-24 Jiyeop Kim , Jongwoo Lim

Gaussian splatting, renowned for its exceptional rendering quality and efficiency, has emerged as a prominent technique in 3D scene representation. However, the substantial data volume of Gaussian splatting impedes its practical utility in…

计算机视觉与模式识别 · 计算机科学 2024-04-16 Xiangrui Liu , Xinju Wu , Pingping Zhang , Shiqi Wang , Zhu Li , Sam Kwong

Efficient scene representations are essential for many real-world applications, especially those involving spatial measurement. Although current NeRF-based methods have achieved impressive results in reconstructing building-scale scenes,…

计算机视觉与模式识别 · 计算机科学 2025-05-19 Jianlin Guo , Haihong Xiao , Wenxiong Kang

3D Gaussian Splatting (3DGS) has emerged as a powerful representation for real-time, high-performance rendering, enabling a wide range of applications. However, representing 3D scenes with numerous explicit Gaussian primitives imposes…

计算机视觉与模式识别 · 计算机科学 2025-11-07 Joo Chan Lee , Jong Hwan Ko , Eunbyung Park

Recent work on image anonymization has shown that generative adversarial networks (GANs) can generate near-photorealistic faces to anonymize individuals. However, scaling up these networks to the entire human body has remained a challenging…

计算机视觉与模式识别 · 计算机科学 2023-06-02 Håkon Hukkelås , Morten Smebye , Rudolf Mester , Frank Lindseth

Neural rendering methods have significantly advanced photo-realistic 3D scene rendering in various academic and industrial applications. The recent 3D Gaussian Splatting method has achieved the state-of-the-art rendering quality and speed…

计算机视觉与模式识别 · 计算机科学 2023-12-04 Tao Lu , Mulin Yu , Linning Xu , Yuanbo Xiangli , Limin Wang , Dahua Lin , Bo Dai

Text-driven avatar generation has gained significant attention owing to its convenience. However, existing methods typically model the human body with all garments as a single 3D model, limiting its usability, such as clothing replacement,…

计算机视觉与模式识别 · 计算机科学 2025-03-19 Jingyu Zhuang , Di Kang , Linchao Bao , Liang Lin , Guanbin Li

We introduce a new generative approach for synthesizing 3D geometry and images from single-view collections. Most existing approaches predict volumetric density to render multi-view consistent images. By employing volumetric rendering using…

计算机视觉与模式识别 · 计算机科学 2024-06-17 Salvatore Esposito , Qingshan Xu , Kacper Kania , Charlie Hewitt , Octave Mariotti , Lohit Petikam , Julien Valentin , Arno Onken , Oisin Mac Aodha

Text-to-3D generation represents an exciting field that has seen rapid advancements, facilitating the transformation of textual descriptions into detailed 3D models. However, current progress often neglects the intricate high-order…

计算机视觉与模式识别 · 计算机科学 2025-01-10 Donglin Di , Jiahui Yang , Chaofan Luo , Zhou Xue , Wei Chen , Xun Yang , Yue Gao

In the field of computer vision, unsupervised learning for 2D object generation has advanced rapidly in the past few years. However, 3D object generation has not garnered the same attention or success as its predecessor. To facilitate novel…

计算机视觉与模式识别 · 计算机科学 2020-07-29 Devendra K. Jangid , Neal R. Brodnik , Amil Khan , McLean P. Echlin , Tresa M. Pollock , Sam Daly , B. S. Manjunath

Novel view synthesis (NVS) is crucial in computer vision and graphics, with wide applications in AR, VR, and autonomous driving. While 3D Gaussian Splatting (3DGS) enables real-time rendering with high appearance fidelity, it suffers from…

计算机视觉与模式识别 · 计算机科学 2025-12-03 Yancheng Zhang , Guangyu Sun , Chen Chen

We propose L3DG, the first approach for generative 3D modeling of 3D Gaussians through a latent 3D Gaussian diffusion formulation. This enables effective generative 3D modeling, scaling to generation of entire room-scale scenes which can be…

计算机视觉与模式识别 · 计算机科学 2024-10-18 Barbara Roessle , Norman Müller , Lorenzo Porzi , Samuel Rota Bulò , Peter Kontschieder , Angela Dai , Matthias Nießner

Single-image 3D generation has emerged as a prominent research topic, playing a vital role in virtual reality, 3D modeling, and digital content creation. However, existing methods face challenges such as a lack of multi-view geometric…

计算机视觉与模式识别 · 计算机科学 2025-02-25 Jinbo Yan , Alan Zhao , Yixin Hu

Recent advancements in 3D Gaussian Splatting(3DGS) have significantly improved semantic scene understanding, enabling natural language queries to localize objects within a scene. However, existing methods primarily focus on embedding…

计算机视觉与模式识别 · 计算机科学 2025-03-07 Xihan Wang , Dianyi Yang , Yu Gao , Yufeng Yue , Yi Yang , Mengyin Fu

Procedural 3D Terrain generation has become a necessity in open world games, as it can provide unlimited content, through a functionally infinite number of different areas, for players to explore. In our approach, we use Generative…

图像与视频处理 · 电气工程与系统科学 2020-10-14 Emmanouil Panagiotou , Eleni Charou

Accurate High-Definition (HD) map construction is critical for autonomous driving, yet existing methods face a fundamental trade-off: vectorization-based approaches preserve topology but struggle with geometric fidelity, while…

计算机视觉与模式识别 · 计算机科学 2026-05-19 Zhenxuan Zeng , Lingxuan Wang , Sheng Yang , Yanan He , Mingxia Chen , Wei Suo , Peng Wang