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Intrinsic rewards were introduced to simulate how human intelligence works; they are usually evaluated by intrinsically-motivated play, i.e., playing games without extrinsic rewards but evaluated with extrinsic rewards. However, none of the…

人工智能 · 计算机科学 2019-11-28 Yuhang Song , Jianyi Wang , Thomas Lukasiewicz , Zhenghua Xu , Shangtong Zhang , Andrzej Wojcicki , Mai Xu

Game environments offer a unique opportunity for training virtual agents due to their interactive nature, which provides diverse play traces and affect labels. Despite their potential, no reinforcement learning framework incorporates human…

人工智能 · 计算机科学 2024-07-29 Matthew Barthet , Roberto Gallotta , Ahmed Khalifa , Antonios Liapis , Georgios N. Yannakakis

Scientists have traditionally limited the mechanisms of social cognition to one brain, but recent approaches claim that interaction also realizes cognitive work. Experiments under constrained virtual settings revealed that interaction…

适应与自组织系统 · 物理学 2014-01-17 Tom Froese , Hiroyuki Iizuka , Takashi Ikegami

One of the fundamental cognitive abilities of humans is to quickly resolve uncertainty by generating hypotheses and testing them via active trials. Encountering a novel phenomenon accompanied by ambiguous cause-effect relationships, humans…

人工智能 · 计算机科学 2023-10-31 Manjie Xu , Guangyuan Jiang , Wei Liang , Chi Zhang , Yixin Zhu

Finding features that disentangle the different causes of variation in real data is a difficult task, that has nonetheless received considerable attention in static domains like natural images. Interactive environments, in which an agent…

机器学习 · 计算机科学 2017-03-23 Emmanuel Bengio , Valentin Thomas , Joelle Pineau , Doina Precup , Yoshua Bengio

One of the open challenges in Reinforcement Learning is the hard exploration problem in sparse reward environments. Various types of intrinsic rewards have been proposed to address this challenge by pushing towards diversity. This diversity…

人工智能 · 计算机科学 2025-01-22 Aya Kayal , Eduardo Pignatelli , Laura Toni

In the physical world, people have dynamic preferences, e.g., the same situation can lead to satisfaction for some humans and to frustration for others. Personalization is called for. The same observation holds for online behavior with…

信息检索 · 计算机科学 2017-08-16 Ziming Li , Julia Kiseleva , Maarten de Rijke , Artem Grotov

We study systems of interacting reinforced stochastic processes, where agents' decisions evolve under reinforcement, network-mediated interactions, and environmental influences. In competitive environments with irreducible networks, we…

概率论 · 数学 2025-09-18 Michele Aleandri , Paolo Dai Pra , Ida Germana Minelli

Cooperative behaviors are common in humans and are fundamental to our society. Theoretical and experimental studies have modeled environments in which the behaviors of humans, or agents, have been restricted to analyze their social…

社会与信息网络 · 计算机科学 2016-11-10 Masanori Takano , Kazuya Wada , Ichiro Fukuda

Effective exploration in reinforcement learning requires not only tracking where an agent has been, but also understanding how the agent perceives and represents the world. To learn powerful representations, an agent should actively explore…

机器学习 · 计算机科学 2026-04-21 Faisal Mohamed , Catherine Ji , Benjamin Eysenbach , Glen Berseth

Infants learn actively in their environments, shaping their own learning curricula. They learn about their environments' affordances, that is, how local circumstances determine how their behavior can affect the environment. Here we model…

人工智能 · 计算机科学 2024-05-14 Fedor Scholz , Erik Ayari , Johannes Bertram , Martin V. Butz

Sparse reward environments pose a significant challenge for reinforcement learning due to the scarcity of feedback. Intrinsic motivation and transfer learning have emerged as promising strategies to address this issue. Change Based…

机器学习 · 计算机科学 2025-03-28 Jeremias Ferrao , Rafael Cunha

Many challenges remain before AI agents can be deployed in real-world environments. However, one virtue of such environments is that they are inherently multi-agent and contain human experts. Using advanced social intelligence in such an…

机器学习 · 计算机科学 2025-08-22 Eric Ye , Ren Tao , Natasha Jaques

Coordination is often critical to forming prosocial behaviors -- behaviors that increase the overall sum of rewards received by all agents in a multi-agent game. However, state of the art reinforcement learning algorithms often suffer from…

多智能体系统 · 计算机科学 2021-05-17 Woodrow Z. Wang , Mark Beliaev , Erdem Bıyık , Daniel A. Lazar , Ramtin Pedarsani , Dorsa Sadigh

The young infant explores its body, its sensorimotor system, and the immediately accessible parts of its environment, over the course of a few months creating a model of peripersonal space useful for reaching and grasping objects around it.…

机器人学 · 计算机科学 2018-10-01 Jonathan Juett , Benjamin Kuipers

During virtual navigation, users exhibit varied interaction and navigation behaviors influenced by several factors. Existing theories and models have been developed to explain and predict these diverse patterns. While users often experience…

人机交互 · 计算机科学 2025-08-22 Tangyao Li , Yuyang Wang

Innate values describe agents' intrinsic motivations, which reflect their inherent interests and preferences for pursuing goals and drive them to develop diverse skills that satisfy their various needs. Traditional reinforcement learning…

人工智能 · 计算机科学 2025-06-11 Qin Yang

Understanding how road users resolve space-sharing conflicts is important both for traffic safety and the safe deployment of autonomous vehicles. While existing models have captured specific aspects of such interactions (e.g., explicit…

人工智能 · 计算机科学 2026-05-12 Julian F. Schumann , Johan Engström , Ran Wei , Shu-Yuan Liu , Jens Kober , Arkady Zgonnikov

Believable proxies of human behavior can empower interactive applications ranging from immersive environments to rehearsal spaces for interpersonal communication to prototyping tools. In this paper, we introduce generative…

Discovering successful coordinated behaviors is a central challenge in Multi-Agent Reinforcement Learning (MARL) since it requires exploring a joint action space that grows exponentially with the number of agents. In this paper, we propose…

机器学习 · 计算机科学 2021-10-14 Ammar Fayad , Majd Ibrahim
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