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相关论文: Explaining How a Neural Network Play the Go Game a…

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In this article, we review recent Deep Learning advances in the context of how they have been applied to play different types of video games such as first-person shooters, arcade games, and real-time strategy games. We analyze the unique…

人工智能 · 计算机科学 2019-02-19 Niels Justesen , Philip Bontrager , Julian Togelius , Sebastian Risi

From the beginning if the history of AI, there has been interest in games as a platform of research. As the field developed, human-level competence in complex games became a target researchers worked to reach. Only relatively recently has…

人工智能 · 计算机科学 2019-08-30 Rodrigo Canaan , Christoph Salge , Julian Togelius , Andy Nealen

The role of AI in esports is shifting from leveraging games as a testbed for improving AI algorithms to addressing the needs of the esports players such as enhancing their gaming experience, esports skills, and providing coaching. For AI to…

人机交互 · 计算机科学 2021-03-09 Murtuza N. Shergadwala , Magy Seif El-Nasr

This paper reviews an experiment in human-computer interaction, where interaction takes place when humans attempt to teach a computer to play a strategy board game. We show that while individually learned models can be shown to improve the…

人工智能 · 计算机科学 2009-11-06 Dimitris Kalles , Ilias Fykouras

This paper surveys research on applying neuroevolution (NE) to games. In neuroevolution, artificial neural networks are trained through evolutionary algorithms, taking inspiration from the way biological brains evolved. We analyse the…

神经与进化计算 · 计算机科学 2015-11-05 Sebastian Risi , Julian Togelius

Deep reinforcement learning has gathered much attention recently. Impressive results were achieved in activities as diverse as autonomous driving, game playing, molecular recombination, and robotics. In all these fields, computer programs…

人工智能 · 计算机科学 2023-04-25 Aske Plaat

Humans tend to learn complex abstract concepts faster if examples are presented in a structured manner. For instance, when learning how to play a board game, usually one of the first concepts learned is how the game ends, i.e. the actions…

机器学习 · 计算机科学 2019-06-11 Joseph West , Frederic Maire , Cameron Browne , Simon Denman

Recent times have witnessed sharp improvements in reinforcement learning tasks using deep reinforcement learning techniques like Deep Q Networks, Policy Gradients, Actor Critic methods which are based on deep learning based models and…

机器学习 · 计算机科学 2019-12-10 Uddeshya Upadhyay , Nikunj Shah , Sucheta Ravikanti , Mayanka Medhe

Recent efforts to learn reward functions from human feedback have tended to use deep neural networks, whose lack of transparency hampers our ability to explain agent behaviour or verify alignment. We explore the merits of learning…

机器学习 · 计算机科学 2022-10-04 Tom Bewley , Jonathan Lawry , Arthur Richards , Rachel Craddock , Ian Henderson

The strategic Go game, known for the tedious mathematical complexities, has been used as a theme in many fiction, movies, and books. Here, we introduce the Go game and provide a new version of quantum Go in which the boxes are initially in…

Artificial Intelligence (AI) increasingly shows its potential to outperform predicate logic algorithms and human control alike. In automatically deriving a system model, AI algorithms learn relations in data that are not detectable for…

人工智能 · 计算机科学 2022-10-12 Simon Daniel Duque Anton , Daniel Schneider , Hans Dieter Schotten

Despite many recent advancements in language modeling, state-of-the-art language models lack grounding in the real world and struggle with tasks involving complex reasoning. Meanwhile, advances in the symbolic reasoning capabilities of AI…

计算与语言 · 计算机科学 2022-12-19 Andrew Lee , David Wu , Emily Dinan , Mike Lewis

The architecture of the neural networks used in Deep Reinforcement Learning programs such as Alpha Zero or Polygames has been shown to have a great impact on the performances of the resulting playing engines. For example the use of residual…

人工智能 · 计算机科学 2020-08-25 Tristan Cazenave

From the early days of computing, games have been important testbeds for studying how well machines can do sophisticated decision making. In recent years, machine learning has made dramatic advances with artificial agents reaching…

Neural network models can now recognise images, understand text, translate languages, and play many human games at human or superhuman levels. These systems are highly abstracted, but are inspired by biological brains and use only…

神经元与认知 · 定量生物学 2019-03-06 Katherine R. Storrs , Nikolaus Kriegeskorte

AI has surpassed humans across a variety of tasks such as image classification, playing games (e.g., go, "Starcraft" and poker), and protein structure prediction. However, at the same time, AI is also bearing serious controversies. Many…

人工智能 · 计算机科学 2021-03-30 Bin Liu

Dots-and-Boxes is a child's game which remains analytically unsolved. We implement and evolve artificial neural networks to play this game, evaluating them against simple heuristic players. Our networks do not evaluate or predict the final…

神经与进化计算 · 计算机科学 2007-05-23 Lex Weaver , Terry Bossomaier

Machine learning has become a very popular approach for cybernetics systems, and it has always been considered important research in the Computational Intelligence area. Nevertheless, when it comes to smart machines, it is not just about…

人工智能 · 计算机科学 2019-04-15 Chang-Shing Lee , Mei-Hui Wang , Li-Wei Ko , Naoyuki Kubota , Lu-An Lin , Shinya Kitaoka , Yu-Te Wang , Shun-Feng Su

Intelligent machines with superhuman capabilities have the potential to uncover problem-solving strategies beyond human discovery. Emerging evidence from competitive gameplay, such as Go and chess, demonstrates that AI systems are evolving…

Competing with top human players in the ancient game of Go has been a long-term goal of artificial intelligence. Go's high branching factor makes traditional search techniques ineffective, even on leading-edge hardware, and Go's evaluation…

机器学习 · 计算机科学 2016-03-01 Yuandong Tian , Yan Zhu