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We explore the social and contextual factors that influence the outcome of person-to-person music recommendations and discovery. Specifically, we use data from Spotify to investigate how a link sent from one user to another results in the…

社会与信息网络 · 计算机科学 2024-05-08 Shazia'Ayn Babul , Desislava Hristova , Antonio Lima , Renaud Lambiotte , Mariano Beguerisse-Díaz

Consumers discover their preferences through experience, yet the sequence and composition of those experiences are often designed by firms, digital platforms, or policymakers. We introduce a ``data-design'' framework for preference…

理论经济学 · 经济学 2026-04-17 Sebastiano Della Lena , Alessio Muscillo , Paolo Pin

Analyzing musical influence networks, such as those formed by artist influence or sampling, has provided valuable insights into contemporary Western music. Here, computational methods like centrality rankings help identify influential…

信息检索 · 计算机科学 2024-10-22 Flavio Figueiredo , Tales Panoutsos , Nazareno Andrade

Fairness-aware recommender systems often mitigate bias by increasing exposure to under-represented or long-tail content, commonly through mechanisms that promote novelty and diversity. In practice, the strength of such interventions is…

信息检索 · 计算机科学 2026-04-21 Enock O. Ayiku , Evelyn Osei , Emebo Onyeka

Children are often exposed to items curated by recommendation algorithms. Yet, research seldom considers children as a user group, and when it does, it is anchored on datasets where children are underrepresented, risking overlooking their…

信息检索 · 计算机科学 2025-09-16 Robin Ungruh , Alejandro Bellogín , Dominik Kowald , Maria Soledad Pera

Current music recommender systems typically act in a greedy fashion by recommending songs with the highest user ratings. Greedy recommendation, however, is suboptimal over the long term: it does not actively gather information on user…

多媒体 · 计算机科学 2013-11-26 Xinxi Wang , Yi Wang , David Hsu , Ye Wang

The vast majority of recommender systems model preferences as static or slowly changing due to observable user experience. However, spontaneous changes in user preferences are ubiquitous in many domains like media consumption and key…

人机交互 · 计算机科学 2016-10-24 Arun Kumar , Paul Schrater

Modeling user sequential behaviors has recently attracted increasing attention in the recommendation domain. Existing methods mostly assume coherent preference in the same sequence. However, user personalities are volatile and easily…

信息检索 · 计算机科学 2022-04-01 Weiqi Shao , Xu Chen , Long Xia , Jiashu Zhao , Dawei Yin

Performing effective preference-based data retrieval requires detailed and preferentially meaningful structurized information about the current user as well as the items under consideration. A common problem is that representations of items…

人工智能 · 计算机科学 2011-01-13 Joachim Selke , Wolf-Tilo Balke

Homophily describes the phenomenon that similarity breeds connection, i.e., individuals tend to form ties with other people who are similar to themselves in some aspect(s). The similarity in music taste can undoubtedly influence who we make…

社会与信息网络 · 计算机科学 2021-11-02 Tomislav Duricic , Dominik Kowald , Markus Schedl , Elisabeth Lex

I postulate that human or other intelligent agents function or should function as follows. They store all sensory observations as they come - the data is holy. At any time, given some agent's current coding capabilities, part of the data is…

人工智能 · 计算机科学 2007-09-06 Juergen Schmidhuber

In the realm of music recommendation, sequential recommender systems have shown promise in capturing the dynamic nature of music consumption. Nevertheless, traditional Transformer-based models, such as SASRec and BERT4Rec, while effective,…

Music recommender systems are an integral part of our daily life. Recent research has seen a significant effort around black-box recommender based approaches such as Deep Reinforcement Learning (DRL). These advances have led, together with…

信息检索 · 计算机科学 2023-01-11 Francesco Meggetto , Crawford Revie , John Levine , Yashar Moshfeghi

What we discover and see online, and consequently our opinions and decisions, are becoming increasingly affected by automated machine learned predictions. Similarly, the predictive accuracy of learning machines heavily depends on the…

信息检索 · 计算机科学 2020-01-15 Sami Khenissi , Olfa Nasraoui

The majority of research in recommender systems, be it algorithmic improvements, context-awareness, explainability, or other areas, evaluates these systems on datasets that capture user interaction over a relatively limited time span.…

信息检索 · 计算机科学 2025-09-11 Arsen Matej Golubovikj , Bruce Ferwerda , Alan Said , Marko Talčič

Recommender systems have become indispensable in music streaming services, enhancing user experiences by personalizing playlists and facilitating the serendipitous discovery of new music. However, the existing recommender systems overlook…

信息检索 · 计算机科学 2023-08-29 Yunhak Oh , Sukwon Yun , Dongmin Hyun , Sein Kim , Chanyoung Park

Recurrent neural networks for session-based recommendation have attracted a lot of attention recently because of their promising performance. repeat consumption is a common phenomenon in many recommendation scenarios (e.g., e-commerce,…

信息检索 · 计算机科学 2018-12-07 Pengjie Ren , Zhumin Chen , Jing Li , Zhaochun Ren , Jun Ma , Maarten de Rijke

Recommender systems have become an integral part of our daily online experience by analyzing past user behavior to suggest relevant content in entertainment domains such as music, movies, and books. Today, they are among the most widely…

信息检索 · 计算机科学 2025-05-14 Dominik Kowald

State-of-the-art music recommendation systems are based on collaborative filtering, which predicts a user's interest from his listening habits and similarities with other users' profiles. These approaches are agnostic to the song content,…

信息检索 · 计算机科学 2021-02-10 Paul Magron , Cédric Févotte

A growing number of people are using catch-up TV services rather than watching simultaneously with other audience members at the time of broadcast. However, computational support for such catching-up users has not been well explored. In…

人机交互 · 计算机科学 2021-04-13 Riku Arakawa , Hiromu Yakura