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Recent research advance has significantly improved the visual realism of immersive 3D video communication. In this work we present a method to further enhance this immersive experience by adding the hand touch capability ("remote hand…

计算机视觉与模式识别 · 计算机科学 2023-03-01 Yizhong Zhang , Zhiqi Li , Sicheng Xu , Chong Li , Jiaolong Yang , Xin Tong , Baining Guo

Considerable effort has been devoted to the automatic extraction of information about action of the face from image sequences. Within the context of human-computer interaction (HCI) we may distinguish systems that allow expression from…

人机交互 · 计算机科学 2020-10-06 Michael J. Lyons

This work aims to investigate how the amenities offered by Intelligent Environments can be used to shape new types of useful, exciting and fulfilling experiences while watching sports or movies. Towards this direction, two ambient media…

Hand gestures are an intuitive, socially acceptable, and a non-intrusive interaction modality in Mixed Reality (MR) and smartphone based applications. Unlike speech interfaces, they tend to perform well even in shared and public spaces.…

人机交互 · 计算机科学 2019-04-15 Varun Jain , Ramya Hebbalaguppe

Volume Rendering applications require sophisticated user interaction for the definition and refinement of transfer functions. Traditional 2D desktop user interface elements have been developed to solve this task, but such concepts do not…

图形学 · 计算机科学 2013-02-11 Jonathan Klein , Dennis Reuling , Jan Grimm , Andreas Pfau , Damien Lefloch , Martin Lambers , Andreas Kolb

As digital worlds become ubiquitous via video games, simulations, virtual and augmented reality, people with disabilities who cannot access those worlds are becoming increasingly disenfranchised. More often than not the design of these…

In human interaction, gestures serve various functions such as marking speech rhythm, highlighting key elements, and supplementing information. These gestures are also observed in explanatory contexts. However, the impact of gestures on…

人机交互 · 计算机科学 2024-08-15 Amelie Sophie Robrecht , Hendric Voss , Lisa Gottschalk , Stefan Kopp

This paper focuses on enhancing human-agent communication by integrating spatial context into virtual agents' non-verbal behaviors, specifically gestures. Recent advances in co-speech gesture generation have primarily utilized data-driven…

人机交互 · 计算机科学 2024-08-09 Anna Deichler , Simon Alexanderson , Jonas Beskow

Recent deep learning approaches have achieved impressive performance on visual sound separation tasks. However, these approaches are mostly built on appearance and optical flow like motion feature representations, which exhibit limited…

计算机视觉与模式识别 · 计算机科学 2020-04-21 Chuang Gan , Deng Huang , Hang Zhao , Joshua B. Tenenbaum , Antonio Torralba

Modern touchscreens utilize capacitive sensing technology to enable precise and robust multi-touch interaction. However, the broader expressive potential of the human hand remains underutilized, since most existing methods directly filter…

人机交互 · 计算机科学 2026-05-14 Yuanlei Guo , Xizi Gong , Yizhong Zhang , Xiaoyu Zhang

Free-form gesture understanding is highly appealing for human-computer interaction, as it liberates users from the constraints of predefined gesture categories. However, the sole existing solution GestureGPT suffers from limited recognition…

计算机视觉与模式识别 · 计算机科学 2025-11-07 Zhuoming Li , Aitong Liu , Mengxi Jia , Yubi Lu , Tengxiang Zhang , Changzhi Sun , Dell Zhang , Xuelong Li

We introduce Toyteller, an AI-powered storytelling system where users generate a mix of story text and visuals by directly manipulating character symbols like they are toy-playing. Anthropomorphized symbol motions can convey rich and…

人机交互 · 计算机科学 2025-01-24 John Joon Young Chung , Melissa Roemmele , Max Kreminski

In this paper we describe our efforts towards the development of live performance computer-based musical instrumentation. Our design criteria include initial ease of use coupled with a long term potential for virtuosity, minimal and low…

人机交互 · 计算机科学 2020-10-06 David Wessel , Matthew Wright

This paper presents the design flow of an IoT human machine touchless interface. The device uses embedded computing in conjunction with the Leap Motion Controller to provide an accurate and intuitive touchless interface. Its main function…

图像与视频处理 · 电气工程与系统科学 2023-04-14 Hans Johnson , Jafar Saniie

The use of hand gestures provides a natural alternative to cumbersome interface devices for Human-Computer Interaction (HCI) systems. As the technology advances and communication between humans and machines becomes more complex, HCI systems…

计算机视觉与模式识别 · 计算机科学 2019-09-02 Okan Köpüklü , Yao Rong , Gerhard Rigoll

Robot teleoperation via augmented reality (AR) offers a promising path toward more intuitive human-robot interaction (HRI). We present a head-mounted AR 'puppeteer' system in which users control a physical robot by interacting with its…

人机交互 · 计算机科学 2026-05-19 Yuchong Zhang , Bastian Orthmann , Shichen Ji , Michael Welle , Jonne Van Haastregt , Danica Kragic

This work is about the extraction of the motion of fingers, in their three articulations, of a keyboard player from a video sequence. The relevance of the problem involves several aspects, in fact, the extraction of the movements of the…

计算机视觉与模式识别 · 计算机科学 2023-03-23 Marco Costanzo

In augmented and virtual reality (AR/VR) experiences, a user's arms and hands can provide a convenient and tactile surface for touch input. Prior work has shown on-body input to have significant speed, accuracy, and ergonomic benefits over…

人机交互 · 计算机科学 2025-09-03 Vimal Mollyn , Chris Harrison

In recent years videogame companies have recognized the role of player engagement as a major factor in user experience and enjoyment. This encouraged a greater investment in new types of game controllers such as the WiiMote, Rock Band…

人机交互 · 计算机科学 2013-02-18 Luís Filipe Teófilo , Pedro Alves Nogueira , Pedro Brandão Silva

Virtual reality enables users to experience real-life situations in immersive environments. Interaction methods significantly shape user experience, particularly in high fidelity simulations mimicking real world tasks. This study evaluates…