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相关论文: Convergence Rates for Localized Actor-Critic in Ne…

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We study the policy evaluation problem in multi-agent reinforcement learning, modeled by a Markov decision process. In this problem, the agents operate in a common environment under a fixed control policy, working together to discover the…

最优化与控制 · 数学 2020-01-13 Thinh T. Doan , Siva Theja Maguluri , Justin Romberg

We study agents competing against each other in a repeated network zero-sum game while applying the multiplicative weights update (MWU) algorithm with fixed learning rates. In our implementation, agents select their strategies…

计算机科学与博弈论 · 计算机科学 2021-10-06 James P. Bailey , Sai Ganesh Nagarajan , Georgios Piliouras

In this paper, we study the distributed generalized Nash equilibrium seeking problem of non-cooperative games in dynamic environments. Each player in the game aims to minimize its own time-varying cost function subject to a local action…

最优化与控制 · 数学 2020-04-02 Kaihong Lu , Guangqi Li , Long Wang

Reinforcement learning from self-play has recently reported many successes. Self-play, where the agents compete with themselves, is often used to generate training data for iterative policy improvement. In previous work, heuristic rules are…

机器学习 · 计算机科学 2020-09-15 Yuanyi Zhong , Yuan Zhou , Jian Peng

Deterministic policy gradient algorithms are foundational for actor-critic methods in controlling continuous systems, yet they often encounter inaccuracies due to their dependence on the derivative of the critic's value estimates with…

机器学习 · 计算机科学 2025-02-11 Baturay Saglam , Dionysis Kalogerias

Actor-critic (AC) is a powerful method for learning an optimal policy in reinforcement learning, where the critic uses algorithms, e.g., temporal difference (TD) learning with function approximation, to evaluate the current policy and the…

机器学习 · 计算机科学 2024-06-05 Yudan Wang , Yue Wang , Yi Zhou , Shaofeng Zou

The current state-of-the-art theoretical analysis of Actor-Critic (AC) algorithms significantly lags in addressing the practical aspects of AC implementations. This crucial gap needs bridging to bring the analysis in line with practical…

机器学习 · 计算机科学 2024-12-10 Mudit Gaur , Amrit Singh Bedi , Di Wang , Vaneet Aggarwal

Log-linear learning has been extensively studied in both the game theoretic and distributed control literature. It is appealing for many applications because it often guarantees that the agents' collective behavior will converge in…

计算机科学与博弈论 · 计算机科学 2015-11-19 Holly Borowski , Jason Marden

In this paper, we propose a game between an exogenous adversary and a network of agents connected via a multigraph. The multigraph is composed of (1) a global graph structure, capturing the virtual interactions among the agents, and (2) a…

系统与控制 · 电气工程与系统科学 2021-10-05 Muhammad Aneeq uz Zaman , Sujay Bhatt , Tamer Başar

We study the game modification problem, where a benevolent game designer or a malevolent adversary modifies the reward function of a zero-sum Markov game so that a target deterministic or stochastic policy profile becomes the unique Markov…

计算机科学与博弈论 · 计算机科学 2024-08-27 Young Wu , Jeremy McMahan , Yiding Chen , Yudong Chen , Xiaojin Zhu , Qiaomin Xie

In this paper, we consider multi-agent learning via online gradient descent in a class of games called $\lambda$-cocoercive games, a fairly broad class of games that admits many Nash equilibria and that properly includes unconstrained…

最优化与控制 · 数学 2021-07-20 Tianyi Lin , Zhengyuan Zhou , Panayotis Mertikopoulos , Michael I. Jordan

Multi-agent coordination algorithms with randomized interactions have seen use in a variety of settings in the multi-agent systems literature. In some cases, these algorithms can be random by design, as in a gossip-like algorithm, and in…

最优化与控制 · 数学 2017-03-22 Matthew T. Hale , Magnus Egerstedt

Motivated by the recent applications of game-theoretical learning techniques to the design of distributed control systems, we study a class of control problems that can be formulated as potential games with continuous action sets, and we…

最优化与控制 · 数学 2014-12-03 Steven Perkins , Panayotis Mertikopoulos , David S. Leslie

Consider discrete-time linear distributed averaging dynamics, whereby agents in a network start with uncorrelated and unbiased noisy measurements of a common underlying parameter (state of the world) and iteratively update their estimates…

最优化与控制 · 数学 2023-03-21 Giacomo Como , Fabio Fagnani , Anton V. Proskurnikov

This paper investigates value function approximation in the context of zero-sum Markov games, which can be viewed as a generalization of the Markov decision process (MDP) framework to the two-agent case. We generalize error bounds from MDPs…

人工智能 · 计算机科学 2013-01-07 Michail Lagoudakis , Ron Parr

We study multi-agent reinforcement learning in the setting of episodic Markov decision processes, where multiple agents cooperate via communication through a central server. We propose a provably efficient algorithm based on value iteration…

机器学习 · 计算机科学 2023-06-27 Yifei Min , Jiafan He , Tianhao Wang , Quanquan Gu

This paper considers a class of reinforcement-learning that belongs to the family of Learning Automata and provides a stochastic-stability analysis in strategic-form games. For this class of dynamics, convergence to pure Nash equilibria has…

计算机科学与博弈论 · 计算机科学 2017-02-28 Georgios C. Chasparis

Standard multi-agent reinforcement learning (MARL) algorithms are vulnerable to sim-to-real gaps. To address this, distributionally robust Markov games (RMGs) have been proposed to enhance robustness in MARL by optimizing the worst-case…

机器学习 · 计算机科学 2025-02-03 Laixi Shi , Jingchu Gai , Eric Mazumdar , Yuejie Chi , Adam Wierman

This work focuses on equilibrium selection in no-conflict multi-agent games, where we specifically study the problem of selecting a Pareto-optimal Nash equilibrium among several existing equilibria. It has been shown that many…

机器学习 · 计算机科学 2023-10-17 Filippos Christianos , Georgios Papoudakis , Stefano V. Albrecht

This paper addresses a class of network games played by dynamic agents using their outputs. Unlike most existing related works, the Nash equilibrium in this work is defined by functions of agent outputs instead of full agent states, which…

最优化与控制 · 数学 2023-04-27 Meichen Guo , Claudio De Persis