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We consider clustering games in which the players are embedded in a network and want to coordinate (or anti-coordinate) their strategy with their neighbors. The goal of a player is to choose a strategy that maximizes her utility given the…

计算机科学与博弈论 · 计算机科学 2020-11-20 Pieter Kleer , Guido Schäfer

This paper develops a game-theoretic model and an agent-based model to study group formation driven by resource pooling, spatial cohesion, and heterogeneity. We focus on cross-sector partnerships (CSPs) involving public, private, and…

计算机科学与博弈论 · 计算机科学 2025-09-24 Chenlan Wang , Jimin Han , Diana Jue-Rajasingh

We consider a class of games that are generalizations of the minority game, in that the demand and supply of the resource are specified independently. This allows us to study systems in which agents compete for a resource under different…

适应与自组织系统 · 物理学 2007-05-23 Robert Savit , Sven A. Brueckner , H. Van Dyke Parunak , John Sauter

Designing distributed algorithms for multi-agent problems is vital for many emerging application domains, and game-theoretic approaches are emerging as a useful paradigm to design such algorithms. However, much of the emphasis of the…

系统与控制 · 电气工程与系统科学 2024-05-03 Rohit Konda , Rahul Chandan , David Grimsman , Jason R. Marden

We study an evolutionary version of the Prisoner's Dilemma game, played by agents placed in a small-world network. Agents are able to change their strategy, imitating that of the most successful neighbor. We observe that different…

适应与自组织系统 · 物理学 2009-10-31 Guillermo Abramson , Marcelo Kuperman

Allocation games are zero-sum games that model the distribution of resources among multiple agents. In this paper, we explore the interplay between an \textit{subjective identity} and its impact on notions of fairness in allocation. The…

计算机科学与博弈论 · 计算机科学 2024-07-08 Janvi Chhabra , Jayati Deshmukh , Arpitha Malavalli , Karthik Sama , Srinath Srinivasa

Various social contexts ranging from public goods provision to information collection can be depicted as games of strategic interactions, where a player's well-being depends on her own action as well as on the actions taken by her…

物理与社会 · 物理学 2015-04-01 Giulio Cimini , Claudio Castellano , Angel Sánchez

We study the problem of achieving decentralized coordination by a group of strategic decision makers choosing to engage or not in a task in a stochastic setting. First, we define a class of symmetric utility games that encompass a broad…

系统与控制 · 电气工程与系统科学 2023-04-05 Marcos M. Vasconcelos , Behrouz Touri

The emergence of new communication technologies allows us to expand our understanding of distributed control and consider collaborative decision-making paradigms. With collaborative algorithms, certain local decision-making entities (or…

计算机科学与博弈论 · 计算机科学 2023-08-17 Bryce L. Ferguson , Dario Paccagnan , Bary S. R. Pradelski , Jason R. Marden

Understanding the evolution of human social systems requires flexible formalisms for the emergence of institutions. Although game theory is normally used to model interactions individually, larger spaces of games can be helpful for modeling…

物理与社会 · 物理学 2021-08-12 Seth Frey , Curtis Atkisson

We study a network formation game where agents receive benefits by forming connections to other agents but also incur both direct and indirect costs from the formed connections. Specifically, once the agents have purchased their…

计算机科学与博弈论 · 计算机科学 2019-06-04 Yu Chen , Shahin Jabbari , Michael Kearns , Sanjeev Khanna , Jamie Morgenstern

In recent work by Bramoull\'{e} and Kranton, a model for the provision of public goods on a network was presented and relations between equilibria of such a game and properties of the network were established. This model was further…

计算机科学与博弈论 · 计算机科学 2019-06-19 Karan N. Chadha , Ankur A. Kulkarni

The behaviour of multi-agent learning in competitive network games is often studied within the context of zero-sum games, in which convergence guarantees may be obtained. However, outside of this class the behaviour of learning is known to…

计算机科学与博弈论 · 计算机科学 2023-12-20 Aamal Hussain , Francesco Belardinelli

We examine settings in which agents choose behaviors and care about their neighbors' behaviors, but have incomplete information about the network in which they are embedded. We develop a model in which agents use local knowledge of their…

理论经济学 · 经济学 2024-12-04 Promit K. Chaudhuri , Matthew O. Jackson , Sudipta Sarangi , Hector Tzavellas

Today's networks consist of many autonomous entities that follow their own objectives, i.e., smart devices or parts of large AI systems, that are interconnected. Given the size and complexity of most communication networks, each entity…

计算机科学与博弈论 · 计算机科学 2026-02-02 Pascal Lenzner , Paraskevi Machaira

We consider a class of games that are generalizations of the minority game, in that the demand and supply of the resource are specified independently. This allows us to study systems in which agents compete under different demand loads.…

适应与自组织系统 · 物理学 2009-11-07 R. Savit , S. A. Brueckner , H. V. D. Parunak , J. Sauter

In a network game, players interact over a network and the utility of each player depends on his own action and on an aggregate of his neighbours' actions. Many real world networks of interest are asymmetric and involve a large number of…

计算机科学与博弈论 · 计算机科学 2025-08-12 Kiran Rokade , Adit Jain , Francesca Parise , Vikram Krishnamurthy , Eva Tardos

In this paper, we present a framework for multi-agent learning in a nonstationary dynamic network environment. More specifically, we examine projected gradient play in smooth monotone repeated network games in which the agents'…

计算机科学与博弈论 · 计算机科学 2024-08-13 Feras Al Taha , Kiran Rokade , Francesca Parise

In this paper, we study proximal type dynamics in the context of noncooperative multi-agent network games. These dynamics arise in different applications, since they describe distributed decision making in multi-agent networks, e.g., in…

最优化与控制 · 数学 2019-09-26 Carlo Cenedese , Giuseppe Belgioioso , Yu Kawano , Sergio Grammatico , Ming Cao

The predominant paradigm in evolutionary game theory and more generally online learning in games is based on a clear distinction between a population of dynamic agents that interact given a fixed, static game. In this paper, we move away…

计算机科学与博弈论 · 计算机科学 2020-12-16 Stratis Skoulakis , Tanner Fiez , Ryann Sim , Georgios Piliouras , Lillian Ratliff