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相关论文: Sports Video Analysis on Large-Scale Data

200 篇论文

Understanding a player's performance in a basketball game requires an evaluation of the player in the context of their teammates and the opposing lineup. Here, we present NBA2Vec, a neural network model based on Word2Vec which extracts…

应用统计 · 统计学 2023-02-28 Webster Guan , Nauman Javed , Peter Lu

In modern urban environments, camera networks generate massive amounts of operational footage -- reaching petabytes each day -- making scalable video analytics essential for efficient processing. Many existing approaches adopt an SQL-based…

计算机视觉与模式识别 · 计算机科学 2025-08-05 Yanrui Yu , Tianfei Zhou , Jiaxin Sun , Lianpeng Qiao , Lizhong Ding , Ye Yuan , Guoren Wang

Multi-object tracking in sports scenes plays a critical role in gathering players statistics, supporting further analysis, such as automatic tactical analysis. Yet existing MOT benchmarks cast little attention on the domain, limiting its…

计算机视觉与模式识别 · 计算机科学 2023-04-14 Yutao Cui , Chenkai Zeng , Xiaoyu Zhao , Yichun Yang , Gangshan Wu , Limin Wang

Long-form video content constitutes a significant portion of internet traffic, making automated video summarization an essential research problem. However, existing video summarization datasets are notably limited in their size,…

计算机视觉与模式识别 · 计算机科学 2024-04-05 Dawit Mureja Argaw , Seunghyun Yoon , Fabian Caba Heilbron , Hanieh Deilamsalehy , Trung Bui , Zhaowen Wang , Franck Dernoncourt , Joon Son Chung

Video classification has advanced tremendously over the recent years. A large part of the improvements in video classification had to do with the work done by the image classification community and the use of deep convolutional networks…

计算机视觉与模式识别 · 计算机科学 2015-05-26 Balakrishnan Varadarajan , George Toderici , Sudheendra Vijayanarasimhan , Apostol Natsev

Most sports visualizations rely on a combination of spatial, highly temporal, and user-centric data, making sports a challenging target for visualization. Emerging technologies, such as augmented and mixed reality (AR/XR), have brought…

人机交互 · 计算机科学 2022-11-16 Tica Lin , Zhutian Chen , Johanna Beyer , Yincai Wu , Hanspeter Pfister , Yalong Yang

Recent advances in probabilistic generative models have extended capabilities from static image synthesis to text-driven video generation. However, the inherent randomness of their generation process can lead to unpredictable artifacts,…

计算机视觉与模式识别 · 计算机科学 2025-09-11 Jenna Kang , Maria Silva , Patsorn Sangkloy , Kenneth Chen , Niall Williams , Qi Sun

In the dynamic and evolving field of computer vision, action recognition has become a key focus, especially with the advent of sophisticated methodologies like Convolutional Neural Networks (CNNs), Convolutional 3D, Transformer, and…

计算机视觉与模式识别 · 计算机科学 2024-11-05 Qi Li , Tzu-Chen Chiu , Hsiang-Wei Huang , Min-Te Sun , Wei-Shinn Ku

Tracking sports players is a widely challenging scenario, specially in single-feed videos recorded in tight courts, where cluttering and occlusions cannot be avoided. This paper presents an analysis of several geometric and semantic visual…

计算机视觉与模式识别 · 计算机科学 2019-07-11 Adrià Arbués-Sangüesa , Coloma Ballester , Gloria Haro

Sports game summarization aims to generate news articles from live text commentaries. A recent state-of-the-art work, SportsSum, not only constructs a large benchmark dataset, but also proposes a two-step framework. Despite its great…

计算与语言 · 计算机科学 2021-10-13 Jiaan Wang , Zhixu Li , Qiang Yang , Jianfeng Qu , Zhigang Chen , Qingsheng Liu , Guoping Hu

Statistical analysis and modeling is becoming increasingly popular for the world's leading organizations, especially for professional NBA teams. Sophisticated methods and models of sport talent evaluation have been created for this purpose.…

计算机视觉与模式识别 · 计算机科学 2022-12-14 Andreas Gavros , Foteini Gavrou

In this paper, we introduce LiveQA, a new question answering dataset constructed from play-by-play live broadcast. It contains 117k multiple-choice questions written by human commentators for over 1,670 NBA games, which are collected from…

计算与语言 · 计算机科学 2020-10-02 Qianying Liu , Sicong Jiang , Yizhong Wang , Sujian Li

Recent progress in multimodal large language models has markedly enhanced the understanding of short videos (typically under one minute), and several evaluation datasets have emerged accordingly. However, these advancements fall short of…

计算机视觉与模式识别 · 计算机科学 2025-08-12 Weihan Wang , Zehai He , Wenyi Hong , Yean Cheng , Xiaohan Zhang , Ji Qi , Xiaotao Gu , Shiyu Huang , Bin Xu , Yuxiao Dong , Ming Ding , Jie Tang

We develop a machine learning approach to represent and analyze the underlying spatial structure that governs shot selection among professional basketball players in the NBA. Typically, NBA players are discussed and compared in an…

机器学习 · 统计学 2014-01-09 Andrew Miller , Luke Bornn , Ryan Adams , Kirk Goldsberry

One of the requirements for team sports analysis is to track and recognize players. Many tracking and reidentification methods have been proposed in the context of video surveillance. They show very convincing results when tested on public…

计算机视觉与模式识别 · 计算机科学 2022-04-11 Adrien Maglo , Astrid Orcesi , Quoc-Cuong Pham

We present our initial investigation of key challenges and potentials of immersive analytics (IA) in sports, which we call SportsXR. Sports are usually highly dynamic and collaborative by nature, which makes real-time decision making…

人机交互 · 计算机科学 2020-10-08 Tica Lin , Yalong Yang , Johanna Beyer , Hanspeter Pfister

Activity recognition in sport is an attractive field for computer vision research. Game, player and team analysis are of great interest and research topics within this field emerge with the goal of automated analysis. The very specific…

计算机视觉与模式识别 · 计算机科学 2014-04-28 Georg Waltner , Thomas Mauthner , Horst Bischof

Convolutional neural networks (CNNs) have been extensively applied for image recognition problems giving state-of-the-art results on recognition, detection, segmentation and retrieval. In this work we propose and evaluate several deep…

计算机视觉与模式识别 · 计算机科学 2015-04-14 Joe Yue-Hei Ng , Matthew Hausknecht , Sudheendra Vijayanarasimhan , Oriol Vinyals , Rajat Monga , George Toderici

While esports organizations are increasingly adopting practices of conventional sports teams, such as dedicated analysts and data-driven decision-making, video-based game review is still the primary mode of game analysis. In conventional…

人机交互 · 计算机科学 2022-07-29 Peter Xenopoulos , Joao Rulff , Claudio Silva

Shot charts in basketball analytics provide an indispensable tool for evaluating players' shooting performance by visually representing the distribution of field goal attempts across different court locations. However, conventional methods…

统计方法学 · 统计学 2025-05-16 Luca Scrucca , Dimitris Karlis