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Parity games play an important role for LTL synthesis as evidenced by recent breakthroughs on LTL synthesis, which rely in part on parity game solving. Yet state space explosion remains a major issue if we want to scale to larger systems or…

计算机科学中的逻辑 · 计算机科学 2020-09-24 Oebele Lijzenga , Tom van Dijk

Recently, the Manna-Pnueli Hierarchy has been used to define the temporal logics LTLfp and PPLTLp, which allow to use finite-trace LTLf/PPLTL techniques in infinite-trace settings while achieving the expressiveness of full LTL. In this…

计算机科学中的逻辑 · 计算机科学 2025-08-21 Daniel Hausmann , Shufang Zhu , Gianmarco Parretti , Christoph Weinhuber , Giuseppe De Giacomo , Nir Piterman

This paper discusses the problem of efficiently solving parity games where player Odd has to obey an additional 'strong transition fairness constraint' on its vertices -- given that a player Odd vertex $v$ is visited infinitely often, a…

计算机科学与博弈论 · 计算机科学 2023-10-24 Irmak Sağlam , Anne-Kathrin Schmuck

An attractor decomposition meta-algorithm for solving parity games is given that generalises the classic McNaughton-Zielonka algorithm and its recent quasi-polynomial variants due to Parys (2019), and to Lehtinen, Schewe, and Wojtczak…

数据结构与算法 · 计算机科学 2022-08-30 Marcin Jurdziński , Rémi Morvan , K. S. Thejaswini

Two-player games are a fruitful way to represent and reason about several important synthesis tasks. These tasks include controller synthesis (where one asks for a controller for a given plant such that the controlled plant satisfies a…

计算机科学中的逻辑 · 计算机科学 2023-08-22 Stanly Samuel , Deepak D'Souza , Raghavan Komondoor

Parity games are two player games with omega-winning conditions, played on finite graphs. Such games play an important role in verification, satisfiability and synthesis. It is therefore important to identify algorithms that can efficiently…

计算机科学中的逻辑 · 计算机科学 2018-09-11 Lisette Sanchez , Wieger Wesselink , Tim A. C. Willemse

Dull, weak and nested solitaire games are important classes of parity games, capturing, among others, alternation-free mu-calculus and ECTL* model checking problems. These classes can be solved in polynomial time using dedicated algorithms.…

计算机科学中的逻辑 · 计算机科学 2013-07-18 Maciej Gazda , Tim A. C. Willemse

Two-player graph games have found numerous applications, most notably in the synthesis of reactive systems from temporal specifications, but also in verification. The relevance of infinite-state systems in these areas has lead to…

计算机科学中的逻辑 · 计算机科学 2023-11-08 Philippe Heim , Rayna Dimitrova

We consider the problem of computing the maximal probability of satisfying an omega-regular specification for stochastic nonlinear systems evolving in discrete time. The problem reduces, after automata-theoretic constructions, to finding…

系统与控制 · 电气工程与系统科学 2022-09-30 Rupak Majumdar , Kaushik Mallik , Anne-Kathrin Schmuck , Sadegh Soudjani

Infinite-state reactive synthesis has attracted significant attention in recent years, which has led to the emergence of novel symbolic techniques for solving infinite-state games. Temporal logics featuring variables over infinite domains…

计算机科学中的逻辑 · 计算机科学 2024-11-12 Philippe Heim , Rayna Dimitrova

Many analysis and verifications tasks, such as static program analyses and model-checking for temporal logics reduce to the solution of systems of equations over suitable lattices. Inspired by recent work on lattice-theoretic progress…

计算机科学中的逻辑 · 计算机科学 2021-04-20 Paolo Baldan , Barbara König , Tommaso Padoan , Christina Mika-Michalski

We study turn-based quantitative games of infinite duration opposing two antagonistic players and played over graphs. This model is widely accepted as providing the adequate framework for formalizing the synthesis question for reactive…

计算机科学与博弈论 · 计算机科学 2023-06-22 Pierre Ohlmann

Calude, Jain, Khoussainov, Li, and Stephan (2017) proposed a quasi-polynomial-time algorithm solving parity games. After this breakthrough result, a few other quasi-polynomial-time algorithms were introduced; none of them is easy to…

形式语言与自动机理论 · 计算机科学 2019-04-30 Paweł Parys

We study the complexity of problems related to subgame-perfect equilibria (SPEs) in infinite duration non zero-sum multiplayer games played on finite graphs with parity objectives. We present new complexity results that close gaps in the…

计算机科学与博弈论 · 计算机科学 2022-04-22 Léonard Brice , Marie van den Bogaard , Jean-François Raskin

Petri games are a multiplayer game model for the automatic synthesis of distributed systems. We compare two fundamentally different approaches for solving Petri games. The symbolic approach decides the existence of a winning strategy via a…

计算机科学中的逻辑 · 计算机科学 2017-11-30 Bernd Finkbeiner , Manuel Gieseking , Jesko Hecking-Harbusch , Ernst-Rüdiger Olderog

We consider fixpoint algorithms for two-player games on graphs with $\omega$-regular winning conditions, where the environment is constrained by a strong transition fairness assumption. Strong transition fairness is a widely occurring…

形式语言与自动机理论 · 计算机科学 2023-06-22 Tamajit Banerjee , Rupak Majumdar , Kaushik Mallik , Anne-Kathrin Schmuck , Sadegh Soudjani

Multi-dimensional mean-payoff and energy games provide the mathematical foundation for the quantitative study of reactive systems, and play a central role in the emerging quantitative theory of verification and synthesis. In this work, we…

计算机科学与博弈论 · 计算机科学 2014-11-04 Krishnendu Chatterjee , Mickael Randour , Jean-François Raskin

We analyse an algorithm solving stochastic mean-payoff games, combining the ideas of relative value iteration and of Krasnoselskii-Mann damping. We derive parameterized complexity bounds for several classes of games satisfying…

最优化与控制 · 数学 2023-05-05 Marianne Akian , Stéphane Gaubert , Ulysse Naepels , Basile Terver

The satisfiability problem for branching-time temporal logics like CTL*, CTL and CTL+ has important applications in program specification and verification. Their computational complexities are known: CTL* and CTL+ are complete for doubly…

计算机科学中的逻辑 · 计算机科学 2015-07-01 Oliver Friedmann , Martin Lange , Markus Latte

We present a method of automatically synthesizing steps to solve search problems. Given a specification of a search problem, our approach uses symbolic execution to analyze the specification in order to extract a set of constraints which…

计算机科学中的逻辑 · 计算机科学 2020-09-24 Mara Downing , Abtin Molavi , Lucas Bang
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