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Player modelling is the field of study associated with understanding players. One pursuit in this field is affect prediction: the ability to predict how a game will make a player feel. We present novel improvements to affect prediction by…

人机交互 · 计算机科学 2022-12-08 Natalie Bombardieri , Matthew Guzdial

Recent studies have made notable progress in video representation learning by transferring image-pretrained models to video tasks, typically with complex temporal modules and video fine-tuning. However, fine-tuning heavy modules may…

计算机视觉与模式识别 · 计算机科学 2026-03-30 Yang Liu , Qianqian Xu , Peisong Wen , Siran Dai , Xilin Zhao , Qingming Huang

While transferring a pretrained language model, common approaches conventionally attach their task-specific classifiers to the top layer and adapt all the pretrained layers. We investigate whether one could make a task-specific selection on…

计算与语言 · 计算机科学 2022-10-20 Shuo Xie , Jiahao Qiu , Ankita Pasad , Li Du , Qing Qu , Hongyuan Mei

How to effectively explore multi-scale representations of rain streaks is important for image deraining. In contrast to existing Transformer-based methods that depend mostly on single-scale rain appearance, we develop an end-to-end…

计算机视觉与模式识别 · 计算机科学 2024-04-03 Xiang Chen , Jinshan Pan , Jiangxin Dong

Style transfer has attracted a lot of attentions, as it can change a given image into one with splendid artistic styles while preserving the image structure. However, conventional approaches easily lose image details and tend to produce…

计算机视觉与模式识别 · 计算机科学 2021-11-09 Suhyeon Ha , Guisik Kim , Junseok Kwon

Recent advances in style transfer text-to-speech (TTS) have improved the expressiveness of synthesized speech. However, encoding stylistic information (e.g., timbre, emotion, and prosody) from diverse and unseen reference speech remains a…

音频与语音处理 · 电气工程与系统科学 2024-10-29 Ahad Jawaid , Shreeram Suresh Chandra , Junchen Lu , Berrak Sisman

Motion style transfer is a common method for enriching character animation. Motion style transfer algorithms are often designed for offline settings where motions are processed in segments. However, for online animation applications, such…

计算机视觉与模式识别 · 计算机科学 2022-03-30 Tianxin Tao , Xiaohang Zhan , Zhongquan Chen , Michiel van de Panne

Image-to-image (I2I) translation is a pixel-level mapping that requires a large number of paired training data and often suffers from the problems of high diversity and strong category bias in image scenes. In order to tackle these…

计算机视觉与模式识别 · 计算机科学 2019-04-22 Liqian Ma , Qianru Sun , Bernt Schiele , Luc Van Gool

Recent literature has shown that features obtained from supervised training of CNNs may over-emphasize texture rather than encoding high-level information. In self-supervised learning in particular, texture as a low-level cue may provide…

计算机视觉与模式识别 · 计算机科学 2023-01-30 Shlok Mishra , Anshul Shah , Ankan Bansal , Janit Anjaria , Jonghyun Choi , Abhinav Shrivastava , Abhishek Sharma , David Jacobs

We propose a novel method applicable in many scene understanding problems that adapts the Monte Carlo Tree Search (MCTS) algorithm, originally designed to learn to play games of high-state complexity. From a generated pool of proposals, our…

计算机视觉与模式识别 · 计算机科学 2022-07-08 Sinisa Stekovic , Mahdi Rad , Alireza Moradi , Friedrich Fraundorfer , Vincent Lepetit

In this paper, we present a learning-based method to the keyframe-based video stylization that allows an artist to propagate the style from a few selected keyframes to the rest of the sequence. Its key advantage is that the resulting…

Text style transfer is usually performed using attributes that can take a handful of discrete values (e.g., positive to negative reviews). In this work, we introduce an architecture that can leverage pre-trained consistent continuous…

计算与语言 · 计算机科学 2019-11-12 Eric Michael Smith , Diana Gonzalez-Rico , Emily Dinan , Y-Lan Boureau

This paper presents a light-weight, high-quality texture synthesis algorithm that easily generalizes to other applications such as style transfer and texture mixing. We represent texture features through the deep neural activation vectors…

图形学 · 计算机科学 2020-10-29 Eric Risser

In multi-stage processes, decisions happen in an ordered sequence of stages. Many of them have the structure of dual funnel problem: as the sample size decreases from one stage to the other, the information increases. A related example is a…

机器学习 · 计算机科学 2020-06-03 Andre Mendes , Julian Togelius , Leandro dos Santos Coelho

Multi-Style Transfer (MST) intents to capture the high-level visual vocabulary of different styles and expresses these vocabularies in a joint model to transfer each specific style. Recently, Style Embedding Learning (SEL) based methods…

计算机视觉与模式识别 · 计算机科学 2019-03-26 Hongmin Xu , Qiang Li , Wenbo Zhang , Wen Zheng

We present a deep learning-based method for propagating spatially-varying visual material attributes (e.g. texture maps or image stylizations) to larger samples of the same or similar materials. For training, we leverage images of the…

计算机视觉与模式识别 · 计算机科学 2021-12-07 Carlos Rodriguez-Pardo , Elena Garces

We propose a new technique for visual attribute transfer across images that may have very different appearance but have perceptually similar semantic structure. By visual attribute transfer, we mean transfer of visual information (such as…

计算机视觉与模式识别 · 计算机科学 2017-06-07 Jing Liao , Yuan Yao , Lu Yuan , Gang Hua , Sing Bing Kang

We present the first method that automatically transfers poses between stylized 3D characters without skeletal rigging. In contrast to previous attempts to learn pose transformations on fixed or topology-equivalent skeleton templates, our…

计算机视觉与模式识别 · 计算机科学 2022-08-02 Zhouyingcheng Liao , Jimei Yang , Jun Saito , Gerard Pons-Moll , Yang Zhou

We present a novel framework for user representation in large-scale recommender systems, aiming at effectively representing diverse user taste in a generalized manner. Our approach employs a two-stage methodology combining representation…

信息检索 · 计算机科学 2024-03-04 Ghazal Fazelnia , Sanket Gupta , Claire Keum , Mark Koh , Ian Anderson , Mounia Lalmas

As academic interest in procedural content generation (PCG) for games has increased, so has the need for methodologies for comparing and contrasting the output spaces of alternative PCG systems. In this paper we introduce and evaluate a…

人机交互 · 计算机科学 2022-11-01 Oliver Withington , Laurissa Tokarchuk