相关论文: Strategies as Resource Terms, and their Categorica…
Human reasoning is shaped by resource rationality -- optimizing performance under constraints. Recently, inference-time scaling has emerged as a powerful paradigm to improve the reasoning performance of Large Language Models by expanding…
We study a multi-agent decision problem in population games, where agents select from multiple available strategies and continually revise their selections based on the payoffs associated with these strategies. Unlike conventional…
We define the syntax and reduction relation of a recursively typed lambda calculus with a parallel case-function (a parallel conditional). The reduction is shown to be confluent. We interpret the recursive types as information systems in a…
Game semantics aim at describing the interactive behaviour of proofs by interpreting formulas as games on which proofs induce strategies. In this article, we introduce a game semantics for a fragment of first order propositional logic. One…
To support the understanding of declarative probabilistic programming languages, we introduce a lambda-calculus with a fair binary probabilistic choice that chooses between its arguments with equal probability. The reduction strategy of the…
Balancing exploration and exploitation is a central goal in reinforcement learning (RL). Despite recent advances in enhancing large language model (LLM) reasoning, most methods lean toward exploitation, and increasingly encounter…
Extensive work has been conducted both in game theory and logic to model strategic interaction. An important question is whether we can use these theories to design agents for interacting with people? On the one hand, they provide a formal…
Traditional solvable game theory and mean-field-type game theory (risk-aware games) predominantly focus on quadratic costs due to their analytical tractability. Nevertheless, they often fail to capture critical non-linearities inherent in…
We show that the normal form of the Taylor expansion of a $\lambda$-term is isomorphic to its B\"ohm tree, improving Ehrhard and Regnier's original proof along three independent directions. First, we simplify the final step of the proof by…
The Naming Game is a model of non-equilibrium dynamics for the self-organized emergence of a linguistic convention or a communication system in a population of agents with pairwise local interactions. We present an extensive study of its…
Efficiently allocating treatments with a budget constraint constitutes an important challenge across various domains. In marketing, for example, the use of promotions to target potential customers and boost conversions is limited by the…
Pitts and Stark's $\nu$-calculus is a paradigmatic total language for studying the problem of contextual equivalence in higher-order languages with name generation. Models for the $\nu$-calculus that validate basic equivalences concerning…
This paper introduces a new term rewriting system that is similar to the embedded read-back mechanism for interaction nets presented in our previous work, but is easier to follow than in the original setting and thus to analyze its…
A fundamental theme in automata theory is regular languages of words and trees, and their many equivalent definitions. Salvati has proposed a generalization to regular languages of simply typed $\lambda$-terms, defined using denotational…
We argue that the resource sharing that is commonly manifest in semantic accounts of coordination is instead appropriately handled in terms of structure-sharing in LFG f-structures. We provide an extension to the previous account of LFG…
We establish a formal correspondence between resource calculi an appropriate linear multicategories. We consider the cases of (symmetric) representable, symmetric closed and autonomous multicategories. For all these structures, we prove…
This paper discusses a simple and explicit toy-model example of the categorical Hopfield equations introduced in previous work of Manin and the author. These describe dynamical assignments of resources to networks, where resources are…
Combinatorial games are widely used in finite model theory, constraint satisfaction, modal logic and concurrency theory to characterize logical equivalences between structures. In particular, Ehrenfeucht-Fraisse games, pebble games, and…
We build a cartesian closed category, called Cho, based on event structures. It allows an interpretation of higher-order stateful concurrent programs that is refined and precise: on the one hand it is conservative with respect to standard…
Mathematical models of interactions among rational agents have long been studied in game theory. However these interactions are often over a small set of discrete game actions which is very different from how humans communicate in natural…