相关论文: On the recognition of the game type based on physi…
The Human Activity Recognition (HAR) tasks automatically identify human activities using the sensor data, which has numerous applications in healthcare, sports, security, and human-computer interaction. Despite significant advances in HAR,…
We apply decision theoretic techniques to construct non-player characters that are able to assist a human player in collaborative games. The method is based on solving Markov decision processes, which can be difficult when the game state is…
In the recent years there has been a growing interest in techniques able to automatically recognize activities performed by people. This field is known as Human Activity recognition (HAR). HAR can be crucial in monitoring the wellbeing of…
This study introduces a novel method for revealing human internal attention patterns (decision-relevant attention) from gameplay data alone, leveraging offline attention techniques from reinforcement learning (RL). We propose…
In this article, we present a new machine learning model by imitation based on the linguistic description of complex phenomena. The idea consists of, first, capturing the behaviour of human players by creating a computational perception…
As AI becomes increasingly embedded in digital games, players' attitudes de-pend not only on whether AI is used, but also on where and how it intervenes in gameplay. This study examines players' evaluative patterns toward eight AI…
Human Activity Recognition (HAR) is an ongoing research topic. It has applications in medical support, sports, fitness, social networking, human-computer interfaces, senior care, entertainment, surveillance, and the list goes on.…
Human activity recognition based on the computer vision is the process of labelling image sequences with action labels. Accurate systems for this problem are applied in areas such as visual surveillance, human computer interaction and video…
Human Activity Recognition (HAR) simply refers to the capacity of a machine to perceive human actions. HAR is a prominent application of advanced Machine Learning and Artificial Intelligence techniques that utilize computer vision to…
Video game playing is an extremely structured domain where algorithmic decision-making can be tested without adverse real-world consequences. While prevailing methods rely on image inputs to avoid the problem of hand-crafting state space…
Data analytics in sports is crucial to evaluate the performance of single players and the whole team. The literature proposes a number of tools for both offence and defence scenarios. Data coming from tracking location of players, in this…
Human Activity Recognition (HAR) describes the machines ability to recognize human actions. Nowadays, most people on earth are health conscious, so people are more interested in tracking their daily activities using Smartphones or Smart…
Recognizing and categorizing human actions is an important task with applications in various fields such as human-robot interaction, video analysis, surveillance, video retrieval, health care system and entertainment industry. This thesis…
This study provides a model of cyber deception with asymmetric recognition represented by private beliefs. Signaling games, which are often used in existing works, are built on the implicit premise that the receiver's belief is public…
Personality assessment in career guidance and personnel selection traditionally relies on self-report questionnaires, which are susceptible to response bias, fatigue, and intentional distortion. Game-based assessment offers a promising…
Early and reliable detection of cognitive decline is one of the most important challenges of current healthcare. In this project we developed an approach whereby a frequently played computer game can be used to assess a variety of cognitive…
An outstanding challenge with safety methods for human-robot interaction is reducing their conservatism while maintaining robustness to variations in human behavior. In this work, we propose that robots use confidence-aware game-theoretic…
Wearable sensor based human activity recognition is a challenging problem due to difficulty in modeling spatial and temporal dependencies of sensor signals. Recognition models in closed-set assumption are forced to yield members of known…
The classical model of signaling games assumes that the receiver exactly know the type space (private information) of the sender and be able to discriminate each type of the sender distinctly. However, the justification of this assumption…
Human Activity Recognition (HAR) is considered a valuable research topic in the last few decades. Different types of machine learning models are used for this purpose, and this is a part of analyzing human behavior through machines. It is…