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eSports is a developing multidisciplinary research area. At present, there is a lack of relevant data collected from real eSports athletes and lack of platforms which could be used for the data collection and further analysis. In this…

人机交互 · 计算机科学 2019-08-20 Alexander Korotin , Nikita Khromov , Anton Stepanov , Andrey Lange , Evgeny Burnaev , Andrey Somov

To understand human behaviors, action recognition based on videos is a common approach. Compared with image-based action recognition, videos provide much more information. Reducing the ambiguity of actions and in the last decade, many works…

计算机视觉与模式识别 · 计算机科学 2022-06-03 Fei Wu , Qingzhong Wang , Jian Bian , Haoyi Xiong , Ning Ding , Feixiang Lu , Jun Cheng , Dejing Dou

Streaming data applications are becoming more common due to the ability of different information sources to continuously capture or produce data, such as sensors and social media. Despite recent advances, most visualization approaches, in…

信号处理 · 电气工程与系统科学 2020-03-23 Tácito T. A. T. Neves , Rafael M. Martins , Danilo B. Coimbra , Kostiantyn Kucher , Andreas Kerren , Fernando V. Paulovich

The popularity of immersive videos has prompted extensive research into neural adaptive tile-based streaming to optimize video transmission over networks with limited bandwidth. However, the diversity of users' viewing patterns and Quality…

网络与互联网体系结构 · 计算机科学 2024-10-28 Duo Wu , Panlong Wu , Miao Zhang , Fangxin Wang

Bagging and boosting are two popular ensemble methods in machine learning (ML) that produce many individual decision trees. Due to the inherent ensemble characteristic of these methods, they typically outperform single decision trees or…

机器学习 · 计算机科学 2024-04-19 Angelos Chatzimparmpas , Rafael M. Martins , Andreas Kerren

We introduce a unified framework for generic video annotation with bounding boxes. Video annotation is a longstanding problem, as it is a tedious and time-consuming process. We tackle two important challenges of video annotation: (1)…

计算机视觉与模式识别 · 计算机科学 2020-12-24 A. Kuznetsova , A. Talati , Y. Luo , K. Simmons , V. Ferrari

In this paper, we present BubbleView, an alternative methodology for eye tracking using discrete mouse clicks to measure which information people consciously choose to examine. BubbleView is a mouse-contingent, moving-window interface in…

Vision-language models (VLMs) could power real-time assistants and autonomous agents, but they face a critical challenge: understanding near-infinite video streams without escalating latency and memory usage. Processing entire videos with…

计算机视觉与模式识别 · 计算机科学 2025-10-13 Ruyi Xu , Guangxuan Xiao , Yukang Chen , Liuning He , Kelly Peng , Yao Lu , Song Han

Nonverbal communication, in particular eye contact, is a critical element of the music classroom, shown to keep students on task, coordinate musical flow, and communicate improvisational ideas. Unfortunately, this nonverbal aspect to…

人机交互 · 计算机科学 2021-05-24 Ross Greer , Shlomo Dubnov

We present our initial investigation of key challenges and potentials of immersive analytics (IA) in sports, which we call SportsXR. Sports are usually highly dynamic and collaborative by nature, which makes real-time decision making…

人机交互 · 计算机科学 2020-10-08 Tica Lin , Yalong Yang , Johanna Beyer , Hanspeter Pfister

Text-driven video generation witnesses rapid progress. However, merely using text prompts is not enough to depict the desired subject appearance that accurately aligns with users' intents, especially for customized content creation. In this…

计算机视觉与模式识别 · 计算机科学 2023-12-04 Yuming Jiang , Tianxing Wu , Shuai Yang , Chenyang Si , Dahua Lin , Yu Qiao , Chen Change Loy , Ziwei Liu

Despite the recent emergence of video captioning models, how to generate vivid, fine-grained video descriptions based on the background knowledge (i.e., long and informative commentary about the domain-specific scenes with appropriate…

计算机视觉与模式识别 · 计算机科学 2023-10-06 Ji Qi , Jifan Yu , Teng Tu , Kunyu Gao , Yifan Xu , Xinyu Guan , Xiaozhi Wang , Yuxiao Dong , Bin Xu , Lei Hou , Juanzi Li , Jie Tang , Weidong Guo , Hui Liu , Yu Xu

In recent years we have witnessed an increasing number of interactive systems on handheld mobile devices which utilise gaze as a single or complementary interaction modality. This trend is driven by the enhanced computational power of these…

人机交互 · 计算机科学 2023-07-04 Yaxiong Lei , Shijing He , Mohamed Khamis , Juan Ye

In this study, a novel eye tracking system using a visual camera is developed to extract human's gaze, and it can be used in modern game machines to bring new and innovative interactive experience to players. Central to the components of…

计算机视觉与模式识别 · 计算机科学 2021-05-07 Manh Duong Phung , Cong Hoang Quach , Quang Vinh Tran

Head-mounted eye trackers promise convenient access to reliable gaze data in unconstrained environments. Due to several limitations, however, often they can only partially deliver on this promise. Among those are the following: (i) the…

计算机视觉与模式识别 · 计算机科学 2020-09-02 Marc Tonsen , Chris Kay Baumann , Kai Dierkes

Imitation learning for acquiring generalizable policies often requires a large volume of demonstration data, making the process significantly costly. One promising strategy to address this challenge is to leverage the cognitive and…

机器人学 · 计算机科学 2025-06-09 Yutaro Ishida , Takamitsu Matsubara , Takayuki Kanai , Kazuhiro Shintani , Hiroshi Bito

In the biomedical domain, visualizing the document embeddings of an extensive corpus has been widely used in information-seeking tasks. However, three key challenges with existing visualizations make it difficult for clinicians to find…

人机交互 · 计算机科学 2025-04-09 Rui Qiu , Yamei Tu , Po-Yin Yen , Han-Wei Shen

Assigning team labels to players in a sport game is not a trivial task when no prior is known about the visual appearance of each team. Our work builds on a Convolutional Neural Network (CNN) to learn a descriptor, namely a pixel-wise…

计算机视觉与模式识别 · 计算机科学 2019-07-03 Maxime Istasse , Julien Moreau , Christophe De Vleeschouwer

Sports video analysis is a key domain in computer vision, enabling detailed spatial understanding through multi-view correspondences. In this work, we introduce SoccerNet-v3D and ISSIA-3D, two enhanced and scalable datasets designed for 3D…

计算机视觉与模式识别 · 计算机科学 2025-04-15 Marc Gutiérrez-Pérez , Antonio Agudo

A Bayesian view of data interpretation suggests that a visualization user should update their existing beliefs about a parameter's value in accordance with the amount of information about the parameter value captured by the new…

人机交互 · 计算机科学 2020-08-11 Yea-Seul Kim , Paula Kayongo , Madeleine Grunde-McLaughlin , Jessica Hullman
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