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相关论文: Level Assembly as a Markov Decision Process

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We study the Patient Assignment Scheduling (PAS) problem in a random environment that arises in the management of patient flow in the hospital systems, due to the stochastic nature of the arrivals as well as the Length of Stay distribution.…

Balancing games, especially those with asymmetric multiplayer content, requires significant manual effort and extensive human playtesting during development. For this reason, this work focuses on generating balanced levels tailored to…

机器学习 · 计算机科学 2025-04-01 Florian Rupp , Kai Eckert

Markov decision processes (MDP) are finite-state systems with both strategic and probabilistic choices. After fixing a strategy, an MDP produces a sequence of probability distributions over states. The sequence is eventually synchronizing…

计算机科学与博弈论 · 计算机科学 2013-11-01 Laurent Doyen , Thierry Massart , Mahsa Shirmohammadi

The goal of a traditional Markov decision process (MDP) is to maximize expected cumulative reward over a defined horizon (possibly infinite). In many applications, however, a decision maker may be interested in optimizing a specific…

人工智能 · 计算机科学 2025-10-16 Xiaocheng Li , Huaiyang Zhong , Margaret L. Brandeau

This paper considers the permissive supervisor synthesis for probabilistic systems modeled as Markov Decision Processes (MDP). Such systems are prevalent in power grids, transportation networks, communication networks and robotics. Unlike…

计算机科学中的逻辑 · 计算机科学 2017-03-23 Bo Wu , Xiaobin Zhang , Hai Lin

Large-scale Markov decision processes (MDPs) require planning algorithms with runtime independent of the number of states of the MDP. We consider the planning problem in MDPs using linear value function approximation with only weak…

机器学习 · 计算机科学 2020-07-14 Roshan Shariff , Csaba Szepesvári

Markov decisions processes (MDPs) are becoming increasing popular as models of decision theoretic planning. While traditional dynamic programming methods perform well for problems with small state spaces, structured methods are needed for…

人工智能 · 计算机科学 2013-01-30 Jesse Hoey , Robert St-Aubin , Alan Hu , Craig Boutilier

The main goal of this paper is to investigate continuous-time distributed dynamic programming (DP) algorithms for networked multi-agent Markov decision problems (MAMDPs). In our study, we adopt a distributed multi-agent framework where…

系统与控制 · 电气工程与系统科学 2024-06-14 Donghwan Lee , Han-Dong Lim , Do Wan Kim

Integrated task and motion planning has emerged as a challenging problem in sequential decision making, where a robot needs to compute high-level strategy and low-level motion plans for solving complex tasks. While high-level strategies…

人工智能 · 计算机科学 2018-02-19 Siddharth Srivastava , Nishant Desai , Richard Freedman , Shlomo Zilberstein

The design of video game levels is a complex and critical task. Levels need to elicit fun and challenge while avoiding frustration at all costs. In this paper, we present a framework to assist designers in the creation of levels for 2D…

人工智能 · 计算机科学 2018-04-25 Antonio Umberto Aramini , Pier Luca Lanzi , Daniele Loiacono

In this paper, we consider reinforcement learning of Markov Decision Processes (MDP) with peak constraints, where an agent chooses a policy to optimize an objective and at the same time satisfy additional constraints. The agent has to take…

最优化与控制 · 数学 2019-12-09 Ather Gattami

Recent years, there has been growing interests in experience-driven procedural level generation. Various metrics have been formulated to model player experience and help generate personalised levels. In this work, we question whether…

人工智能 · 计算机科学 2022-07-06 Keyuan Zhang , Jiayu Bai , Jialin Liu

We optimize finite horizon multi-agent reach-avoid Markov decision process (MDP) via \emph{local feedback policies}. The global feedback policy solution yields global optimality but its communication complexity, memory usage and computation…

系统与控制 · 电气工程与系统科学 2026-04-10 Adam Casselman , Abraham P. Vinod , Sarah H. Q. Li

Markov Decision Processes (MDPs) have been used to formulate many decision-making problems in science and engineering. The objective is to synthesize the best decision (action selection) policies to maximize expected rewards (minimize…

最优化与控制 · 数学 2015-07-08 Mahmoud El Chamie , Behcet Acikmese

We investigate the classical active pure exploration problem in Markov Decision Processes, where the agent sequentially selects actions and, from the resulting system trajectory, aims at identifying the best policy as fast as possible. We…

机器学习 · 统计学 2021-10-26 Aymen Al Marjani , Aurélien Garivier , Alexandre Proutiere

Suppose you are a fund manager with \$100 million to deploy and two years to invest it. A deal comes across your desk that looks appealing but costs \$50 million -- half of your available capital. Should you take it, or wait for something…

投资组合管理 · 定量金融 2025-08-15 Kunal Menda , Raphael S Benarrosh

Partially observable Markov decision processes have been widely used to provide models for real-world decision making problems. In this paper, we will provide a method in which a slightly different version of them called Mixed observability…

人工智能 · 计算机科学 2012-06-06 Pouyan Rafiei Fard , Keyvan Yahya

We investigate how reinforcement learning can be used to train level-designing agents. This represents a new approach to procedural content generation in games, where level design is framed as a game, and the content generator itself is…

机器学习 · 计算机科学 2020-08-14 Ahmed Khalifa , Philip Bontrager , Sam Earle , Julian Togelius

Modern recommender systems usually present items as a streaming, one-dimensional ranking list. Recently there is a trend in e-commerce that the recommended items are organized grid-based panels with two dimensions where users can view the…

信息检索 · 计算机科学 2023-11-13 Sirui Chen , Xiao Zhang , Xu Chen , Zhiyu Li , Yuan Wang , Quan Lin , Jun Xu

We consider two-player stochastic games played on a finite graph for infinitely many rounds. Stochastic games generalize both Markov decision processes (MDP) by adding an adversary player, and two-player deterministic games by adding…

计算机科学与博弈论 · 计算机科学 2022-02-28 Laurent Doyen