中文
相关论文

相关论文: AvatarReX: Real-time Expressive Full-body Avatars

200 篇论文

We propose a novel framework to reconstruct accurate appearance and geometry with neural radiance fields (NeRF) for interacting hands, enabling the rendering of photo-realistic images and videos for gesture animation from arbitrary views.…

计算机视觉与模式识别 · 计算机科学 2023-03-27 Zhiyang Guo , Wengang Zhou , Min Wang , Li Li , Houqiang Li

Two major approaches exist for creating animatable human avatars. The first, a 3D-based approach, optimizes a NeRF- or 3DGS-based avatar from videos of a single person, achieving personalization through a disentangled identity…

计算机视觉与模式识别 · 计算机科学 2025-08-14 Geonhee Sim , Gyeongsik Moon

In 3D human shape and pose estimation from a monocular video, models trained with limited labeled data cannot generalize well to videos with occlusion, which is common in the wild videos. The recent human neural rendering approaches…

计算机视觉与模式识别 · 计算机科学 2023-09-22 Yu Cheng , Bo Wang , Robby T. Tan

Recent talking avatar generation models have made strides in achieving realistic and accurate lip synchronization with the audio, but often fall short in controlling and conveying detailed expressions and emotions of the avatar, making the…

计算机视觉与模式识别 · 计算机科学 2024-05-27 Yuchi Wang , Junliang Guo , Jianhong Bai , Runyi Yu , Tianyu He , Xu Tan , Xu Sun , Jiang Bian

The combination of traditional rendering with neural networks in Deferred Neural Rendering (DNR) provides a compelling balance between computational complexity and realism of the resulting images. Using skinned meshes for rendering…

计算机视觉与模式识别 · 计算机科学 2020-12-24 Amit Raj , Julian Tanke , James Hays , Minh Vo , Carsten Stoll , Christoph Lassner

3D modeling holds significant importance in the realms of AR/VR and gaming, allowing for both artistic creativity and practical applications. However, the process is often time-consuming and demands a high level of skill. In this paper, we…

计算机视觉与模式识别 · 计算机科学 2024-02-28 Eddy Chu , Yiyang Chen , Chedy Raissi , Anand Bhojan

We present NBAvatar - a method for realistic rendering of head avatars handling non-rigid deformations caused by hand-face interaction. We introduce a novel representation for animated avatars by combining the training of oriented planar…

计算机视觉与模式识别 · 计算机科学 2026-03-13 David Svitov , Mahtab Dahaghin

We introduce AutoRF - a new approach for learning neural 3D object representations where each object in the training set is observed by only a single view. This setting is in stark contrast to the majority of existing works that leverage…

计算机视觉与模式识别 · 计算机科学 2022-04-08 Norman Müller , Andrea Simonelli , Lorenzo Porzi , Samuel Rota Bulò , Matthias Nießner , Peter Kontschieder

Our goal is to efficiently learn personalized animatable 3D head avatars from videos that are geometrically accurate, realistic, relightable, and compatible with current rendering systems. While 3D meshes enable efficient processing and are…

计算机视觉与模式识别 · 计算机科学 2023-10-30 Shrisha Bharadwaj , Yufeng Zheng , Otmar Hilliges , Michael J. Black , Victoria Fernandez-Abrevaya

An increasingly common approach for creating photo-realistic digital avatars is through the use of volumetric neural fields. The original neural radiance field (NeRF) allowed for impressive novel view synthesis of static heads when trained…

计算机视觉与模式识别 · 计算机科学 2023-12-07 Yingyan Xu , Prashanth Chandran , Sebastian Weiss , Markus Gross , Gaspard Zoss , Derek Bradley

We present a neural rendering framework that maps a voxelized scene into a high quality image. Highly-textured objects and scene element interactions are realistically rendered by our method, despite having a rough representation as an…

计算机视觉与模式识别 · 计算机科学 2020-04-07 Konstantinos Rematas , Vittorio Ferrari

This paper presents a neural rendering method for controllable portrait video synthesis. Recent advances in volumetric neural rendering, such as neural radiance fields (NeRF), has enabled the photorealistic novel view synthesis of static…

计算机视觉与模式识别 · 计算机科学 2021-08-12 ShahRukh Athar , Zhixin Shu , Dimitris Samaras

We present a novel method to learn Personalized Implicit Neural Avatars (PINA) from a short RGB-D sequence. This allows non-expert users to create a detailed and personalized virtual copy of themselves, which can be animated with realistic…

计算机视觉与模式识别 · 计算机科学 2022-04-11 Zijian Dong , Chen Guo , Jie Song , Xu Chen , Andreas Geiger , Otmar Hilliges

Synthesizing 3D human avatars interacting realistically with a scene is an important problem with applications in AR/VR, video games and robotics. Towards this goal, we address the task of generating a virtual human -- hands and full body…

机器人学 · 计算机科学 2023-03-30 Purva Tendulkar , Dídac Surís , Carl Vondrick

Animating high-fidelity video portrait with speech audio is crucial for virtual reality and digital entertainment. While most previous studies rely on accurate explicit structural information, recent works explore the implicit scene…

计算机视觉与模式识别 · 计算机科学 2022-02-11 Xian Liu , Yinghao Xu , Qianyi Wu , Hang Zhou , Wayne Wu , Bolei Zhou

We present dynamic neural radiance fields for modeling the appearance and dynamics of a human face. Digitally modeling and reconstructing a talking human is a key building-block for a variety of applications. Especially, for telepresence…

计算机视觉与模式识别 · 计算机科学 2020-12-08 Guy Gafni , Justus Thies , Michael Zollhöfer , Matthias Nießner

Recent advances in neural radiance fields have enabled the high-fidelity 3D reconstruction of complex scenes for novel view synthesis. However, it remains underexplored how the appearance of such representations can be efficiently edited…

计算机视觉与模式识别 · 计算机科学 2023-01-25 Zhengfei Kuang , Fujun Luan , Sai Bi , Zhixin Shu , Gordon Wetzstein , Kalyan Sunkavalli

Transferring human motion and appearance between videos of human actors remains one of the key challenges in Computer Vision. Despite the advances from recent image-to-image translation approaches, there are several transferring contexts…

计算机视觉与模式识别 · 计算机科学 2021-04-29 Thiago L. Gomes , Renato Martins , João Ferreira , Rafael Azevedo , Guilherme Torres , Erickson R. Nascimento

We propose Neural Actor (NA), a new method for high-quality synthesis of humans from arbitrary viewpoints and under arbitrary controllable poses. Our method is built upon recent neural scene representation and rendering works which learn…

计算机视觉与模式识别 · 计算机科学 2022-01-05 Lingjie Liu , Marc Habermann , Viktor Rudnev , Kripasindhu Sarkar , Jiatao Gu , Christian Theobalt

No augmented application is possible without animated humanoid avatars. At the same time, generating human replicas from real-world monocular hand-held or robotic sensor setups is challenging due to the limited availability of views.…

计算机视觉与模式识别 · 计算机科学 2024-05-31 Alessandro Sanvito , Andrea Ramazzina , Stefanie Walz , Mario Bijelic , Felix Heide