English

Human-Agent Decision-making: Combining Theory and Practice

Artificial Intelligence 2016-06-27 v1 Computer Science and Game Theory Multiagent Systems

Abstract

Extensive work has been conducted both in game theory and logic to model strategic interaction. An important question is whether we can use these theories to design agents for interacting with people? On the one hand, they provide a formal design specification for agent strategies. On the other hand, people do not necessarily adhere to playing in accordance with these strategies, and their behavior is affected by a multitude of social and psychological factors. In this paper we will consider the question of whether strategies implied by theories of strategic behavior can be used by automated agents that interact proficiently with people. We will focus on automated agents that we built that need to interact with people in two negotiation settings: bargaining and deliberation. For bargaining we will study game-theory based equilibrium agents and for argumentation we will discuss logic-based argumentation theory. We will also consider security games and persuasion games and will discuss the benefits of using equilibrium based agents.

Keywords

Cite

@article{arxiv.1606.07514,
  title  = {Human-Agent Decision-making: Combining Theory and Practice},
  author = {Sarit Kraus},
  journal= {arXiv preprint arXiv:1606.07514},
  year   = {2016}
}

Comments

In Proceedings TARK 2015, arXiv:1606.07295

R2 v1 2026-06-22T14:33:09.086Z