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While the widely available embedded sensors in smartphones and other wearable devices make it easier to obtain data of human activities, recognizing different types of human activities from sensor-based data remains a difficult research…

信号处理 · 电气工程与系统科学 2024-08-15 Taoran Sheng , Manfred Huber

This work presents an approach for modelling and tracking previously unseen objects for robotic grasping tasks. Using the motion of objects in a scene, our approach segments rigid entities from the scene and continuously tracks them to…

机器人学 · 计算机科学 2022-08-24 Christian Rauch , Ran Long , Vladimir Ivan , Sethu Vijayakumar

Learning versatile whole-body skills by tracking various human motions is a fundamental step toward general-purpose humanoid robots. This task is particularly challenging because a single policy must master a broad repertoire of motion…

机器人学 · 计算机科学 2025-09-23 Jinrui Han , Weiji Xie , Jiakun Zheng , Jiyuan Shi , Weinan Zhang , Ting Xiao , Chenjia Bai

Learning a locomotion controller for a musculoskeletal system is challenging due to over-actuation and high-dimensional action space. While many reinforcement learning methods attempt to address this issue, they often struggle to learn…

机器人学 · 计算机科学 2024-07-17 Henri-Jacques Geiß , Firas Al-Hafez , Andre Seyfarth , Jan Peters , Davide Tateo

Humans possess delicate dynamic balance mechanisms that enable them to maintain stability across diverse terrains and under extreme conditions. However, despite significant advances recently, existing locomotion algorithms for humanoid…

机器人学 · 计算机科学 2025-03-03 Weiji Xie , Chenjia Bai , Jiyuan Shi , Junkai Yang , Yunfei Ge , Weinan Zhang , Xuelong Li

In reinforcement learning (RL), sparse rewards are a natural way to specify the task to be learned. However, most RL algorithms struggle to learn in this setting since the learning signal is mostly zeros. In contrast, humans are good at…

Recent progress in deep reinforcement learning (RL) and computer vision enables artificial agents to solve complex tasks, including locomotion, manipulation and video games from high-dimensional pixel observations. However, domain specific…

机器人学 · 计算机科学 2023-03-01 Ruihan Zhao , Ufuk Topcu , Sandeep Chinchali , Mariano Phielipp

As virtual reality (VR) becomes widespread, head and hand motion data captured by consumer systems has become substantially more common. However, the extent of what can be inferred from such motion remains unclear. This paper investigates…

人机交互 · 计算机科学 2026-05-06 Kaiang Wen , Mark Roman Miller

Video data is more cost-effective than motion capture data for learning 3D character motion controllers, yet synthesizing realistic and diverse behaviors directly from videos remains challenging. Previous approaches typically rely on…

图形学 · 计算机科学 2025-12-10 Jianan Li , Xiao Chen , Tao Huang , Tien-Tsin Wong

The effectiveness of simple sensory cues for retraining gait have been demonstrated, yet the feasibility of humanoid avatars for entrainment have yet to be investigated. Here, we describe the development of a novel method of visually cued…

人机交互 · 计算机科学 2019-06-25 Omar Khan , Imran Ahmed , Joshua Cottingham , Musa Rahhal , Theodoros N Arvanitis , Mark Elliott

Human behavior is fundamentally shaped by visual perception -- our ability to interact with the world depends on actively gathering relevant information and adapting our movements accordingly. Behaviors like searching for objects, reaching,…

机器人学 · 计算机科学 2025-05-20 Zhengyi Luo , Chen Tessler , Toru Lin , Ye Yuan , Tairan He , Wenli Xiao , Yunrong Guo , Gal Chechik , Kris Kitani , Linxi Fan , Yuke Zhu

Advances in wearable robotics challenge the traditional definition of human motor systems, as wearable robots redefine body structure, movement capability, and perception of their own bodies. We measured gait performance and perceived body…

机器人学 · 计算机科学 2025-07-30 I-Chieh Lee , He Huang

With the increasing use of assistive robots in rehabilitation and assisted mobility of human patients, there has been a need for a deeper understanding of human-robot interactions particularly through simulations, allowing an understanding…

机器人学 · 计算机科学 2024-11-25 Kum Yew Loke , Sherwin Stephen Chan , Mingyuan Lei , Henry Johan , Bingran Zuo , Wei Tech Ang

Tracking the full skeletal pose of the hands and fingers is a challenging problem that has a plethora of applications for user interaction. Existing techniques either require wearable hardware, add restrictions to user pose, or require…

计算机视觉与模式识别 · 计算机科学 2017-05-23 Stan Melax , Leonid Keselman , Sterling Orsten

Motivated by the astonishing capabilities of natural intelligent agents and inspired by theories from psychology, this paper explores the idea that perception gets coupled to 3D properties of the world via interaction with the environment.…

计算机视觉与模式识别 · 计算机科学 2020-07-17 Antonio Loquercio , Alexey Dosovitskiy , Davide Scaramuzza

Due to the visual ambiguity, purely kinematic formulations on monocular human motion capture are often physically incorrect, biomechanically implausible, and can not reconstruct accurate interactions. In this work, we focus on exploiting…

计算机视觉与模式识别 · 计算机科学 2022-03-29 Buzhen Huang , Liang Pan , Yuan Yang , Jingyi Ju , Yangang Wang

Humanoid locomotion is a challenging task due to its inherent complexity and high-dimensional dynamics, as well as the need to adapt to diverse and unpredictable environments. In this work, we introduce a novel learning framework for…

机器人学 · 计算机科学 2025-10-16 Hyunyoung Jung , Zhaoyuan Gu , Ye Zhao , Hae-Won Park , Sehoon Ha

This paper investigates humanoid whole-body dexterous manipulation, where the efficient collection of high-quality demonstration data remains a central bottleneck. Existing teleoperation systems often suffer from limited portability,…

机器人学 · 计算机科学 2026-03-16 Liang Heng , Yihe Tang , Jiajun Xu , Henghui Bao , Di Huang , Yue Wang

Humanoid robots are envisioned to adapt demonstrated motions to diverse real-world conditions while accurately preserving motion patterns. Existing motion prior approaches enable well adaptability with a few motions but often sacrifice…

Human motion synthesis is an important problem with applications in graphics, gaming and simulation environments for robotics. Existing methods require accurate motion capture data for training, which is costly to obtain. Instead, we…

计算机视觉与模式识别 · 计算机科学 2022-08-15 Kevin Xie , Tingwu Wang , Umar Iqbal , Yunrong Guo , Sanja Fidler , Florian Shkurti