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In game theory, mechanism design is concerned with the design of incentives so that a desired outcome of the game can be achieved. In this paper, we study the design of incentives so that a desirable equilibrium is obtained, for instance,…

计算机科学与博弈论 · 计算机科学 2021-06-21 Julian Gutierrez , Muhammad Najib , Giuseppe Perelli , Michael Wooldridge

Federated Learning (FL) is critical for edge and High Performance Computing (HPC) where data is not centralized and privacy is crucial. We present OmniFed, a modular framework designed around decoupling and clear separation of concerns for…

机器学习 · 计算机科学 2025-09-25 Sahil Tyagi , Andrei Cozma , Olivera Kotevska , Feiyi Wang

We study probabilistic team semantics which is a semantical framework allowing the study of logical and probabilistic dependencies simultaneously. We examine and classify the expressive power of logical formalisms arising by different…

计算机科学中的逻辑 · 计算机科学 2019-02-26 Miika Hannula , Åsa Hirvonen , Juha Kontinen , Vadim Kulikov , Jonni Virtema

We give an overview of some developments in dependence and independence logic. This is a tiny selection, intended for a newcomer, from a rapidly growing literature on the topic. Furthermore, we discuss conditional independence atoms and we…

逻辑 · 数学 2013-05-28 Pietro Galliani , Jouko Väänänen

In real life, data are often of poor quality as a result, for instance, of uncertainty, mismeasurements, missing values or bad inputs. This issue hampers an implicit yet crucial operation of every database management system: equality…

计算机科学中的逻辑 · 计算机科学 2024-04-30 Lhouari Nourine , Jean Marc Petit , Simon Vilmin

In multiplayer games with sequential decision-making, self-interested players form dynamic coalitions to achieve most-preferred temporal goals beyond their individual capabilities. We introduce a novel procedure to synthesize strategies…

计算机科学与博弈论 · 计算机科学 2025-01-31 A. Kaan Ata Yilmaz , Abhishek Kulkarni , Ufuk Topcu

Hybrid logic extends modal logic with support for reasoning about individual states, designated by so-called nominals. We study hybrid logic in the broad context of coalgebraic semantics, where Kripke frames are replaced with coalgebras for…

计算机科学中的逻辑 · 计算机科学 2010-02-03 Lutz Schroeder , Dirk Pattinson

Logical relations are one of the most powerful techniques in the theory of programming languages, and have been used extensively for proving properties of a variety of higher-order calculi. However, there are properties that cannot be…

编程语言 · 计算机科学 2020-02-21 Gilles Barthe , Raphaëlle Crubillé , Ugo Dal Lago , Francesco Gavazzo

Large language models demonstrate strong problem-solving abilities through reasoning techniques such as chain-of-thought prompting and reflection. However, it remains unclear whether these reasoning capabilities extend to a form of social…

计算与语言 · 计算机科学 2025-10-30 Yuxuan Li , Hirokazu Shirado

We consider the platoon matching problem for a set of trucks with the same origin, but different destinations. It is assumed that the vehicles benefit from traveling in a platoon for instance through reduced fuel consumption. The vehicles…

系统与控制 · 电气工程与系统科学 2022-02-18 Alexander Johansson , Ehsan Nekouei , Karl Henrik Johansson , Jonas Mårtensson

Recent advances in large reasoning models (LRMs) demonstrate that sophisticated behaviors such as multi-step reasoning and self-reflection can emerge via reinforcement learning with verifiable rewards~(\textit{RLVR}). However, existing…

机器学习 · 计算机科学 2025-06-24 Jianhao Yan , Yafu Li , Zican Hu , Zhi Wang , Ganqu Cui , Xiaoye Qu , Yu Cheng , Yue Zhang

This paper provides a unifying view of a wide range of problems of interest in machine learning by framing them as the minimization of functionals defined on the space of probability measures. In particular, we show that generative…

机器学习 · 计算机科学 2019-05-21 Casey Chu , Jose Blanchet , Peter Glynn

Contains various tools for preferential and related logics

逻辑 · 数学 2008-11-21 Karl Schlechta

This paper handles a kind of strategic game called potential games and develops a novel learning algorithm Payoff-based Inhomogeneous Partially Irrational Play (PIPIP). The present algorithm is based on Distributed Inhomogeneous Synchronous…

系统与控制 · 计算机科学 2011-07-26 Tatsuhiko Goto , Takeshi Hatanaka , Masayuki Fujita

We consider coalition formation games in which each player has preferences over the other players and his preferences over coalitions are based on the best player ($\mathcal{B}$-/B-hedonic games) or the worst player ($\mathcal{W}$/W-hedonic…

计算机科学与博弈论 · 计算机科学 2011-12-06 Haris Aziz , Paul Harrenstein , Evangelia Pyrga

We discuss a non linear extension of a model of alliances in politics, recently proposed by one of us. The model is constructed in terms of operators, describing the \emph{interest} of three parties to form, or not, some political alliance…

物理与社会 · 物理学 2016-03-23 Fabio Bagarello , Emmanuel Haven

In this paper, we study non-obvious manipulability (NOM), a relaxed form of strategyproofness, in the context of Hedonic Games (HGs) with Friends Appreciation (FA) preferences. In HGs, the aim is to partition agents into coalitions…

计算机科学与博弈论 · 计算机科学 2025-01-03 Michele Flammini , Maria Fomenko , Giovanna Varricchio

The article introduces a ceteris paribus modal logic interpreted on the equivalence classes induced by sets of propositional atoms. This logic is used to embed two logics of agency and games, namely atemporal STIT and the coalition logic of…

计算机科学与博弈论 · 计算机科学 2013-10-28 Davide Grossi , Emiliano Lorini , Francois Schwarzentruber

In networked communications nodes choose among available actions and benefit from exchanging information through edges, while continuous technological progress fosters system functionings that increasingly often rely on cooperation. Growing…

计算机科学与博弈论 · 计算机科学 2018-09-10 Giovanni Rossi

The standard Reinforcement Learning from Human Feedback (RLHF) framework primarily focuses on optimizing the performance of large language models using pre-collected prompts. However, collecting prompts that provide comprehensive coverage…

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