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Personalization is a critical task in modern intelligent systems, with applications spanning diverse domains, including interactions with large language models (LLMs). Recent advances in reasoning capabilities have significantly enhanced…

计算与语言 · 计算机科学 2025-05-26 Sichun Luo , Guanzhi Deng , Jian Xu , Xiaojie Zhang , Hanxu Hou , Linqi Song

This study employs gamified experiments to investigate and refine the Schelling Model of Segregation, a framework that demonstrates how individual preferences can lead to systemic segregation. Using a movement selection algorithm derived…

物理与社会 · 物理学 2025-01-15 Aleix Nicolás Olivé , Luce Prignano , Dimitri Marinelli , Emanuele Cozzo

In fighting games, individual players of the same skill level often exhibit distinct strategies from one another through their gameplay. Despite this, the majority of AI agents for fighting games have only a single strategy for each "level"…

机器学习 · 计算机科学 2022-11-08 Emily Halina , Matthew Guzdial

We study finite-memory (FM) determinacy in games on finite graphs, a central question for applications in controller synthesis, as FM strategies correspond to implementable controllers. We establish general conditions under which FM…

计算机科学与博弈论 · 计算机科学 2018-10-08 Stéphane Le Roux , Arno Pauly , Mickael Randour

Since the advent of computers, many tasks which required humans to spend a lot of time and energy have been trivialized by the computers' ability to perform repetitive tasks extremely quickly. Playing chess is one such task. It was one of…

人工智能 · 计算机科学 2017-08-22 Rahul Aralikatte , G Srinivasaraghavan

This paper proposes using a linear function approximator, rather than a deep neural network (DNN), to bias a Monte Carlo tree search (MCTS) player for general games. This is unlikely to match the potential raw playing strength of DNNs, but…

人工智能 · 计算机科学 2019-03-22 Dennis J. N. J. Soemers , Éric Piette , Cameron Browne

Stochastic optimization algorithms have been successfully applied in several domains to find optimal solutions. Because of the ever-growing complexity of the integrated systems, novel stochastic algorithms are being proposed, which makes…

人工智能 · 计算机科学 2024-06-04 Sowmya Chandrasekaran , Thomas Bartz-Beielstein

Probabilistic matrix factorization (PMF) plays a crucial role in recommendation systems. It requires a large amount of user data (such as user shopping records and movie ratings) to predict personal preferences, and thereby provides users…

密码学与安全 · 计算机科学 2018-10-22 Shun Zhang , Laixiang Liu , Zhili Chen , Hong Zhong

Recommendation systems personalise suggestions to individuals to help them in their decision making and exploration tasks. In the ideal case, these recommendations, besides of being accurate, should also be novel and explainable. However,…

信息检索 · 计算机科学 2019-07-26 Ludovik Coba , Panagiotis Symeonidis , Markus Zanker

Variable selection is fundamental to high-dimensional statistical modeling. Many variable selection techniques may be implemented by maximum penalized likelihood using various penalty functions. Optimizing the penalized likelihood function…

统计理论 · 数学 2007-06-13 David R. Hunter , Runze Li

The wealth of data being gathered about humans and their surroundings drives new machine learning applications in various fields. Consequently, more and more often, classifiers are trained using not only numerical data but also complex data…

机器学习 · 计算机科学 2022-04-13 Maciej Piernik , Dariusz Brzezinski , Pawel Zawadzki

Policy gradient methods can solve complex tasks but often fail when the dimensionality of the action-space or objective multiplicity grow very large. This occurs, in part, because the variance on score-based gradient estimators scales…

机器学习 · 计算机科学 2021-11-24 Thomas Spooner , Nelson Vadori , Sumitra Ganesh

Random forests are a type of ensemble method which makes predictions by combining the results of several independent trees. However, the theory of random forests has long been outpaced by their application. In this paper, we propose a novel…

机器学习 · 计算机科学 2015-07-23 Jianyuan Sun , Guoqiang Zhong , Junyu Dong , Yajuan Cai

In this article, we present a new machine learning model by imitation based on the linguistic description of complex phenomena. The idea consists of, first, capturing the behaviour of human players by creating a computational perception…

机器学习 · 计算机科学 2021-01-08 Clemente Rubio-Manzano , Tomas Lermanda , CLaudia Martinez , Alejandra Segura , Christian Vidal

Federated learning faces huge challenges from model overfitting due to the lack of data and statistical diversity among clients. To address these challenges, this paper proposes a novel personalized federated learning method via Bayesian…

机器学习 · 计算机科学 2022-06-17 Xu Zhang , Yinchuan Li , Wenpeng Li , Kaiyang Guo , Yunfeng Shao

Context-aware recommendation algorithms focus on refining recommendations by considering additional information, available to the system. This topic has gained a lot of attention recently. Among others, several factorization methods were…

信息检索 · 计算机科学 2015-05-20 Balázs Hidasi , Domonkos Tikk

This paper provides an overview of the approach we used as team ISISTANITOS for the ACM RecSys Challenge 2023. The competition was organized by ShareChat, and involved predicting the probability of a user clicking an app ad and/or…

信息检索 · 计算机科学 2023-08-08 Juan Manuel Rodriguez , Antonela Tommasel

Player modelling is the field of study associated with understanding players. One pursuit in this field is affect prediction: the ability to predict how a game will make a player feel. We present novel improvements to affect prediction by…

人机交互 · 计算机科学 2022-12-08 Natalie Bombardieri , Matthew Guzdial

In recent years, the pen and paper RPG market has experienced significant growth. As a result, companies are increasingly exploring the integration of AI technologies to enhance player experience and gain a competitive edge. One of the key…

机器学习 · 计算机科学 2025-11-04 Jolanta Śliwa

Large Language Models (LLMs) are rapidly saturating existing benchmarks, necessitating new open-ended evaluations. We introduce the Factorio Learning Environment (FLE), based on the game of Factorio, that tests agents in long-term planning,…

多智能体系统 · 计算机科学 2025-03-14 Jack Hopkins , Mart Bakler , Akbir Khan