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Providing recommendations that are both relevant and diverse is a key consideration of modern recommender systems. Optimizing both of these measures presents a fundamental trade-off, as higher diversity typically comes at the cost of…

信息检索 · 计算机科学 2024-08-08 Erica Coppolillo , Giuseppe Manco , Aristides Gionis

The increasing availability and diversity of multimodal data in recommender systems offer new avenues for enhancing recommendation accuracy and user satisfaction. However, these systems must contend with high-dimensional, sparse user-item…

信息检索 · 计算机科学 2024-12-04 Yasser Khalafaoui , Martino Lovisetto , Basarab Matei , Nistor Grozavu

We introduce DeepInterestGR, a novel framework that integrates deep interest mining into the generative recommendation pipeline. This addresses the "Shallow Interest" problem - existing generative methods rely on surface-level textual…

机器学习 · 计算机科学 2026-05-27 Yangchen Zeng , Zhenyu Yu , Zhiyuan Hu , Wenxin Zhang , Jinze Wang , Rongfeng Guo

Since the Fourth Industrial Revolution, AI technology has been widely used in many fields, but there are several limitations that need to be overcome, including overfitting/underfitting, class imbalance, and the limitations of…

机器学习 · 计算机科学 2025-08-18 DongSeong-Yoon

Diffusion models (DMs) have emerged as promising approaches for sequential recommendation due to their strong ability to model data distributions and generate high-quality items. Existing work typically adds noise to the next item and…

信息检索 · 计算机科学 2025-02-12 Wenyu Mao , Shuchang Liu , Haoyang Liu , Haozhe Liu , Xiang Li , Lantao Hu

Cold-start issues have been more and more challenging for providing accurate recommendations with the fast increase of users and items. Most existing approaches attempt to solve the intractable problems via content-aware recommendations…

信息检索 · 计算机科学 2022-04-04 Yan Zhang , Changyu Li , Ivor W. Tsang , Hui Xu , Lixin Duan , Hongzhi Yin , Wen Li , Jie Shao

Recommender systems often struggle to strike a balance between matching users' tastes and providing unexpected recommendations. When recommendations are too narrow and fail to cover the full range of users' preferences, the system is…

人机交互 · 计算机科学 2023-10-10 Ruixuan Sun , Avinash Akella , Ruoyan Kong , Moyan Zhou , Joseph A. Konstan

Differential game logic (dGL) is a logic for specifying and verifying properties of hybrid games, i.e. games that combine discrete, continuous, and adversarial dynamics. Unlike hybrid systems, hybrid games allow choices in the system…

计算机科学中的逻辑 · 计算机科学 2015-11-20 André Platzer

Decision-making is a cognitively intensive task that requires synthesizing relevant information from multiple unstructured sources, weighing competing factors, and incorporating subjective user preferences. Existing methods, including large…

计算与语言 · 计算机科学 2026-04-21 Akriti Jain , Anish Mulay , Divyansh Verma , Aishani Pandey , Pritika Ramu , Aparna Garimella

Online social as an extension of traditional life plays an important role in our daily lives. Users often seek out new friends that have significant similarities such as interests and habits, motivating us to exploit such online information…

社会与信息网络 · 计算机科学 2022-12-27 Lin Zhang , Rui Li

We consider the problem of learning discriminative representations for data in a high-dimensional space with distribution supported on or around multiple low-dimensional linear subspaces. That is, we wish to compute a linear injective map…

机器学习 · 统计学 2022-10-07 Druv Pai , Michael Psenka , Chih-Yuan Chiu , Manxi Wu , Edgar Dobriban , Yi Ma

Current music recommender systems typically act in a greedy fashion by recommending songs with the highest user ratings. Greedy recommendation, however, is suboptimal over the long term: it does not actively gather information on user…

多媒体 · 计算机科学 2013-11-26 Xinxi Wang , Yi Wang , David Hsu , Ye Wang

Addressing the question of how to achieve optimal decision-making under risk and uncertainty is crucial for enhancing the capabilities of artificial agents that collaborate with or support humans. In this work, we address this question in…

多智能体系统 · 计算机科学 2024-08-02 Nicole Orzan , Erman Acar , Davide Grossi , Patrick Mannion , Roxana Rădulescu

News recommendations are complex, with diversity playing a vital role. So far, existing literature predominantly focuses on specific aspects of news diversity, such as viewpoints. In this paper, we introduce multi-aspect diversification in…

信息检索 · 计算机科学 2025-09-03 Markus Reiter-Haas , Elisabeth Lex

Recent advances in human preference alignment have significantly improved multimodal generation and understanding. A key approach is to train reward models that provide supervision signals for preference optimization. However, existing…

计算机视觉与模式识别 · 计算机科学 2026-02-26 Yibin Wang , Yuhang Zang , Hao Li , Cheng Jin , Jiaqi Wang

While recommender systems with multi-modal item representations (image, audio, and text), have been widely explored, learning recommendations from multi-modal user interactions (e.g., clicks and speech) remains an open problem. We study the…

信息检索 · 计算机科学 2024-05-08 Simone Borg Bruun , Krisztian Balog , Maria Maistro

Recommender systems (RSs) have gained widespread applications across various domains owing to the superior ability to capture users' interests. However, the complexity and nuanced nature of users' interests, which span a wide range of…

信息检索 · 计算机科学 2024-02-22 Yuying Zhao , Minghua Xu , Huiyuan Chen , Yuzhong Chen , Yiwei Cai , Rashidul Islam , Yu Wang , Tyler Derr

A recommender system aims to recommend items that a user is interested in among many items. The need for the recommender system has been expanded by the information explosion. Various approaches have been suggested for providing meaningful…

信息检索 · 计算机科学 2018-01-18 Sungwoon Choi , Heonseok Ha , Uiwon Hwang , Chanju Kim , Jung-Woo Ha , Sungroh Yoon

Recommender systems (RSs) offer personalized navigation experiences on online platforms, but recommendation remains a challenging task, particularly in specific scenarios and domains. Multimodality can help tap into richer information…

Machine learning models are widely used to support stealth assessment in digital learning environments. Existing approaches typically rely on abstracted gameplay log data, which may overlook subtle behavioral cues linked to learners'…

机器学习 · 计算机科学 2025-07-31 Clemens Witt , Thiemo Leonhardt , Nadine Bergner , Mareen Grillenberger