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相关论文: Machine Learning Algorithms to Predict Chess960 Re…

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We analyze strategic complexity across all 960 Chess960 (Fischer Random Chess) starting positions. Stockfish evaluations reveal a near-universal first-move advantage for White ($\langle E \rangle = +0.33 \pm 0.12$ pawns), indicating that…

物理与社会 · 物理学 2026-03-10 Marc Barthelemy

The opening book is an important component of a chess engine, and thus computer chess programmers have been developing automated methods to improve the quality of their books. For chess, which has a very rich opening theory, large databases…

人工智能 · 计算机科学 2007-05-23 Mark Levene , Judit Bar-Ilan

Predicting player behavior in strategic games, especially complex ones like chess, presents a significant challenge. The difficulty arises from several factors. First, the sheer number of potential outcomes stemming from even a single…

机器学习 · 计算机科学 2025-04-09 Benny Skidanov , Daniel Erbesfeld , Gera Weiss , Achiya Elyasaf

Chess, a deterministic game with perfect information, has long served as a benchmark for studying strategic decision-making and artificial intelligence. Traditional chess engines or tools for analysis primarily focus on calculating optimal…

人工智能 · 计算机科学 2025-12-02 Daren Zhong , Dingcheng Huang , Clayton Greenberg

We have seen numerous machine learning methods tackle the game of chess over the years. However, one common element in these works is the necessity of a finely optimized look ahead algorithm. The particular interest of this research lies…

人工智能 · 计算机科学 2020-07-07 Arman Maesumi

The strength of chess engines together with the availability of numerous chess games have attracted the attention of chess players, data scientists, and researchers during the last decades. State-of-the-art engines now provide an…

人工智能 · 计算机科学 2016-07-15 Mathieu Acher , François Esnault

Since the advent of computers, many tasks which required humans to spend a lot of time and energy have been trivialized by the computers' ability to perform repetitive tasks extremely quickly. Playing chess is one such task. It was one of…

人工智能 · 计算机科学 2017-08-22 Rahul Aralikatte , G Srinivasaraghavan

This article reports on an investigation of the use of convolutional neural networks to predict the visual attention of chess players. The visual attention model described in this article has been created to generate saliency maps that…

机器学习 · 统计学 2019-04-21 Justin Le Louedec , Thomas Guntz , James Crowley , Dominique Vaufreydaz

Human preference or taste within any domain is usually a difficult thing to identify or predict with high probability. In the domain of chess problem composition, the same is true. Traditional machine learning approaches tend to focus on…

人工智能 · 计算机科学 2020-11-26 Azlan Iqbal

Identifying the configuration of chess pieces from an image of a chessboard is a problem in computer vision that has not yet been solved accurately. However, it is important for helping amateur chess players improve their games by…

计算机视觉与模式识别 · 计算机科学 2021-06-03 Georg Wölflein , Ognjen Arandjelović

We investigate the look-ahead capabilities of chess-playing neural networks, specifically focusing on the Leela Chess Zero policy network. We build on the work of Jenner et al. (2024) by analyzing the model's ability to consider future…

人工智能 · 计算机科学 2025-05-29 Diogo Cruz

Do AI systems truly understand human concepts or merely mimic surface patterns? We investigate this through chess, where human creativity meets precise strategic concepts. Analyzing a 270M-parameter transformer that achieves…

Predicting the relative value of any given chess piece in a position remains an open challenge, as a piece's contribution depends on its spatial relationships with every other piece on the board. We demonstrate that incorporating the state…

机器学习 · 计算机科学 2026-04-20 Ethan Tang , Hasan Davulcu , Jia Zou , Zhongju Zhang

AI research in chess has been primarily focused on producing stronger agents that can maximize the probability of winning. However, there is another aspect to chess that has largely gone unexamined: its aesthetic appeal. Specifically, there…

人工智能 · 计算机科学 2024-08-06 Kamron Zaidi , Michael Guerzhoy

Chessboard and chess piece recognition is a computer vision problem that has not yet been efficiently solved. However, its solution is crucial for many experienced players who wish to compete against AI bots, but also prefer to make…

计算机视觉与模式识别 · 计算机科学 2020-06-25 Maciej A. Czyzewski , Artur Laskowski , Szymon Wasik

We present an end-to-end learning method for chess, relying on deep neural networks. Without any a priori knowledge, in particular without any knowledge regarding the rules of chess, a deep neural network is trained using a combination of…

神经与进化计算 · 计算机科学 2017-11-28 Eli David , Nathan S. Netanyahu , Lior Wolf

Advancing planning and reasoning capabilities of Large Language Models (LLMs) is one of the key prerequisites towards unlocking their potential for performing reliably in complex and impactful domains. In this paper, we aim to demonstrate…

We will try to tackle both the theoretical and practical aspects of a very important problem in chess programming as stated in the title of this article - the issue of draw detection by move repetition. The standard approach that has so far…

人工智能 · 计算机科学 2007-05-23 Vladan Vuckovic , Djordje Vidanovic

This report presents Giraffe, a chess engine that uses self-play to discover all its domain-specific knowledge, with minimal hand-crafted knowledge given by the programmer. Unlike previous attempts using machine learning only to perform…

人工智能 · 计算机科学 2015-09-15 Matthew Lai

Tennis is a popular sport worldwide, boasting millions of fans and numerous national and international tournaments. Like many sports, tennis has benefitted from the popularity of rigorous record-keeping of game and player information, as…

机器学习 · 计算机科学 2019-10-09 Zijian Gao , Amanda Kowalczyk
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