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Creating believable motions for various characters has long been a goal in computer graphics. Current learning-based motion synthesis methods depend on extensive motion datasets, which are often challenging, if not impossible, to obtain. On…

计算机视觉与模式识别 · 计算机科学 2023-11-01 Qingqing Zhao , Peizhuo Li , Wang Yifan , Olga Sorkine-Hornung , Gordon Wetzstein

Real-time tracking of human body motion is crucial for interactive and immersive experiences in AR/VR. However, very limited sensor data about the body is available from standalone wearable devices such as HMDs (Head Mounted Devices) or AR…

计算机视觉与模式识别 · 计算机科学 2022-09-21 Alexander Winkler , Jungdam Won , Yuting Ye

Full-body motion tracking plays an essential role in AR/VR applications, bridging physical and virtual interactions. However, it is challenging to reconstruct realistic and diverse full-body poses based on sparse signals obtained by…

计算机视觉与模式识别 · 计算机科学 2025-12-19 Shuting Zhao , Zeyu Xiao , Xinrong Chen

Human pose estimation (i.e., locating the body parts / joints of a person) is a fundamental problem in human-computer interaction and multimedia applications. Significant progress has been made based on the development of depth sensors,…

计算机视觉与模式识别 · 计算机科学 2016-08-16 Keze Wang , Shengfu Zhai , Hui Cheng , Xiaodan Liang , Liang Lin

We propose a CNN-based approach for multi-camera markerless motion capture of the human body. Unlike existing methods that first perform pose estimation on individual cameras and generate 3D models as post-processing, our approach makes use…

计算机视觉与模式识别 · 计算机科学 2018-08-07 Denis Tome , Matteo Toso , Lourdes Agapito , Chris Russell

Virtual Reality (VR) applications have revolutionized user experiences by immersing individuals in interactive 3D environments. These environments find applications in numerous fields, including healthcare, education, or architecture. A…

计算机视觉与模式识别 · 计算机科学 2024-04-30 Antoine Maiorca , Seyed Abolfazl Ghasemzadeh , Thierry Ravet , François Cresson , Thierry Dutoit , Christophe De Vleeschouwer

The ability to sense, localize, and estimate the 3D position and orientation of the human body is critical in virtual reality (VR) and extended reality (XR) applications. This becomes more important and challenging with the deployment of…

人机交互 · 计算机科学 2024-05-14 Nguyen Quang Hieu , Dinh Thai Hoang , Diep N. Nguyen , Mohammad Abu Alsheikh

Rehabilitation is important to improve quality of life for mobility-impaired patients. Smart walkers are a commonly used solution that should embed automatic and objective tools for data-driven human-in-the-loop control and monitoring.…

计算机视觉与模式识别 · 计算机科学 2021-07-06 Manuel Palermo , Sara Moccia , Lucia Migliorelli , Emanuele Frontoni , Cristina P. Santos

Tracking body and hand motions in the 3D space is essential for social and self-presence in augmented and virtual environments. Unlike the popular 3D pose estimation setting, the problem is often formulated as inside-out tracking based on…

计算机视觉与模式识别 · 计算机科学 2020-12-08 Mathias Parger , Chengcheng Tang , Yuanlu Xu , Christopher Twigg , Lingling Tao , Yijing Li , Robert Wang , Markus Steinberger

Replicating a user's pose from only wearable sensors is important for many AR/VR applications. Most existing methods for motion tracking avoid environment interaction apart from foot-floor contact due to their complex dynamics and hard…

图形学 · 计算机科学 2023-06-12 Sunmin Lee , Sebastian Starke , Yuting Ye , Jungdam Won , Alexander Winkler

Person re-identification (re-ID) aims to accurately re- trieve a person from a large-scale database of images cap- tured across multiple cameras. Existing works learn deep representations using a large training subset of unique per- sons.…

计算机视觉与模式识别 · 计算机科学 2018-03-29 Jubin Johnson , Shunsuke Yasugi , Yoichi Sugino , Sugiri Pranata , Shengmei Shen

Tactile sensing has proven to be an invaluable tool for enhancing robotic perception, particularly in scenarios where visual data is limited or unavailable. However, traditional methods for pose estimation using tactile data often rely on…

机器人学 · 计算机科学 2024-09-24 Jose A. Eyzaguirre , Miquel Oller , Nima Fazeli

Visual re-localization means using a single image as input to estimate the camera's location and orientation relative to a pre-recorded environment. The highest-scoring methods are "structure based," and need the query camera's intrinsics…

计算机视觉与模式识别 · 计算机科学 2021-04-13 Mehmet Ozgur Turkoglu , Eric Brachmann , Konrad Schindler , Gabriel Brostow , Aron Monszpart

Contributions of recent deep-neural-network (DNN) based techniques have been playing a significant role in human-computer interaction (HCI) and user interface (UI) domains. One of the commonly used DNNs is human pose estimation. This kind…

机器学习 · 计算机科学 2019-02-13 Kohei Toyoda , Michinari Kono , Jun Rekimoto

Despite progress in human motion capture, existing multi-view methods often face challenges in estimating the 3D pose and shape of multiple closely interacting people. This difficulty arises from reliance on accurate 2D joint estimations,…

计算机视觉与模式识别 · 计算机科学 2024-08-21 Feichi Lu , Zijian Dong , Jie Song , Otmar Hilliges

We propose an efficient approach to exploiting motion information from consecutive frames of a video sequence to recover the 3D pose of people. Previous approaches typically compute candidate poses in individual frames and then link them in…

计算机视觉与模式识别 · 计算机科学 2016-09-05 Bugra Tekin , Artem Rozantsev , Vincent Lepetit , Pascal Fua

Recovering 3D human body shape and pose from 2D images is a challenging task due to high complexity and flexibility of human body, and relatively less 3D labeled data. Previous methods addressing these issues typically rely on predicting…

计算机视觉与模式识别 · 计算机科学 2019-03-29 Pengfei Yao , Zheng Fang , Fan Wu , Yao Feng , Jiwei Li

Estimating human pose from video is a task that receives considerable attention due to its applicability in numerous 3D fields. The complexity of prior knowledge of human body movements poses a challenge to neural network models in the task…

计算机视觉与模式识别 · 计算机科学 2023-09-26 Wenshuo Chen , Xiang Zhou , Zhengdi Yu , Weixi Gu , Kai Zhang

Kinect skeleton tracker is able to achieve considerable human body tracking performance in convenient and a low-cost manner. However, The tracker often captures unnatural human poses such as discontinuous and vibrated motions when…

计算机视觉与模式识别 · 计算机科学 2016-04-18 Youngbin Park , Sungphill Moon , Il Hong Suh

To bridge the physical and virtual worlds for rapidly developed VR/AR applications, the ability to realistically drive 3D full-body avatars is of great significance. Although real-time body tracking with only the head-mounted displays…

计算机视觉与模式识别 · 计算机科学 2023-08-21 Xiaozheng Zheng , Zhuo Su , Chao Wen , Zhou Xue , Xiaojie Jin