相关论文: GroundNLQ @ Ego4D Natural Language Queries Challen…
The goal of the Step Grounding task is to locate temporal boundaries of activities based on natural language descriptions. This technical report introduces a Bayesian-VSLNet to address the challenge of identifying such temporal segments in…
In this work, we tackle the problem of long-form video-language grounding (VLG). Given a long-form video and a natural language query, a model should temporally localize the precise moment that answers the query. Humans can easily solve VLG…
In this report, we present the ReLER@ZJU1 submission to the Ego4D Moment Queries Challenge in ECCV 2022. In this task, the goal is to retrieve and localize all instances of possible activities in egocentric videos. Ego4D dataset is…
In this paper, we introduce a grounded video question-answering solution. Our research reveals that the fixed official baseline method for video question answering involves two main steps: visual grounding and object tracking. However, a…
Spatiotemporal video grounding aims to localize target entities in videos based on textual queries. While existing research has made significant progress in exocentric videos, the egocentric setting remains relatively underexplored, despite…
The recently released Ego4D dataset and benchmark significantly scales and diversifies the first-person visual perception data. In Ego4D, the Visual Queries 2D Localization task aims to retrieve objects appeared in the past from the…
Recently, researchers have attempted to investigate the capability of LLMs in handling videos and proposed several video LLM models. However, the ability of LLMs to handle video grounding (VG), which is an important time-related video task…
Most existing benchmarks for understanding egocentric vision focus primarily on daytime scenarios, overlooking the low-light conditions that are inevitable in real-world applications. To investigate this gap, we present EgoNight, the first…
We introduce ED-VTG, a method for fine-grained video temporal grounding utilizing multi-modal large language models. Our approach harnesses the capabilities of multimodal LLMs to jointly process text and video, in order to effectively…
This paper considers the problem of Multi-Hop Video Question Answering (MH-VidQA) in long-form egocentric videos. This task not only requires to answer visual questions, but also to localize multiple relevant time intervals within the video…
This technical report describes the CONE approach for Ego4D Natural Language Queries (NLQ) Challenge in ECCV 2022. We leverage our model CONE, an efficient window-centric COarse-to-fiNE alignment framework. Specifically, CONE dynamically…
This technical report describes the EgoTask Translation approach that explores relations among a set of egocentric video tasks in the Ego4D challenge. To improve the primary task of interest, we propose to leverage existing models developed…
Egocentric visual query localization (EgoVQL) focuses on localizing the target of interest in space and time from first-person videos, given a visual query. Despite recent progressive, existing methods often struggle to handle severe object…
While video large language models (Video-LLMs) excel in understanding slow-paced, real-world egocentric videos, their capabilities in high-velocity, information-dense virtual environments remain under-explored. Existing benchmarks focus on…
In this report, we propose a video-language pretraining (VLP) based solution \cite{kevin2022egovlp} for the EPIC-KITCHENS-100 Multi-Instance Retrieval (MIR) challenge. Especially, we exploit the recently released Ego4D dataset…
This report describes our submission to the Ego4D Moment Queries Challenge 2023. Our submission extends ActionFormer, a latest method for temporal action localization. Our extension combines an improved ground-truth assignment strategy…
We introduce EgoTextVQA, a novel and rigorously constructed benchmark for egocentric QA assistance involving scene text. EgoTextVQA contains 1.5K ego-view videos and 7K scene-text aware questions that reflect real user needs in outdoor…
Recent advancements in Video Question Answering (VideoQA) have introduced LLM-based agents, modular frameworks, and procedural solutions, yielding promising results. These systems use dynamic agents and memory-based mechanisms to break down…
Natural Language Video Grounding (NLVG) aims to localize time segments in an untrimmed video according to sentence queries. In this work, we present a new paradigm named Explore-And-Match for NLVG that seamlessly unifies the strengths of…
Visual queries 3D localization (VQ3D) is a task in the Ego4D Episodic Memory Benchmark. Given an egocentric video, the goal is to answer queries of the form "Where did I last see object X?", where the query object X is specified as a static…