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Creating animatable avatars from static scans requires the modeling of clothing deformations in different poses. Existing learning-based methods typically add pose-dependent deformations upon a minimally-clothed mesh template or a learned…

计算机视觉与模式识别 · 计算机科学 2026-01-27 Hongwen Zhang , Siyou Lin , Ruizhi Shao , Yuxiang Zhang , Zerong Zheng , Han Huang , Yandong Guo , Yebin Liu

Humans perceive and construct the surrounding world as an arrangement of simple parametric models. In particular, man-made environments commonly consist of volumetric primitives such as cuboids or cylinders. Inferring these primitives is an…

计算机视觉与模式识别 · 计算机科学 2021-05-06 Florian Kluger , Hanno Ackermann , Eric Brachmann , Michael Ying Yang , Bodo Rosenhahn

Deep neural networks have become the default choice for many applications like image and video recognition, segmentation and other image and video related tasks.However, a critical challenge with these models is the lack of…

计算机视觉与模式识别 · 计算机科学 2021-09-02 Sunil Kumar Vengalil , Neelam Sinha

We present a novel framework for reconstructing animatable human avatars from multiple images, termed CanonicalFusion. Our central concept involves integrating individual reconstruction results into the canonical space. To be specific, we…

计算机视觉与模式识别 · 计算机科学 2024-07-16 Jisu Shin , Junmyeong Lee , Seongmin Lee , Min-Gyu Park , Ju-Mi Kang , Ju Hong Yoon , Hae-Gon Jeon

In this work, we investigate the problem of creating high-fidelity 3D content from only a single image. This is inherently challenging: it essentially involves estimating the underlying 3D geometry while simultaneously hallucinating unseen…

计算机视觉与模式识别 · 计算机科学 2023-04-04 Junshu Tang , Tengfei Wang , Bo Zhang , Ting Zhang , Ran Yi , Lizhuang Ma , Dong Chen

Photo-realistic and controllable 3D avatars are crucial for various applications such as virtual and mixed reality (VR/MR), telepresence, gaming, and film production. Traditional methods for avatar creation often involve time-consuming…

In this paper, we propose PixelHuman, a novel human rendering model that generates animatable human scenes from a few images of a person with unseen identity, views, and poses. Previous work have demonstrated reasonable performance in novel…

计算机视觉与模式识别 · 计算机科学 2023-07-19 Gyumin Shim , Jaeseong Lee , Junha Hyung , Jaegul Choo

Recent communities have seen significant progress in building photo-realistic animatable avatars from sparse multi-view videos. However, current workflows struggle to render realistic garment dynamics for loose-fitting characters as they…

计算机视觉与模式识别 · 计算机科学 2024-01-30 Beijia Chen , Yuefan Shen , Qing Shuai , Xiaowei Zhou , Kun Zhou , Youyi Zheng

We propose a method for synthesizing photo-realistic digital avatars from only one portrait as the reference. Given a portrait, our method synthesizes a coarse talking head video using driving keypoints features. And with the coarse video,…

计算机视觉与模式识别 · 计算机科学 2023-07-20 Shaoxu Li

Reconstructing 3D humans from images captured at multiple perspectives typically requires pre-calibration, like using checkerboards or MVS algorithms, which limits scalability and applicability in diverse real-world scenarios. In this work,…

计算机视觉与模式识别 · 计算机科学 2026-03-16 Xiaozhen Qiao , Wenjia Wang , Zhiyuan Zhao , Jiacheng Sun , Ping Luo , Hongyuan Zhang , Xuelong Li

Reconstructing a high-quality, animatable 3D human avatar with expressive facial and hand motions from a single image has gained significant attention due to its broad application potential. 3D human avatar reconstruction typically requires…

计算机视觉与模式识别 · 计算机科学 2025-08-04 Dongbin Zhang , Yunfei Liu , Lijian Lin , Ye Zhu , Yang Li , Minghan Qin , Yu Li , Haoqian Wang

We present READ Avatars, a 3D-based approach for generating 2D avatars that are driven by audio input with direct and granular control over the emotion. Previous methods are unable to achieve realistic animation due to the many-to-many…

计算机视觉与模式识别 · 计算机科学 2023-03-02 Jack Saunders , Vinay Namboodiri

Fast generation of high-quality 3D digital humans is important to a vast number of applications ranging from entertainment to professional concerns. Recent advances in differentiable rendering have enabled the training of 3D generative…

计算机视觉与模式识别 · 计算机科学 2023-07-25 Zhangyang Xiong , Di Kang , Derong Jin , Weikai Chen , Linchao Bao , Shuguang Cui , Xiaoguang Han

Acquisition and rendering of photo-realistic human heads is a highly challenging research problem of particular importance for virtual telepresence. Currently, the highest quality is achieved by volumetric approaches trained in a person…

计算机视觉与模式识别 · 计算机科学 2021-01-08 Amit Raj , Michael Zollhoefer , Tomas Simon , Jason Saragih , Shunsuke Saito , James Hays , Stephen Lombardi

Reconstructing realistic 3D human avatars from monocular videos is a challenging task due to the limited geometric information and complex non-rigid motion involved. We present MonoCloth, a new method for reconstructing and animating…

计算机视觉与模式识别 · 计算机科学 2025-11-18 Daisheng Jin , Ying He

Existing single-image 3D human avatar methods primarily rely on rigid joint transformations, limiting their ability to model realistic cloth dynamics. We present DynaAvatar, a zero-shot framework that reconstructs animatable 3D human…

计算机视觉与模式识别 · 计算机科学 2026-03-17 Joohyun Kwon , Geonhee Sim , Gyeongsik Moon

Simulating physically realistic garment deformations is an essential task for virtual immersive experience, which is often achieved by physics simulation methods. However, these methods are typically time-consuming, computationally…

计算机视觉与模式识别 · 计算机科学 2026-03-27 Chengfeng Zhao , Junbo Qi , Yulou Liu , Zhiyang Dou , Minchen Li , Taku Komura , Ziwei Liu , Wenping Wang , Yuan Liu

Volumetric modeling and neural radiance field representations have revolutionized 3D face capture and photorealistic novel view synthesis. However, these methods often require hundreds of multi-view input images and are thus inapplicable to…

Reconstructing human avatars using generative priors is essential for achieving versatile and realistic avatar models. Traditional approaches often rely on volumetric representations guided by generative models, but these methods require…

图形学 · 计算机科学 2025-11-12 Jiacheng Wu , Ruiqi Zhang , Jie Chen

Creating photorealistic 3D head avatars from limited input has become increasingly important for applications in virtual reality, telepresence, and digital entertainment. While recent advances like neural rendering and 3D Gaussian splatting…

图形学 · 计算机科学 2026-03-12 Chen Guo , Zhuo Su , Liao Wang , Jian Wang , Shuang Li , Xu Chang , Zhaohu Li , Yang Zhao , Guidong Wang , Yebin Liu , Ruqi Huang