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3D Gaussian Splatting (3DGS) enables high-quality rendering of 3D scenes and is getting increasing adoption in domains like autonomous driving and embodied intelligence. However, 3DGS still faces major efficiency challenges when faced with…

硬件体系结构 · 计算机科学 2025-07-31 Linye Wei , Jiajun Tang , Fan Fei , Boxin Shi , Runsheng Wang , Meng Li

The modeling and manipulation of 3D scenes captured from the real world are pivotal in various applications, attracting growing research interest. While previous works on editing have achieved interesting results through manipulating 3D…

计算机视觉与模式识别 · 计算机科学 2024-08-15 Guan Luo , Tian-Xing Xu , Ying-Tian Liu , Xiao-Xiong Fan , Fang-Lue Zhang , Song-Hai Zhang

Volumetric video represents a transformative advancement in visual media, enabling users to freely navigate immersive virtual experiences and narrowing the gap between digital and real worlds. However, the need for extensive manual…

图形学 · 计算机科学 2024-09-16 Yuheng Jiang , Zhehao Shen , Yu Hong , Chengcheng Guo , Yize Wu , Yingliang Zhang , Jingyi Yu , Lan Xu

Reconstructing dynamic scenes with multiple interacting humans and objects from sparse-view inputs is a critical yet challenging task, essential for creating high-fidelity digital twins for robotics and VR/AR. This problem, which we term…

计算机视觉与模式识别 · 计算机科学 2026-04-09 Weiquan Wang , Jun Xiao , Feifei Shao , Yi Yang , Yueting Zhuang , Long Chen

Reconstructing dynamic humans together with static scenes from monocular videos remains difficult, especially under fast motion, where RGB frames suffer from motion blur. Event cameras exhibit distinct advantages, e.g., microsecond temporal…

计算机视觉与模式识别 · 计算机科学 2025-09-24 Xiaoting Yin , Hao Shi , Kailun Yang , Jiajun Zhai , Shangwei Guo , Lin Wang , Kaiwei Wang

Dense colored point clouds enhance visual perception and are of significant value in various robotic applications. However, existing learning-based point cloud upsampling methods are constrained by computational resources and batch…

机器人学 · 计算机科学 2024-09-04 Zixuan Guo , Yifan Xie , Weijing Xie , Peng Huang , Fei Ma , Fei Richard Yu

TL;DR: Gaussian Splatting is a widely adopted approach for 3D scene representation, offering efficient, high-quality reconstruction and rendering. A key reason for its success is the simplicity of representing scenes with sets of Gaussians,…

计算机视觉与模式识别 · 计算机科学 2025-03-11 Jiahuan Cheng , Jan-Nico Zaech , Luc Van Gool , Danda Pani Paudel

Reconstructing posed 3D human models from monocular images has important applications in the sports industry, including performance tracking, injury prevention and virtual training. In this work, we combine 3D human pose and shape…

计算机视觉与模式识别 · 计算机科学 2025-04-17 Lorenza Prospero , Abdullah Hamdi , Joao F. Henriques , Christian Rupprecht

Although 3D Gaussian Splatting (3DGS) has achieved impressive performance in real-time rendering, its densification strategy often results in suboptimal reconstruction quality. In this work, we present a comprehensive improvement to the…

计算机视觉与模式识别 · 计算机科学 2025-08-19 Xiaobin Deng , Changyu Diao , Min Li , Ruohan Yu , Duanqing Xu

Generating a 3D human model from a single reference image is challenging because it requires inferring textures and geometries in invisible views while maintaining consistency with the reference image. Previous methods utilizing 3D…

计算机视觉与模式识别 · 计算机科学 2023-11-29 Jingbo Zhang , Xiaoyu Li , Qi Zhang , Yanpei Cao , Ying Shan , Jing Liao

We leverage increasingly popular three-dimensional neural representations in order to construct a unified and consistent explanation of a collection of uncalibrated images of the human face. Our approach utilizes Gaussian Splatting, since…

计算机视觉与模式识别 · 计算机科学 2025-12-19 Haodi He , Jihun Yu , Ronald Fedkiw

Real-time rendering of photorealistic and controllable human avatars stands as a cornerstone in Computer Vision and Graphics. While recent advances in neural implicit rendering have unlocked unprecedented photorealism for digital avatars,…

计算机视觉与模式识别 · 计算机科学 2024-04-16 Haokai Pang , Heming Zhu , Adam Kortylewski , Christian Theobalt , Marc Habermann

The field of novel-view synthesis has recently witnessed the emergence of 3D Gaussian Splatting, which represents scenes in a point-based manner and renders through rasterization. This methodology, in contrast to Radiance Fields that rely…

计算机视觉与模式识别 · 计算机科学 2024-08-09 Fengyi Zhang , Yadan Luo , Tianjun Zhang , Lin Zhang , Zi Huang

Talking Head Generation aims at synthesizing natural-looking talking videos from speech and a single portrait image. Previous 3D talking head generation methods have relied on domain-specific heuristics such as warping-based facial motion…

计算机视觉与模式识别 · 计算机科学 2026-01-27 Tong Shi , Melonie de Almeida , Daniela Ivanova , Nicolas Pugeault , Paul Henderson

Over the past year, 3D Gaussian Splatting (3DGS) has received significant attention for its ability to represent 3D scenes in a perceptually accurate manner. However, it can require a substantial amount of storage since each splat's…

计算机视觉与模式识别 · 计算机科学 2025-04-11 Brent Zoomers , Maarten Wijnants , Ivan Molenaers , Joni Vanherck , Jeroen Put , Lode Jorissen , Nick Michiels

The creation of 3D scenes has traditionally been both labor-intensive and costly, requiring designers to meticulously configure 3D assets and environments. Recent advancements in generative AI, including text-to-3D and image-to-3D methods,…

计算机视觉与模式识别 · 计算机科学 2026-03-24 Ziyang Yan , Yihua Shao , Minwen Liao , Siyu Chen , Nan Wang , Muyuan Lin , Jenq-Neng Hwang , Hao Zhao , Fabio Remondino , Lei Li

Human hair reconstruction is a challenging problem in computer vision, with growing importance for applications in virtual reality and digital human modeling. Recent advances in 3D Gaussians Splatting (3DGS) provide efficient and explicit…

计算机视觉与模式识别 · 计算机科学 2025-09-10 Yimin Pan , Matthias Nießner , Tobias Kirschstein

Real-world human-built environments are highly dynamic, involving multiple humans and their complex interactions with surrounding objects. While 3D geometry modeling of such scenes is crucial for applications like AR/VR, gaming, and…

计算机视觉与模式识别 · 计算机科学 2025-12-02 Sandika Biswas , Qianyi Wu , Biplab Banerjee , Hamid Rezatofighi

The increasing demand for virtual reality applications has highlighted the significance of crafting immersive 3D assets. We present a text-to-3D 360$^{\circ}$ scene generation pipeline that facilitates the creation of comprehensive…

计算机视觉与模式识别 · 计算机科学 2024-07-26 Shijie Zhou , Zhiwen Fan , Dejia Xu , Haoran Chang , Pradyumna Chari , Tejas Bharadwaj , Suya You , Zhangyang Wang , Achuta Kadambi

4D generation has made remarkable progress in synthesizing dynamic 3D objects from input text, images, or videos. However, existing methods often represent motion as an implicit deformation field, which limits direct control and…

计算机视觉与模式识别 · 计算机科学 2026-02-05 Lifan Wu , Ruijie Zhu , Yubo Ai , Tianzhu Zhang