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We present Face2Face, a novel approach for real-time facial reenactment of a monocular target video sequence (e.g., Youtube video). The source sequence is also a monocular video stream, captured live with a commodity webcam. Our goal is to…

计算机视觉与模式识别 · 计算机科学 2020-07-30 Justus Thies , Michael Zollhöfer , Marc Stamminger , Christian Theobalt , Matthias Nießner

Recent advancements in 3D Gaussian Splatting (3DGS) have unlocked significant potential for modeling 3D head avatars, providing greater flexibility than mesh-based methods and more efficient rendering compared to NeRF-based approaches.…

计算机视觉与模式识别 · 计算机科学 2024-11-07 Peizhi Yan , Rabab Ward , Qiang Tang , Shan Du

We present an algorithm for generating novel views at arbitrary viewpoints and any input time step given a monocular video of a dynamic scene. Our work builds upon recent advances in neural implicit representation and uses continuous and…

计算机视觉与模式识别 · 计算机科学 2021-05-14 Chen Gao , Ayush Saraf , Johannes Kopf , Jia-Bin Huang

Building 3D animatable head avatars from a single image is an important yet challenging problem. Existing methods generally collapse under large camera pose variations, compromising the realism of 3D avatars. In this work, we propose a new…

计算机视觉与模式识别 · 计算机科学 2026-01-21 Shuling Zhao , Dan Xu

Automatic 3D content creation seeks to replace labor-intensive modeling and scanning pipelines with systems that can synthesize or recover 3D assets directly from text or images. Its applications span video games, virtual reality, robotics,…

计算机视觉与模式识别 · 计算机科学 2026-05-19 Jiahao Li

We present a novel pipeline for learning high-quality triangular human avatars from multi-view videos. Recent methods for avatar learning are typically based on neural radiance fields (NeRF), which is not compatible with traditional…

计算机视觉与模式识别 · 计算机科学 2024-07-12 Yushuo Chen , Zerong Zheng , Zhe Li , Chao Xu , Yebin Liu

We introduce a novel framework for 3D human avatar generation and personalization, leveraging text prompts to enhance user engagement and customization. Central to our approach are key innovations aimed at overcoming the challenges in…

We present Dynamic Neural Portraits, a novel approach to the problem of full-head reenactment. Our method generates photo-realistic video portraits by explicitly controlling head pose, facial expressions and eye gaze. Our proposed…

计算机视觉与模式识别 · 计算机科学 2022-11-28 Michail Christos Doukas , Stylianos Ploumpis , Stefanos Zafeiriou

We propose VASA-3D, an audio-driven, single-shot 3D head avatar generator. This research tackles two major challenges: capturing the subtle expression details present in real human faces, and reconstructing an intricate 3D head avatar from…

计算机视觉与模式识别 · 计算机科学 2025-12-17 Sicheng Xu , Guojun Chen , Jiaolong Yang , Yizhong Zhang , Yu Deng , Steve Lin , Baining Guo

Real-time, streaming interactive avatars represent a critical yet challenging goal in digital human research. Although diffusion-based human avatar generation methods achieve remarkable success, their non-causal architecture and high…

计算机视觉与模式识别 · 计算机科学 2026-03-31 Zhiyao Sun , Ziqiao Peng , Yifeng Ma , Yi Chen , Zhengguang Zhou , Zixiang Zhou , Guozhen Zhang , Youliang Zhang , Yuan Zhou , Qinglin Lu , Yong-Jin Liu

Human performance capture is a highly important computer vision problem with many applications in movie production and virtual/augmented reality. Many previous performance capture approaches either required expensive multi-view setups or…

计算机视觉与模式识别 · 计算机科学 2021-11-23 Marc Habermann , Weipeng Xu , Michael Zollhoefer , Gerard Pons-Moll , Christian Theobalt

Generating high-fidelity human video with specified identities has attracted significant attention in the content generation community. However, existing techniques struggle to strike a balance between training efficiency and identity…

计算机视觉与模式识别 · 计算机科学 2024-06-26 Xuanhua He , Quande Liu , Shengju Qian , Xin Wang , Tao Hu , Ke Cao , Keyu Yan , Jie Zhang

We study the problem of directly deriving an initial human reenactment from a monocular video of a non-human character. Our goal is not to reconstruct the source character itself but to reinterpret its motion as a plausible and editable…

计算机视觉与模式识别 · 计算机科学 2026-05-20 Liuhan Chen , Lei Zhong , Jiewei Wang , Qin Shuai , Li Yuan , Leidong Fan , Qing Li , Kanglin Liu

In this paper, we introduce a method to automatically reconstruct the 3D motion of a person interacting with an object from a single RGB video. Our method estimates the 3D poses of the person and the object, contact positions, and forces…

计算机视觉与模式识别 · 计算机科学 2019-06-18 Zongmian Li , Jiri Sedlar , Justin Carpentier , Ivan Laptev , Nicolas Mansard , Josef Sivic

Existing neural head avatars methods have achieved significant progress in the image quality and motion range of portrait animation. However, these methods neglect the computational overhead, and to the best of our knowledge, none is…

计算机视觉与模式识别 · 计算机科学 2025-04-09 Jianwen Jiang , Gaojie Lin , Zhengkun Rong , Chao Liang , Yongming Zhu , Jiaqi Yang , Tianyun Zhong

We propose a novel approach for reconstructing animatable 3D Gaussian avatars from monocular videos captured by commodity devices like smartphones. Photorealistic 3D head avatar reconstruction from such recordings is challenging due to…

计算机视觉与模式识别 · 计算机科学 2025-04-15 Jiapeng Tang , Davide Davoli , Tobias Kirschstein , Liam Schoneveld , Matthias Niessner

We propose a novel 3D-aware diffusion-based method for generating photorealistic talking head videos directly from a single identity image and explicit control signals (e.g., expressions). Our method generates Multiplane Images (MPIs) that…

计算机视觉与模式识别 · 计算机科学 2025-04-30 Yuan Li , Ziqian Bai , Feitong Tan , Zhaopeng Cui , Sean Fanello , Yinda Zhang

Existing one-shot 4D head synthesis methods usually learn from monocular videos with the aid of 3DMM reconstruction, yet the latter is evenly challenging which restricts them from reasonable 4D head synthesis. We present a method to learn…

计算机视觉与模式识别 · 计算机科学 2024-06-04 Yu Deng , Duomin Wang , Xiaohang Ren , Xingyu Chen , Baoyuan Wang

We present Better Together, a method that simultaneously solves the human pose estimation problem while reconstructing a photorealistic 3D human avatar from multi-view videos. While prior art usually solves these problems separately, we…

计算机视觉与模式识别 · 计算机科学 2025-03-13 Arthur Moreau , Mohammed Brahimi , Richard Shaw , Athanasios Papaioannou , Thomas Tanay , Zhensong Zhang , Eduardo Pérez-Pellitero

Reconstructing photorealistic and topology-aware human avatars from monocular videos remains a significant challenge in the fields of computer vision and graphics. While existing 3D human avatar modeling approaches can effectively capture…

计算机视觉与模式识别 · 计算机科学 2026-04-13 Yuze Su , Hongsong Wang , Jie Gui , Liang Wang
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