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This work proposes an end-to-end approach to estimate full 3D hand pose from stereo cameras. Most existing methods of estimating hand pose from stereo cameras apply stereo matching to obtain depth map and use depth-based solution to…

计算机视觉与模式识别 · 计算机科学 2022-06-06 Yuncheng Li , Zehao Xue , Yingying Wang , Liuhao Ge , Zhou Ren , Jonathan Rodriguez

Motion-controllable video generation is crucial for egocentric applications in virtual reality and embodied AI. However, existing methods often struggle to achieve 3D-consistent fine-grained hand articulation. By adopting on 2D trajectories…

计算机视觉与模式识别 · 计算机科学 2026-04-13 Chenyangguang Zhang , Botao Ye , Boqi Chen , Alexandros Delitzas , Fangjinhua Wang , Marc Pollefeys , Xi Wang

Recovering world space 4D motion of two interacting hands from egocentric video is a fundamental capability for supervising robot policy learning, where wrist trajectories track the end-effector and finger articulations specify the grasp…

计算机视觉与模式识别 · 计算机科学 2026-05-19 Huajian Zeng , Chaohua Yao , Yuantai Zhang , Jiaqi Yang , Rolandos Alexandros Potamias , Xingxing Zuo

We are interested in anticipating as early as possible the target location of a person's object manipulation action in a 3D workspace from egocentric vision. It is important in fields like human-robot collaboration, but has not yet received…

计算机视觉与模式识别 · 计算机科学 2022-03-25 Yiming Li , Ziang Cao , Andrew Liang , Benjamin Liang , Luoyao Chen , Hang Zhao , Chen Feng

We present a method to analyze images taken from a passive egocentric wearable camera along with the contextual information, such as time and day of week, to learn and predict everyday activities of an individual. We collected a dataset of…

计算机视觉与模式识别 · 计算机科学 2015-10-07 Daniel Castro , Steven Hickson , Vinay Bettadapura , Edison Thomaz , Gregory Abowd , Henrik Christensen , Irfan Essa

3D hand-object pose estimation is the key to the success of many computer vision applications. The main focus of this task is to effectively model the interaction between the hand and an object. To this end, existing works either rely on…

计算机视觉与模式识别 · 计算机科学 2023-01-09 Rong Wang , Wei Mao , Hongdong Li

We propose a method for hand pose estimation based on a deep regressor trained on two different kinds of input. Raw depth data is fused with an intermediate representation in the form of a segmentation of the hand into parts. This…

计算机视觉与模式识别 · 计算机科学 2017-09-18 Natalia Neverova , Christian Wolf , Florian Nebout , Graham Taylor

Estimating the 3D hand pose from a monocular RGB image is important but challenging. A solution is training on large-scale RGB hand images with accurate 3D hand keypoint annotations. However, it is too expensive in practice. Instead, we…

计算机视觉与模式识别 · 计算机科学 2020-10-06 Zhenyu Wu , Duc Hoang , Shih-Yao Lin , Yusheng Xie , Liangjian Chen , Yen-Yu Lin , Zhangyang Wang , Wei Fan

We propose a novel 3D neural network architecture for 3D hand pose estimation from a single depth image. Different from previous works that mostly run on 2D depth image domain and require intermediate or post process to bring in the…

计算机视觉与模式识别 · 计算机科学 2017-04-10 Xiaoming Deng , Shuo Yang , Yinda Zhang , Ping Tan , Liang Chang , Hongan Wang

Estimating human pose using a front-facing egocentric camera is essential for applications such as sports motion analysis, VR/AR, and AI for wearable devices. However, many existing methods rely on RGB cameras and do not account for…

计算机视觉与模式识别 · 计算机科学 2025-05-29 Wataru Ikeda , Masashi Hatano , Ryosei Hara , Mariko Isogawa

Articulated hand pose estimation plays an important role in human-computer interaction. Despite the recent progress, the accuracy of existing methods is still not satisfactory, partially due to the difficulty of embedded high-dimensional…

计算机视觉与模式识别 · 计算机科学 2016-12-28 Liuhao Ge , Hui Liang , Junsong Yuan , Daniel Thalmann

Estimating the 3D pose of a hand from a 2D image is a well-studied problem and a requirement for several real-life applications such as virtual reality, augmented reality, and hand gesture recognition. Currently, reasonable estimations can…

计算机视觉与模式识别 · 计算机科学 2022-05-10 Danilo Avola , Luigi Cinque , Alessio Fagioli , Gian Luca Foresti , Adriano Fragomeni , Daniele Pannone

Reconstructing the absolute 3D pose and shape of the hands from the user's viewpoint using a single head-mounted camera is crucial for practical egocentric interaction in AR/VR, telepresence, and hand-centric manipulation tasks, where…

计算机视觉与模式识别 · 计算机科学 2026-05-13 Christen Millerdurai , Shaoxiang Wang , Yaxu Xie , Vladislav Golyanik , Didier Stricker , Alain Pagani

Forecasting how human hands move in egocentric views is critical for applications like augmented reality and human-robot policy transfer. Recently, several hand trajectory prediction (HTP) methods have been developed to generate future…

计算机视觉与模式识别 · 计算机科学 2026-05-12 Junyi Ma , Wentao Bao , Jingyi Xu , Guanzhong Sun , Yu Zheng , Erhang Zhang , Xieyuanli Chen , Hesheng Wang

3D hand pose estimation based on RGB images has been studied for a long time. Most of the studies, however, have performed frame-by-frame estimation based on independent static images. In this paper, we attempt to not only consider the…

计算机视觉与模式识别 · 计算机科学 2020-07-13 John Yang , Hyung Jin Chang , Seungeui Lee , Nojun Kwak

Multi-view egocentric hand tracking is a challenging task and plays a critical role in VR interaction. In this report, we present a method that uses multi-view input images and camera extrinsic parameters to estimate both hand shape and…

计算机视觉与模式识别 · 计算机科学 2024-10-10 Minqiang Zou , Zhi Lv , Riqiang Jin , Tian Zhan , Mochen Yu , Yao Tang , Jiajun Liang

In this work we study the use of 3D hand poses to recognize first-person dynamic hand actions interacting with 3D objects. Towards this goal, we collected RGB-D video sequences comprised of more than 100K frames of 45 daily hand action…

计算机视觉与模式识别 · 计算机科学 2018-04-11 Guillermo Garcia-Hernando , Shanxin Yuan , Seungryul Baek , Tae-Kyun Kim

We present a unified framework for understanding 3D hand and object interactions in raw image sequences from egocentric RGB cameras. Given a single RGB image, our model jointly estimates the 3D hand and object poses, models their…

计算机视觉与模式识别 · 计算机科学 2019-04-11 Bugra Tekin , Federica Bogo , Marc Pollefeys

Recent studies on 3D hand reconstruction have demonstrated the effectiveness of synthetic training data to improve estimation performance. However, most methods rely on game engines to synthesize hand images, which often lack diversity in…

计算机视觉与模式识别 · 计算机科学 2026-03-03 Zhuoran Zhao , Xianghao Kong , Linlin Yang , Zheng Wei , Pan Hui , Anyi Rao

Despite extensive efforts on egocentric video datasets and benchmarks, understanding users' internal states, which is crucial for enabling seamless AI assistant experiences, remains largely overlooked. In this work, we introduce…