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相关论文: Improving Testing Behavior by Gamifying IntelliJ

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Gamification is an emerging technique to enhance motivation and performance in traditionally unengaging tasks like software testing. Previous studies have indicated that gamified systems have the potential to improve software testing…

软件工程 · 计算机科学 2025-04-29 Philipp Straubinger , Tommaso Fulcini , Giacomo Garaccione , Luca Ardito , Gordon Fraser

This paper investigates the integration and assessment of IntelliGame, a gamification plugin initially designed for Java development, within the realm of JavaScript unit testing. We aim to verify the generalizability of IntelliGame to…

软件工程 · 计算机科学 2024-03-07 Philipp Straubinger , Tommaso Fulcini , Gordon Fraser , Marco Torchiano

Software testing is a crucial phase in software development, enabling the detection of issues and defects that may arise during the development process. Addressing these issues enhances software applications' quality, reliability, user…

Interruptions and context switches resulting from meetings, urgent tasks, emails, and queries from colleagues contribute to productivity losses in developers' daily routines. This is particularly challenging for tasks like software testing,…

软件工程 · 计算机科学 2024-03-07 Philipp Straubinger , Gordon Fraser

Software testing is an essential knowledge area required by industry for software engineers. However, software engineering students often consider testing less appealing than designing or coding. Consequently, it is difficult to engage…

Exploratory testing, known for its flexibility and ability to uncover unexpected issues, often faces challenges in maintaining systematic coverage and producing reproducible results. To address these challenges, we investigate whether…

软件工程 · 计算机科学 2024-08-12 Philipp Straubinger , Gordon Fraser

Testing plays a crucial role in software development, and it is essential for software engineering students to receive proper testing education. However, motivating students to write tests and use automated testing during software…

软件工程 · 计算机科学 2024-02-01 Philipp Straubinger , Gordon Fraser

Developers have to write thorough tests for their software in order to find bugs and to prevent regressions. Writing tests, however, is not every developer's favourite occupation, and if a lack of motivation leads to a lack of tests, then…

软件工程 · 计算机科学 2022-02-15 Philipp Straubinger , Gordon Fraser

Games are a popular form of entertainment. However, many computer games present unnecessary barriers to players with sensory, motor and cognitive impairments. In order to overcome such pitfalls, an awareness of their impact and a…

计算机与社会 · 计算机科学 2015-12-31 Michael James Scott , Gheorghita Ghinea , Ian Hamilton

Gamification is the use of game elements such as points, leaderboards, and badges in a non-game context to encourage a desired behavior from individuals interacting with an environment. Recently, gamification has found its way into software…

软件工程 · 计算机科学 2022-08-12 Patrick Ayoup , Diego Elias Costa , Emad Shihab

Developers spend a large portion of their time and effort on comprehending source code. While many studies have investigated how developers approach these comprehension tasks and what factors influence their success, less is known about how…

软件工程 · 计算机科学 2019-08-01 Chak Shun Yu , Christoph Treude , Maurício Aniche

Personality assessment in career guidance and personnel selection traditionally relies on self-report questionnaires, which are susceptible to response bias, fatigue, and intentional distortion. Game-based assessment offers a promising…

机器学习 · 计算机科学 2026-01-06 Soroush Elyasi , Arya VarastehNezhad , Fattaneh Taghiyareh

Automatically generating test cases for software has been an active research topic for many years. While current tools can generate powerful regression or crash-reproducing test cases, these are often kept separately from the maintained…

软件工程 · 计算机科学 2021-08-30 Carolin Brandt , Andy Zaidman

Software is infamous for its poor quality and frequent occurrence of bugs. While there is no doubt that thorough testing is an appropriate answer to ensure sufficient quality, the poor state of software generally suggests that developers…

软件工程 · 计算机科学 2023-09-06 Philipp Straubinger , Gordon Fraser

Games are usually created incrementally, requiring repeated testing of the same scenarios, which is a tedious and error-prone task for game developers. Therefore, we aim to alleviate this game testing process by encapsulating it into a game…

软件工程 · 计算机科学 2023-10-31 Patric Feldmeier , Philipp Straubinger , Gordon Fraser

Context: While most research shows positive effects of gamification, the focus on its adverse effects is considerably smaller and further understanding is needed. Objective: To provide a comprehensive overview on research reporting negative…

软件工程 · 计算机科学 2023-05-16 Clauvin Almeida , Marcos Kalinowski , Anderson Uchoa , Bruno Feijo

Over the last several decades, computer games started to have a significant impact on society. However, although a computer game is a type of software, the process to conceptualize, produce and deliver a game could involve unusual features.…

Game designers use human playtesting to gather feedback about game design elements when iteratively improving a game. Playtesting, however, is expensive: human testers must be recruited, playtest results must be aggregated and interpreted,…

人工智能 · 计算机科学 2019-08-06 Alexander Zook , Eric Fruchter , Mark O. Riedl

Games are challenging for Reinforcement Learning~(RL) agents due to their reward-sparsity, as rewards are only obtainable after long sequences of deliberate actions. Intrinsic Motivation~(IM) methods -- which introduce exploration rewards…

人工智能 · 计算机科学 2025-07-29 Leonardo Villalobos-Arias , Grant Forbes , Jianxun Wang , David L Roberts , Arnav Jhala

Gamification has been used to motivate and engage participants in software engineering education and practice activities. There is a significant demand for empirical studies for the understanding of the impacts and efficacy of gamification.…

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