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This paper investigates the implementation and performance of a decentralized information transmission mechanism in game with complete or incomplete games. We propose a mechanism that realizes irrational correlated equilibria or irrational…

理论经济学 · 经济学 2025-11-12 Shitong Wang

We study the problem of achieving decentralized coordination by a group of strategic decision makers choosing to engage or not in a task in a stochastic setting. First, we define a class of symmetric utility games that encompass a broad…

系统与控制 · 电气工程与系统科学 2023-04-05 Marcos M. Vasconcelos , Behrouz Touri

Large parts of professional human communication proceed in a request-reply fashion, whereby requests contain specifics of the information desired while replies can deliver the required information. However, time limitations often force…

社会与信息网络 · 计算机科学 2013-12-25 Kristian Moss Bendtsen , Florian Uekermann , Jan O. Haerter

Modern autonomous driving algorithms often rely on learning the mapping from visual inputs to steering actions from human driving data in a variety of scenarios and visual scenes. The required data collection is not only labor intensive,…

机器人学 · 计算机科学 2018-03-20 Sascha Hornauer , Karl Zipser , Stella X. Yu

It is shown in recent studies that in a Stackelberg game the follower can manipulate the leader by deviating from their true best-response behavior. Such manipulations are computationally tractable and can be highly beneficial for the…

计算机科学与博弈论 · 计算机科学 2023-02-28 Yurong Chen , Xiaotie Deng , Jiarui Gan , Yuhao Li

For an autonomous vehicle, situation understand-ing is a key capability towards safe and comfortable decision-making and navigation. Information is in general provided bymultiple sources. Prior information about the road topology andtraffic…

机器人学 · 计算机科学 2021-10-25 Corentin Sanchez , Philippe Xu , Alexandre Armand , Philippe Bonnifait

This paper defines a general class of cooperative games for which the nucleolus is efficiently computable. This class includes new members for which the complexity of computing their nucleolus was not previously known. We show that when the…

计算机科学与博弈论 · 计算机科学 2020-10-01 Jochen Koenemann , Justin Toth

How does information regarding an adversary's intentions affect optimal system design? This paper addresses this question in the context of graphical coordination games where an adversary can indirectly influence the behavior of agents by…

计算机科学与博弈论 · 计算机科学 2020-03-18 Brandon C. Collins , Philip N. Brown

We train an agent to navigate in 3D environments using a hierarchical strategy including a high-level graph based planner and a local policy. Our main contribution is a data driven learning based approach for planning under uncertainty in…

机器学习 · 计算机科学 2020-07-13 Edward Beeching , Jilles Dibangoye , Olivier Simonin , Christian Wolf

We study data-driven assistants that provide congestion forecasts to users of shared facilities (roads, cafeterias, etc.), to support coordination between them, and increase efficiency of such collective systems. Key questions are: (1) when…

计算机科学与博弈论 · 计算机科学 2021-07-30 Philipp Geiger , Michel Besserve , Justus Winkelmann , Claudius Proissl , Bernhard Schölkopf

An agent who interacts with a wide population of other agents needs to be aware that there may be variations in their understanding of the world. Furthermore, the machinery which they use to perceive may be inherently different, as is the…

人工智能 · 计算机科学 2019-11-20 Rodolfo Corona , Stephan Alaniz , Zeynep Akata

An important open question in human-robot interaction (HRI) is precisely when an agent should decide to communicate, particularly in a cooperative task. Perceptual Control Theory (PCT) tells us that agents are able to cooperate on a joint…

人工智能 · 计算机科学 2023-07-19 Roger K. Moore

Securing coordination between AI agent and teammates (human players or AI agents) in contexts involving unfamiliar humans continues to pose a significant challenge in Zero-Shot Coordination. The issue of cooperative incompatibility becomes…

人工智能 · 计算机科学 2024-03-01 Yang Li , Shao Zhang , Jichen Sun , Wenhao Zhang , Yali Du , Ying Wen , Xinbing Wang , Wei Pan

Game theory provides essential analysis in many applications of strategic interactions. However, the question of how to construct a game model and what is its fidelity is seldom addressed. In this work, we consider learning in a class of…

计算机科学与博弈论 · 计算机科学 2021-07-30 Yunian Pan , Quanyan Zhu

Eliciting cooperation in multi-agent LLM systems is critical for AI alignment. We investigate two approaches: direct communication and curriculum learning. In a 4-player Stag Hunt, a one-word "cheap talk" channel increases cooperation from…

机器学习 · 计算机科学 2026-03-12 Hachem Madmoun , Salem Lahlou

Learning to cooperate with friends and compete with foes is a key component of multi-agent reinforcement learning. Typically to do so, one requires access to either a model of or interaction with the other agent(s). Here we show how to…

人工智能 · 计算机科学 2019-01-03 DJ Strouse , Max Kleiman-Weiner , Josh Tenenbaum , Matt Botvinick , David Schwab

We consider a coalitional game with the same payoff for all players. To maximize the payoff, the players need to use one collective strategy, if all players are in certain states, and the other strategy otherwise. The current state of each…

量子物理 · 物理学 2007-05-23 Gleb V. Klimovitch

Gameplay under various forms of uncertainty has been widely studied. Feldman et al. (2010) studied a particularly low-information setting in which one observes the opponent's actions but no payoffs, not even one's own, and introduced an…

计算机科学与博弈论 · 计算机科学 2024-04-02 Avrim Blum , Melissa Dutz

Learning algorithms are essential for the applications of game theory in a networking environment. In dynamic and decentralized settings where the traffic, topology and channel states may vary over time and the communication between agents…

机器学习 · 计算机科学 2011-03-15 Quanyan Zhu , Hamidou Tembine , Tamer Basar

Coordination among connected and autonomous vehicles (CAVs) is advancing due to developments in control and communication technologies. However, much of the current work is based on oversimplified and unrealistic task-specific assumptions,…

多智能体系统 · 计算机科学 2024-10-25 Rui Du , Kai Zhao , Jinlong Hou , Qiang Zhang , Peter Zhang