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3D Human motion generation is pivotal across film, animation, gaming, and embodied intelligence. Traditional 3D motion synthesis relies on costly motion capture, while recent work shows that 2D videos provide rich, temporally coherent…

图形学 · 计算机科学 2026-05-20 Yi-Yang Zhang , Tengjiao Sun , Pengcheng Fang , Deng-Bao Wang , Xiaohao Cai , Min-Ling Zhang , Hansung Kim

Generating realistic motions for digital humans is time-consuming for many graphics applications. Data-driven motion synthesis approaches have seen solid progress in recent years through deep generative models. These results offer…

计算机视觉与模式识别 · 计算机科学 2022-10-11 Edmund J. C. Findlay , Haozheng Zhang , Ziyi Chang , Hubert P. H. Shum

Recent progress in 3D reconstruction has made it easy to create realistic digital twins from everyday environments. However, current digital twins remain largely static and are limited to navigation and view synthesis without embodied…

计算机视觉与模式识别 · 计算机科学 2025-12-22 Byungjun Kim , Taeksoo Kim , Junyoung Lee , Hanbyul Joo

Recovering high-quality 3D human motion in complex scenes from monocular videos is important for many applications, ranging from AR/VR to robotics. However, capturing realistic human-scene interactions, while dealing with occlusions and…

计算机视觉与模式识别 · 计算机科学 2021-08-25 Siwei Zhang , Yan Zhang , Federica Bogo , Marc Pollefeys , Siyu Tang

Due to visual ambiguities and inter-person occlusions, existing human pose estimation methods cannot recover plausible close interactions from in-the-wild videos. Even state-of-the-art large foundation models~(\eg, SAM) cannot accurately…

计算机视觉与模式识别 · 计算机科学 2025-07-04 Buzhen Huang , Chen Li , Chongyang Xu , Dongyue Lu , Jinnan Chen , Yangang Wang , Gim Hee Lee

Motion in-betweening, a fundamental task in character animation, consists of generating motion sequences that plausibly interpolate user-provided keyframe constraints. It has long been recognized as a labor-intensive and challenging…

计算机视觉与模式识别 · 计算机科学 2024-05-27 Setareh Cohan , Guy Tevet , Daniele Reda , Xue Bin Peng , Michiel van de Panne

The ability to synthesize long-term human motion sequences in real-world scenes can facilitate numerous applications. Previous approaches for scene-aware motion synthesis are constrained by pre-defined target objects or positions and thus…

计算机视觉与模式识别 · 计算机科学 2022-05-27 Jingbo Wang , Yu Rong , Jingyuan Liu , Sijie Yan , Dahua Lin , Bo Dai

Combining sparse IMUs and a monocular camera is a new promising setting to perform real-time human motion capture. This paper proposes a diffusion-based solution to learn human motion priors and fuse the two modalities of signals together…

计算机视觉与模式识别 · 计算机科学 2025-08-11 Shaohua Pan , Xinyu Yi , Yan Zhou , Weihua Jian , Yuan Zhang , Pengfei Wan , Feng Xu

Generating realistic human motion with high-level controls is a crucial task for social understanding, robotics, and animation. With high-quality MOCAP data becoming more available recently, a wide range of data-driven approaches have been…

图形学 · 计算机科学 2025-07-29 Wenning Xu , Shiyu Fan , Paul Henderson , Edmond S. L. Ho

Recent advances in text-to-video (T2V) and image-to-video (I2V) models, have enabled the creation of visually compelling and dynamic videos from simple textual descriptions or initial frames. However, these models often fail to provide an…

计算机视觉与模式识别 · 计算机科学 2025-12-01 Thomas Ressler-Antal , Frank Fundel , Malek Ben Alaya , Stefan Andreas Baumann , Felix Krause , Ming Gui , Björn Ommer

Denoising diffusion models have shown great promise in human motion synthesis conditioned on natural language descriptions. However, integrating spatial constraints, such as pre-defined motion trajectories and obstacles, remains a challenge…

计算机视觉与模式识别 · 计算机科学 2023-10-31 Korrawe Karunratanakul , Konpat Preechakul , Supasorn Suwajanakorn , Siyu Tang

Character video synthesis aims to produce realistic videos of animatable characters within lifelike scenes. As a fundamental problem in the computer vision and graphics community, 3D works typically require multi-view captures for per-case…

计算机视觉与模式识别 · 计算机科学 2025-06-12 Yifang Men , Yuan Yao , Miaomiao Cui , Liefeng Bo

Denoising diffusion models hold great promise for generating diverse and realistic human motions. However, existing motion diffusion models largely disregard the laws of physics in the diffusion process and often generate…

计算机视觉与模式识别 · 计算机科学 2023-08-22 Ye Yuan , Jiaming Song , Umar Iqbal , Arash Vahdat , Jan Kautz

Our goal is to generate realistic human motion from natural language. Modern methods often face a trade-off between model expressiveness and text-to-motion alignment. Some align text and motion latent spaces but sacrifice expressiveness;…

计算机视觉与模式识别 · 计算机科学 2024-10-21 Nefeli Andreou , Xi Wang , Victoria Fernández Abrevaya , Marie-Paule Cani , Yiorgos Chrysanthou , Vicky Kalogeiton

Generating realistic full-body motion interacting with objects is critical for applications in robotics, virtual reality, and human-computer interaction. While existing methods can generate full-body motion within 3D scenes, they often lack…

计算机视觉与模式识别 · 计算机科学 2025-10-28 Kunal Bhosikar , Siddharth Katageri , Vivek Madhavaram , Kai Han , Charu Sharma

Text-driven human motion synthesis has showcased its potential for revolutionizing motion design in the movie and game industry. Existing methods often rely on 3D motion capture data, which requires special setups, resulting in high costs…

计算机视觉与模式识别 · 计算机科学 2026-05-20 Ruoxi Guo , Huaijin Pi , Zehong Shen , Qing Shuai , Zechen Hu , Zhumei Wang , Yajiao Dong , Ruizhen Hu , Taku Komura , Sida Peng , Xiaowei Zhou

This paper introduces OmniMotion-X, a versatile multimodal framework for whole-body human motion generation, leveraging an autoregressive diffusion transformer in a unified sequence-to-sequence manner. OmniMotion-X efficiently supports…

计算机视觉与模式识别 · 计算机科学 2025-10-23 Guowei Xu , Yuxuan Bian , Ailing Zeng , Mingyi Shi , Shaoli Huang , Wen Li , Lixin Duan , Qiang Xu

We introduce the Multi-Motion Discrete Diffusion Models (M2D2M), a novel approach for human motion generation from textual descriptions of multiple actions, utilizing the strengths of discrete diffusion models. This approach adeptly…

计算机视觉与模式识别 · 计算机科学 2024-07-22 Seunggeun Chi , Hyung-gun Chi , Hengbo Ma , Nakul Agarwal , Faizan Siddiqui , Karthik Ramani , Kwonjoon Lee

Multi-person interactive motion generation, a critical yet under-explored domain in computer character animation, poses significant challenges such as intricate modeling of inter-human interactions beyond individual motions and generating…

计算机视觉与模式识别 · 计算机科学 2024-12-24 Boyuan Li , Xihua Wang , Ruihua Song , Wenbing Huang

Hand pose estimation from a single image has many applications. However, approaches to full 3D body pose estimation are typically trained on day-to-day activities or actions. As such, detailed hand-to-hand interactions are poorly…

计算机视觉与模式识别 · 计算机科学 2023-08-21 Maksym Ivashechkin , Oscar Mendez , Richard Bowden