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Generating realistic human motion is essential for many computer vision and graphics applications. The wide variety of human body shapes and sizes greatly impacts how people move. However, most existing motion models ignore these…

计算机视觉与模式识别 · 计算机科学 2025-04-04 Shashank Tripathi , Omid Taheri , Christoph Lassner , Michael J. Black , Daniel Holden , Carsten Stoll

Repurposing pre-trained diffusion models has been proven to be effective for NVS. However, these methods are mostly limited to a single object; directly applying such methods to compositional multi-object scenarios yields inferior results,…

计算机视觉与模式识别 · 计算机科学 2025-03-25 Ruijie Lu , Yixin Chen , Junfeng Ni , Baoxiong Jia , Yu Liu , Diwen Wan , Gang Zeng , Siyuan Huang

We present a method for generating a full 360{\deg} orbit video around a person from a single input image. Existing methods typically adapt image-based diffusion models for multi-view synthesis, but yield inconsistent results across views…

计算机视觉与模式识别 · 计算机科学 2026-03-02 Keito Suzuki , Kunyao Chen , Lei Wang , Bang Du , Runfa Blark Li , Peng Liu , Ning Bi , Truong Nguyen

Diffusion models usher a new era of video editing, flexibly manipulating the video contents with text prompts. Despite the widespread application demand in editing human-centered videos, these models face significant challenges in handling…

计算机视觉与模式识别 · 计算机科学 2024-08-15 Xiaojing Zhong , Xinyi Huang , Xiaofeng Yang , Guosheng Lin , Qingyao Wu

Digital human motion synthesis is a vibrant research field with applications in movies, AR/VR, and video games. Whereas methods were proposed to generate natural and realistic human motions, most only focus on modeling humans and largely…

计算机视觉与模式识别 · 计算机科学 2023-11-07 Quanzhou Li , Jingbo Wang , Chen Change Loy , Bo Dai

Thanks to the powerful generative capacity of diffusion models, recent years have witnessed rapid progress in human motion generation. Existing diffusion-based methods employ disparate network architectures and training strategies. The…

计算机视觉与模式识别 · 计算机科学 2024-12-10 Yiheng Huang , Hui Yang , Chuanchen Luo , Yuxi Wang , Shibiao Xu , Zhaoxiang Zhang , Man Zhang , Junran Peng

Animation of humanoid characters is essential in various graphics applications, but requires significant time and cost to create realistic animations. We propose an approach to synthesize 4D animated sequences of input static 3D humanoid…

图形学 · 计算机科学 2025-03-21 Marc Benedí San Millán , Angela Dai , Matthias Nießner

Estimating full-body human motion via sparse tracking signals from head-mounted displays and hand controllers in 3D scenes is crucial to applications in AR/VR. One of the biggest challenges to this task is the one-to-many mapping from…

计算机视觉与模式识别 · 计算机科学 2024-04-09 Jiangnan Tang , Jingya Wang , Kaiyang Ji , Lan Xu , Jingyi Yu , Ye Shi

Existing hands datasets are largely short-range and the interaction is weak due to the self-occlusion and self-similarity of hands, which can not yet fit the need for interacting hands motion generation. To rescue the data scarcity, we…

计算机视觉与模式识别 · 计算机科学 2025-04-24 Pei Lin , Sihang Xu , Hongdi Yang , Yiran Liu , Xin Chen , Jingya Wang , Jingyi Yu , Lan Xu

Video generation models have advanced significantly, yet they still struggle to synthesize complex human movements due to the high degrees of freedom in human articulation. This limitation stems from the intrinsic constraints of pixel-only…

计算机视觉与模式识别 · 计算机科学 2025-12-23 Yuxiao Yang , Hualian Sheng , Sijia Cai , Jing Lin , Jiahao Wang , Bing Deng , Junzhe Lu , Haoqian Wang , Jieping Ye

Scene-aware motion synthesis has been widely researched recently due to its numerous applications. Prevailing methods rely heavily on paired motion-scene data, while it is difficult to generalize to diverse scenes when trained only on a few…

计算机视觉与模式识别 · 计算机科学 2025-11-11 Jingyu Gong , Chong Zhang , Fengqi Liu , Ke Fan , Qianyu Zhou , Xin Tan , Zhizhong Zhang , Yuan Xie

We propose DemoDiffusion, a simple method for enabling robots to perform manipulation tasks by imitating a single human demonstration, without requiring task-specific training or paired human-robot data. Our approach is based on two…

机器人学 · 计算机科学 2026-03-10 Sungjae Park , Homanga Bharadhwaj , Shubham Tulsiani

Human motion modeling traditionally separates motion generation and estimation into distinct tasks with specialized models. Motion generation models focus on creating diverse, realistic motions from inputs like text, audio, or keyframes,…

图形学 · 计算机科学 2025-05-05 Jiefeng Li , Jinkun Cao , Haotian Zhang , Davis Rempe , Jan Kautz , Umar Iqbal , Ye Yuan

The body movements accompanying speech aid speakers in expressing their ideas. Co-speech motion generation is one of the important approaches for synthesizing realistic avatars. Due to the intricate correspondence between speech and motion,…

多媒体 · 计算机科学 2024-08-28 Sen Wang , Jiangning Zhang , Xin Tan , Zhifeng Xie , Chengjie Wang , Lizhuang Ma

Current digital human studies focusing on lip-syncing and body movement are no longer sufficient to meet the growing industrial demand, while human video generation techniques that support interacting with real-world environments (e.g.,…

计算机视觉与模式识别 · 计算机科学 2025-03-26 Yingying Fan , Quanwei Yang , Kaisiyuan Wang , Hang Zhou , Yingying Li , Haocheng Feng , Errui Ding , Yu Wu , Jingdong Wang

We address the computational problem of novel human pose synthesis. Given an image of a person and a desired pose, we produce a depiction of that person in that pose, retaining the appearance of both the person and background. We present a…

计算机视觉与模式识别 · 计算机科学 2018-04-23 Guha Balakrishnan , Amy Zhao , Adrian V. Dalca , Fredo Durand , John Guttag

This paper introduces Motion Personalization, a new task that generates personalized motions aligned with text descriptions using several basic motions containing Persona. To support this novel task, we introduce a new large-scale motion…

计算机视觉与模式识别 · 计算机科学 2025-03-24 Boeun Kim , Hea In Jeong , JungHoon Sung , Yihua Cheng , Jeongmin Lee , Ju Yong Chang , Sang-Il Choi , Younggeun Choi , Saim Shin , Jungho Kim , Hyung Jin Chang

We introduce a method to synthesize animator guided human motion across 3D scenes. Given a set of sparse (3 or 4) joint locations (such as the location of a person's hand and two feet) and a seed motion sequence in a 3D scene, our method…

计算机视觉与模式识别 · 计算机科学 2025-02-04 Aymen Mir , Xavier Puig , Angjoo Kanazawa , Gerard Pons-Moll

Dynamic and dexterous manipulation of objects presents a complex challenge, requiring the synchronization of hand motions with the trajectories of objects to achieve seamless and physically plausible interactions. In this work, we introduce…

计算机视觉与模式识别 · 计算机科学 2024-09-17 Jiajun Zhang , Yuxiang Zhang , Liang An , Mengcheng Li , Hongwen Zhang , Zonghai Hu , Yebin Liu

3D animation of humans in action is quite challenging as it involves using a huge setup with several motion trackers all over the person's body to track the movements of every limb. This is time-consuming and may cause the person discomfort…

图形学 · 计算机科学 2020-02-10 Laxman Kumarapu , Prerana Mukherjee