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相关论文: MeMaHand: Exploiting Mesh-Mano Interaction for Sin…

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Egocentric hand-object motion generation is crucial for immersive AR/VR and robotic imitation but remains challenging due to unstable viewpoints, self-occlusions, perspective distortion, and noisy ego-motion. Existing methods rely on…

计算机视觉与模式识别 · 计算机科学 2025-05-23 Bohan Zhou , Yi Zhan , Zhongbin Zhang , Zongqing Lu

Our work aims to reconstruct hand-held objects given a single RGB image. In contrast to prior works that typically assume known 3D templates and reduce the problem to 3D pose estimation, our work reconstructs generic hand-held object…

计算机视觉与模式识别 · 计算机科学 2022-04-15 Yufei Ye , Abhinav Gupta , Shubham Tulsiani

Creating personalized hand avatars is important to offer a realistic experience to users on AR / VR platforms. While most prior studies focused on reconstructing 3D hand shapes, some recent work has tackled the reconstruction of hand…

计算机视觉与模式识别 · 计算机科学 2024-03-26 Minje Kim , Tae-Kyun Kim

Recent years have witnessed great success for hand reconstruction in real-time applications such as visual reality and augmented reality while interacting with two-hand reconstruction through efficient transformers is left unexplored. In…

计算机视觉与模式识别 · 计算机科学 2022-08-30 Xinhan Di , Pengqian Yu

Reliable hand mesh reconstruction (HMR) from commonly-used color and depth sensors is challenging especially under scenarios with varied illuminations and fast motions. Event camera is a highly promising alternative for its high dynamic…

计算机视觉与模式识别 · 计算机科学 2024-03-13 Jianping Jiang , Xinyu Zhou , Bingxuan Wang , Xiaoming Deng , Chao Xu , Boxin Shi

The two-hand interaction is one of the most challenging signals to analyze due to the self-similarity, complicated articulations, and occlusions of hands. Although several datasets have been proposed for the two-hand interaction analysis,…

Reconstructing a 3D hand from a single-view RGB image is challenging due to various hand configurations and depth ambiguity. To reliably reconstruct a 3D hand from a monocular image, most state-of-the-art methods heavily rely on 3D…

计算机视觉与模式识别 · 计算机科学 2021-03-23 Yujin Chen , Zhigang Tu , Di Kang , Linchao Bao , Ying Zhang , Xuefei Zhe , Ruizhi Chen , Junsong Yuan

Conventional approaches to human mesh recovery predominantly employ a region-based strategy. This involves initially cropping out a human-centered region as a preprocessing step, with subsequent modeling focused on this zoomed-in image.…

计算机视觉与模式识别 · 计算机科学 2024-02-27 Zeyu Wang , Zhenzhen Weng , Serena Yeung-Levy

We propose HandOcc, a novel framework for hand rendering based upon occupancy. Popular rendering methods such as NeRF are often combined with parametric meshes to provide deformable hand models. However, in doing so, such approaches present…

计算机视觉与模式识别 · 计算机科学 2025-05-06 Maksym Ivashechkin , Oscar Mendez , Richard Bowden

This paper presents a novel method for the reconstruction of images from samples located at non-integer positions, called mesh. This is a common scenario for many image processing applications, such as super-resolution, warping or virtual…

计算机视觉与模式识别 · 计算机科学 2022-05-23 Ján Koloda , Jürgen Seiler , André Kaup

In this paper, we propose a new architecture named Rotation-invariant Mixed Graphical Model Network (R-MGMN) to solve the problem of 2D hand pose estimation from a monocular RGB image. By integrating a rotation net, the R-MGMN is invariant…

计算机视觉与模式识别 · 计算机科学 2020-02-07 Deying Kong , Haoyu Ma , Yifei Chen , Xiaohui Xie

This paper presents a simple yet powerful method for 3D human mesh reconstruction from a single RGB image. Most recently, the non-local interactions of the whole mesh vertices have been effectively estimated in the transformer while the…

计算机视觉与模式识别 · 计算机科学 2023-04-20 Jeonghwan Kim , Mi-Gyeong Gwon , Hyunwoo Park , Hyukmin Kwon , Gi-Mun Um , Wonjun Kim

Reconstructing interacting hands from monocular RGB data is a challenging task, as it involves many interfering factors, e.g. self- and mutual occlusion and similar textures. Previous works only leverage information from a single RGB image…

计算机视觉与模式识别 · 计算机科学 2024-01-08 Weichao Zhao , Hezhen Hu , Wengang Zhou , Li li , Houqiang Li

We present a method for recovering the dense 3D surface of the hand by regressing the vertex coordinates of a mesh model from a single depth map. To this end, we use a two-stage 2D fully convolutional network architecture. In the first…

计算机视觉与模式识别 · 计算机科学 2019-07-26 Chengde Wan , Thomas Probst , Luc Van Gool , Angela Yao

Reconstructing the hand mesh from one single RGB image is a challenging task because hands are often occluded by other objects. Most previous works attempt to explore more additional information and adopt attention mechanisms for improving…

计算机视觉与模式识别 · 计算机科学 2025-06-16 Zixun Jiao , Xihan Wang , Zhaoqiang Xia , Lianhe Shao , Quanli Gao

Estimating 3D poses and shapes in the form of meshes from monocular RGB images is challenging. Obviously, it is more difficult than estimating 3D poses only in the form of skeletons or heatmaps. When interacting persons are involved, the 3D…

计算机视觉与模式识别 · 计算机科学 2022-11-01 Junuk Cha , Muhammad Saqlain , GeonU Kim , Mingyu Shin , Seungryul Baek

This work introduces a novel and generalizable multi-view Hand Mesh Reconstruction (HMR) model, named POEM, designed for practical use in real-world hand motion capture scenarios. The advances of the POEM model consist of two main aspects.…

计算机视觉与模式识别 · 计算机科学 2025-04-28 Lixin Yang , Licheng Zhong , Pengxiang Zhu , Xinyu Zhan , Junxiao Kong , Jian Xu , Cewu Lu

Objects manipulated by the hand (i.e., manipulanda) are particularly challenging to reconstruct from Internet videos. Not only does the hand occlude much of the object, but also the object is often only visible in a small number of image…

计算机视觉与模式识别 · 计算机科学 2026-01-01 Jane Wu , Georgios Pavlakos , Georgia Gkioxari , Jitendra Malik

Accurately recovering the dense 3D mesh of both hands from monocular images poses considerable challenges due to occlusions and projection ambiguity. Most of the existing methods extract features from color images to estimate the…

计算机视觉与模式识别 · 计算机科学 2024-04-11 Jinwei Ren , Jianke Zhu

3D hand pose estimation is a long-standing challenge in both robotics and computer vision communities due to its implicit depth ambiguity and often strong self-occlusion. Recently, in addition to the hand skeleton, jointly estimating hand…

计算机视觉与模式识别 · 计算机科学 2023-03-28 Zhipeng Fan , Yao Wang