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Throughout biology, hierarchy is a recurrent theme in the geometry of structures where strength is achieved with minimal use of material. Acting over vast timescales, evolution has brought about beautiful solutions to problems of…

软凝聚态物质 · 物理学 2018-09-19 D. Rayneau-Kirkhope , Y. Mao , C. Rauch

A first step toward a multi-scale and multi-physic model --a virtual material-- for self-healing ceramic matrix composites is presented. Each mechanism --mechanical, chemical-- that act on the material's lifetime at a given scale --fibre,…

材料科学 · 物理学 2016-02-22 Martin Genet , Pierre Ladeveze , Gilles Lubineau

The future of the arts and artificial intelligence (AI) is promising as technology advances. As the use of AI in design becomes more widespread, art practice may not be a human-only art form and could instead become a digitally integrated…

人机交互 · 计算机科学 2023-08-23 Makayla Lewis

This study investigates the aesthetic experience and educational value of collaborative artmaking with generative artificial intelligence (AI) among young learners and art students. Based on a survey of 112 participants, we examine how…

计算机与社会 · 计算机科学 2025-09-16 Chengyuan Zhang , Suzhe Xu

We present a physics-based framework to simulate porous, deformable materials and interactive tools with haptic feedback that can reshape it. In order to allow the material to be moulded non-homogeneously, we propose an algorithm to change…

图形学 · 计算机科学 2022-02-24 Avirup Mandal , Parag Chaudhuri , Subhasis Chaudhuri

This paper presents the design, characterization and validation of a wearable haptic device able to convey skin stretch, force feedback, and a combination of both, to the user's arm. In this work, we carried out physical and perceptual…

人机交互 · 计算机科学 2023-06-21 F. Barontini , M. G. Catalano , S. Fani , G. Grioli , M. Bianchi , A. Bicchi

Generative AI tools are becoming more prevalent in 3D modeling, enabling users to manipulate or create new models with text or images as inputs. This makes it easier for users to rapidly customize and iterate on their 3D designs and explore…

人机交互 · 计算机科学 2024-04-18 Faraz Faruqi , Yingtao Tian , Vrushank Phadnis , Varun Jampani , Stefanie Mueller

The pursuit of creating artificial intelligence (AI) mirrors our longstanding fascination with understanding our own intelligence. From the myths of Talos to Aristotelian logic and Heron's inventions, we have sought to replicate the marvels…

神经元与认知 · 定量生物学 2024-11-26 Nima Dehghani , Michael Levin

The creation process of design fiction is going participatory and inclusive with non experts. Recognizing the potential of artificial intelligence in creativity support, we explore the use of AI assistance in creating design fiction. This…

人机交互 · 计算机科学 2022-10-04 Yiying Wu , Yunye Yu , Pengcheng An

Ongoing efforts to turn Machine Learning (ML) into a design material have encountered limited success. This paper examines the burgeoning area of AI art to understand how artists incorporate ML in their creative work. Drawing upon related…

人机交互 · 计算机科学 2024-03-15 Christian Sivertsen , Guido Salimbeni , Anders Sundnes Løvlie , Steve Benford , Jichen Zhu

Biomimetic intelligence and robotics are transforming field ecology by enabling lifelike robotic surrogates that interact naturally with animals under real world conditions. Studying avian behavior in the wild remains challenging due to the…

机器人学 · 计算机科学 2025-10-07 Lyes Saad Saoud , Irfan Hussain

The advent of the post-human era has blurred the boundary between the body and artefacts. Further, external materials and information are more deeply integrated into the body, making emerging technology a key driving force for shaping…

人机交互 · 计算机科学 2024-04-08 Jiang Xu , Gang Sun , Jingyu Xu , Pujie Su

Artifact-centric process models aim to describe complex processes as a collection of interacting artifacts. Recent development in process mining allow for the discovery of such models. However, the focus is often on the representation of…

数据库 · 计算机科学 2017-06-08 Maikel L. van Eck , Natalia Sidorova , Wil M. P. van der Aalst

Mental Imagery based Brain-Computer Interfaces (MI-BCI) enable their users to control an interface, e.g., a prosthesis, by performing mental imagery tasks only, such as imagining a right arm movement while their brain activity is measured…

人机交互 · 计算机科学 2019-05-24 Léa Pillette , Camille Jeunet , Roger N'Kambou , Bernard N'Kaoua , Fabien Lotte

This paper presents Tabby, an interactive and explorable design tool for 3D printing textures. Tabby allows texture design with direct manipulation in the following workflow: 1) select a target surface, 2) sketch and manipulate a texture…

人机交互 · 计算机科学 2018-11-01 Ryo Suzuki , Koji Yatani , Mark D. Gross , Tom Yeh

The biomaterials exploitation in a sophisticated manner can provide extensive opportunities for experimentation in the field of interdisciplinary and multidisciplinary scientific research. Owing to the unique features of this trendy area,…

应用物理 · 物理学 2018-03-19 Hafiz M. N. Iqbal

A perceived limitation of evolutionary art and design algorithms is that they rely on human intervention; the artist selects the most aesthetically pleasing variants of one generation to produce the next. This paper discusses how computer…

人工智能 · 计算机科学 2019-07-11 Steve DiPaola , Liane Gabora

This study develops sustainable materials using hydrogel as the matrix and explores the transition from sustainable materials to user-centered sustainability, with a particular focus on achieving art healing through material experience. The…

人机交互 · 计算机科学 2026-03-24 Yuxin Zhang , Fan Zhang , Zihao Song , Chao Zhao

Soft robotics has opened a unique path to flexibility and environmental adaptability, learning from nature and reproducing biological behaviors. Nature implies answers for how to apply robots to real life. To find out how we learn from…

机器人学 · 计算机科学 2023-02-27 Yang Yang , Zhiguo He , Pengcheng Jiao , Hongliang Ren

One of the open questions in the field of interaction design is "what inputs or interaction techniques should be used with augmented reality devices?" The transition from a touchpad and a keyboard to a multi-touch device was relatively…

人机交互 · 计算机科学 2021-05-28 Adam S. Williams , Francisco R. Ortega