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Predicting and modeling human behavior and finding trends within human decision-making processes is a major problem of social science. Rock Paper Scissors (RPS) is the fundamental strategic question in many game theory problems and…

计算机科学与博弈论 · 计算机科学 2020-11-24 Lei Wang , Wenbin Huang , Yuanpeng Li , Julian Evans , Sailing He

Large language models (LLMs) have demonstrated impressive capabilities, but their enormous size poses significant challenges for deployment in real-world applications. To address this issue, researchers have sought to apply network pruning…

机器学习 · 计算机科学 2025-07-28 Chang Gao , Kang Zhao , Runqi Wang , Jianfei Chen , Liping Jing

Any sports competition needs a timetable, specifying when and where teams meet each other. The recent International Timetabling Competition (ITC2021) on sports timetabling showed that, although it is possible to develop general algorithms,…

Mastering psychomotor skills, such as those essential in sports, rehabilitation, and professional training, often requires a precise understanding of motion patterns and performance metrics. This study proposes a versatile framework for…

In this paper, we develop a group learning approach to analyze the underlying heterogeneity structure of shot selection among professional basketball players in the NBA. We propose a mixture of finite mixtures (MFM) model to capture the…

应用统计 · 统计学 2020-10-21 Guanyu Hu , Hou-Cheng Yang , Yishu Xue

Motor disturbances can affect the interaction with dynamic objects, such as catching a ball. A classification of clinical catching trials might give insight into the existence of pathological alterations in the relation of arm and ball…

机器学习 · 计算机科学 2021-07-07 Jana Lang , Martin A. Giese , Matthis Synofzik , Winfried Ilg , Sebastian Otte

Even though it is well known that physical exercises have numerous emotional and physical health benefits, maintaining a regular exercise routine is quite challenging. Fortunately, there exist technologies that promote physical activity.…

人机交互 · 计算机科学 2020-04-22 Shun Ishii , Kizito Nkurikiyeyezu , Anna Yokokubo , Guillaume Lopez

This study aimed to provide a framework to evaluate team attacking performances in rugby league using 59,233 plays from 180 Super League matches via expected possession value (EPV) models. The EPV-308 split the pitch into 308 5m x 5m zones,…

应用统计 · 统计学 2022-01-19 Thomas Sawczuk , Anna Palczewska , Ben Jones

Based on the analysis of the proportion of utility in the supporting transactions used in the field of data mining, high utility-occupancy pattern mining (HUOPM) has recently attracted widespread attention. Unlike high-utility pattern…

数据库 · 计算机科学 2021-11-25 Chien-Ming Chen , Lili Chen , Wensheng Gan

Group activity detection in soccer can be done by using either video data or player and ball trajectory data. In current soccer activity datasets, activities are labelled as atomic events without a duration. Given that the state-of-the-art…

计算机视觉与模式识别 · 计算机科学 2020-04-23 Ryan Sanford , Siavash Gorji , Luiz G. Hafemann , Bahareh Pourbabaee , Mehrsan Javan

Clubs with access to expensive multi-camera setups or GPS tracking systems gain a competitive advantage through detailed data, whereas lower-budget teams are often unable to collect similar information. This paper examines whether such data…

计算机视觉与模式识别 · 计算机科学 2026-02-24 Daniel Tshiani

Injuries have a great impact on professional soccer, due to their large influence on team performance and the considerable costs of rehabilitation for players. Existing studies in the literature provide just a preliminary understanding of…

Despite having the potential to provide significant insights into tactical preparations for future matches, very few studies have considered the spatial trends of team attacking possessions in rugby league. Those which have considered these…

应用统计 · 统计学 2022-06-17 Thomas Sawczuk , Anna Palczewska , Ben Jones , Jan Palczewski

Identifying players in video is a foundational step in computer vision-based sports analytics. Obtaining player identities is essential for analyzing the game and is used in downstream tasks such as game event recognition. Transformers are…

计算机视觉与模式识别 · 计算机科学 2022-05-02 Kanav Vats , William McNally , Pascale Walters , David A. Clausi , John S. Zelek

Human-robot collaboration (HRC) in the construction industry depends on precise and prompt recognition of human motion intentions and actions by robots to maximize safety and workflow efficiency. There is a research gap in comparing data…

信号处理 · 电气工程与系统科学 2025-09-11 Charan Gajjala Chenchu , Kinam Kim , Gao Lu , Zia Ud Din

Source code clones pose risks ranging from intellectual property violations to unintended vulnerabilities. Effective and efficient scalable clone detection, especially for diverged clones, remains challenging. Large language models (LLMs)…

软件工程 · 计算机科学 2025-10-20 Muslim Chochlov , Gul Aftab Ahmed , James Vincent Patten , Yuanhua Han , Guoxian Lu , David Gregg , Jim Buckley

Pattern discovery algorithms in the music domain aim to find meaningful components in musical compositions. Over the years, although many algorithms have been developed for pattern discovery in music data, it remains a challenging task. To…

声音 · 计算机科学 2020-10-26 Iris Ren , Anja Volk , Wouter Swierstra , Remco C. Veltkamp

This paper studies a 3D multiplayer reach-avoid differential game with a goal region and a play region. Multiple pursuers defend the goal region by consecutively capturing multiple evaders in the play region. The players have heterogeneous…

最优化与控制 · 数学 2020-02-17 Rui Yan , Xiaoming Duan , Zongying Shi , Yisheng Zhong , Francesco Bullo

In this paper, we present a new application-focused benchmark dataset and results from a set of baseline Natural Language Processing and Machine Learning models for prediction of match outcomes for games of football (soccer). By doing so we…

计算与语言 · 计算机科学 2020-12-09 Ryan Beal , Stuart E. Middleton , Timothy J. Norman , Sarvapali D. Ramchurn

The paper describes a deep neural network-based detector dedicated for ball and players detection in high resolution, long shot, video recordings of soccer matches. The detector, dubbed FootAndBall, has an efficient fully convolutional…

计算机视觉与模式识别 · 计算机科学 2020-10-28 Jacek Komorowski , Grzegorz Kurzejamski , Grzegorz Sarwas
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