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Eye tracking is an important tool with a wide range of applications in Virtual, Augmented, and Mixed Reality (VR/AR/MR) technologies. State-of-the-art eye tracking methods are either reflection-based and track reflections of sparse point…

计算机视觉与模式识别 · 计算机科学 2023-03-10 Tianfu Wang , Jiazhang Wang , Oliver Cossairt , Florian Willomitzer

Eye-tracking plays a crucial role in the development of virtual reality devices, neuroscience research, and psychology. Despite its significance in numerous applications, achieving an accurate, robust, and fast eye-tracking solution remains…

计算机视觉与模式识别 · 计算机科学 2024-11-21 Jiazhang Wang , Tianfu Wang , Bingjie Xu , Oliver Cossairt , Florian Willomitzer

Fast and accurate eye tracking in a virtual reality or augmented reality headset could lead to better display performance and enable novel methods of user interaction with the system. However, it remains a challenge for a system to combine…

Algorithms for the estimation of gaze direction from mobile and video-based eye trackers typically involve tracking a feature of the eye that moves through the eye camera image in a way that covaries with the shifting gaze direction, such…

计算机视觉与模式识别 · 计算机科学 2024-04-01 Kevin Barkevich , Reynold Bailey , Gabriel J. Diaz

Existing eye trackers use cameras based on thick compound optical elements, necessitating the cameras to be placed at focusing distance from the eyes. This results in the overall bulk of wearable eye trackers, especially for augmented and…

图像与视频处理 · 电气工程与系统科学 2025-01-28 Purvam Jain , Althaf M. Nazar , Salman S. Khan , Kaushik Mitra , Praneeth Chakravarthula

Eye tracking is a key technology for gaze-based interactions in Extended Reality (XR), but traditional frame-based systems struggle to meet XR's demands for high accuracy, low latency, and power efficiency. Event cameras offer a promising…

计算机视觉与模式识别 · 计算机科学 2024-09-25 Junyuan Ding , Ziteng Wang , Chang Gao , Min Liu , Qinyu Chen

We present a novel object tracking scheme that can track rigid objects in real time. The approach uses subpixel-precise image edges to track objects with high accuracy. It can determine the object position, scale, and rotation with…

计算机视觉与模式识别 · 计算机科学 2019-04-09 Tobias Böttger , Markus Ulrich , Carsten Steger

The observation of objects located in inaccessible regions is a recurring challenge in a wide variety of important applications. Recent work has shown that indirect diffuse light reflections can be used to reconstruct objects and…

计算机视觉与模式识别 · 计算机科学 2017-05-09 Jonathan Klein , Christoph Peters , Jaime Martín , Martin Laurenzis , Matthias B. Hullin

The latest developments in computer hardware, sensor technologies, and artificial intelligence can make virtual reality (VR) and virtual spaces an important part of human everyday life. Eye tracking offers not only a hands-free way of…

Object tracking is the cornerstone of many visual analytics systems. While considerable progress has been made in this area in recent years, robust, efficient, and accurate tracking in real-world video remains a challenge. In this paper, we…

计算机视觉与模式识别 · 计算机科学 2018-06-19 Saeed Ranjbar Alvar , Ivan V. Bajić

We present a novel, automatic eye gaze tracking scheme inspired by smooth pursuit eye motion while playing mobile games or watching virtual reality contents. Our algorithm continuously calibrates an eye tracking system for a head mounted…

计算机视觉与模式识别 · 计算机科学 2016-12-22 Subarna Tripathi , Brian Guenter

Video-based eye tracking is a valuable technique in various research fields. Numerous open-source eye tracking algorithms have been developed in recent years, primarily designed for general application with many different camera types.…

计算机视觉与模式识别 · 计算机科学 2017-06-28 Terence Brouns

This study proposes a novel self-calibration method for eye tracking in a virtual reality (VR) headset. The proposed method is based on the assumptions that the user's viewpoint can freely move and that the points of regard (PoRs) from…

计算机视觉与模式识别 · 计算机科学 2024-04-24 Ryusei Uramune , Sei Ikeda , Hiroki Ishizuka , Osamu Oshiro

Eye-tracking is a vital technology for human-computer interaction, especially in wearable devices such as AR, VR, and XR. The realization of high-speed and high-precision eye-tracking using frame-based image sensors is constrained by their…

计算机视觉与模式识别 · 计算机科学 2025-04-01 Hongwei Ren , Xiaopeng Lin , Hongxiang Huang , Yue Zhou , Bojun Cheng

We present a set of results obtained with an innovative eye-tracker based on magnetic dipole localization by means of an array of magnetoresistive sensors. The system tracks both head and eye movements with a high rate (100-200 Sa/s) and in…

Objects moving at high speed along complex trajectories often appear in videos, especially videos of sports. Such objects elapse non-negligible distance during exposure time of a single frame and therefore their position in the frame is not…

计算机视觉与模式识别 · 计算机科学 2020-06-03 Jan Kotera , Denys Rozumnyi , Filip Šroubek , Jiří Matas

This research project addresses the challenge of accurately tracking eye movements during specific events by leveraging previous research. Given the rapid movements of human eyes, which can reach speeds of 300{\deg}/s, precise eye tracking…

计算机视觉与模式识别 · 计算机科学 2025-08-08 Chirag Seth , Divya Naiken , Keyan Lin

Visual object tracking is an important task in computer vision, which has many real-world applications, e.g., video surveillance, visual navigation. Visual object tracking also has many challenges, e.g., object occlusion and deformation. To…

计算机视觉与模式识别 · 计算机科学 2022-04-26 Ruize Han , Wei Feng , Qing Guo , Qinghua Hu

Developing and evaluating vision science methods require robust and efficient tools for assessing their performance in various real-world scenarios. This study presents a novel virtual reality (VR) simulation tool that simulates real-world…

计算机视觉与模式识别 · 计算机科学 2023-12-04 Benedikt W. Hosp , Martin Dechant , Yannick Sauer , Rajat Agarwala , Siegfried Wahl

Virtual Reality (VR) has been a beneficial training tool in fields such as advanced manufacturing. However, users may experience a high cognitive load due to various factors, such as the use of VR hardware or tasks within the VR…

人机交互 · 计算机科学 2024-11-21 Mahsa Nasri , Mehmet Kosa , Leanne Chukoskie , Mohsen Moghaddam , Casper Harteveld
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