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In the rapidly evolving interdisciplinary field of quantum information science and technology, a major obstacle is the need to understand advanced mathematics to solve complex problems. Current findings in educational research suggest that…

For an autonomous agent to fulfill a wide range of user-specified goals at test time, it must be able to learn broadly applicable and general-purpose skill repertoires. Furthermore, to provide the requisite level of generality, these skills…

机器学习 · 计算机科学 2018-12-05 Ashvin Nair , Vitchyr Pong , Murtaza Dalal , Shikhar Bahl , Steven Lin , Sergey Levine

To prepare students for upcoming trends and challenges, it is important to teach them about the helpful and important aspects of modern technologies, such as robotics. However, classic study programs often fail to prepare students for…

机器人学 · 计算机科学 2026-03-17 Tobias Geger , Dominique Briechle , Andreas Rausch

Appearance-based gaze estimation, which uses only a regular camera to estimate human gaze, is important in various application fields. While the technique faces data bias issues, data collection protocol is often demanding, and collecting…

人机交互 · 计算机科学 2024-09-04 Mingtao Yue , Tomomi Sayuda , Miles Pennington , Yusuke Sugano

The design of a serious game is presented that served as an instrument to motivate and aid to Physics education using active and ludic learning, specifically the topic of free fall of objects, with diverse educational purposes, first to…

物理教育 · 物理学 2024-07-24 Alberto Pacheco

Understanding player strategies is a key question when analyzing player behavior both for academic researchers and industry practitioners. For game designers and game user researchers, it is important to gauge the distance between intended…

人机交互 · 计算机科学 2021-06-28 Truong-Huy Dinh Nguyen , Magy Seif El-Nasr , Alessandro Canossa

A teacher's knowledge base consists of knowledge of mathematics content, knowledge of student epistemology, and pedagogical knowledge. It has severe implications on the understanding of student's knowledge of content, and the learning…

人工智能 · 计算机科学 2024-04-17 A Mani

Context: New systems have emerged within the Industry 4.0 paradigm. These systems incorporate characteristics such as autonomy in decision making and acting in the context of IoT systems, continuous connectivity between devices and…

计算机与社会 · 计算机科学 2021-10-04 Bruno Pedraça de Souza , Claudia Maria Lima Werner

We train embodied agents to play Visual Hide and Seek where a prey must navigate in a simulated environment in order to avoid capture from a predator. We place a variety of obstacles in the environment for the prey to hide behind, and we…

人工智能 · 计算机科学 2019-10-18 Boyuan Chen , Shuran Song , Hod Lipson , Carl Vondrick

One core aspect of immersive visualization labs is to develop and provide powerful tools and applications that allow for efficient analysis and exploration of scientific data. As the requirements for such applications are often diverse and…

人机交互 · 计算机科学 2024-11-05 Marcel Krüger , David Gilbert , Torsten Wolfgang Kuhlen , Tim Gerrits

Recently, natural language has been the primary medium for human-robot interaction. However, its inherent lack of spatial precision introduces challenges for robotic task definition such as ambiguity and verbosity. Moreover, in some public…

机器人学 · 计算机科学 2025-07-29 Yanbang Li , Ziyang Gong , Haoyang Li , Xiaoqi Huang , Haolan Kang , Guangping Bai , Xianzheng Ma

Quick interaction between a human teacher and a learning machine presents numerous benefits and challenges when working with web-scale data. The human teacher guides the machine towards accomplishing the task of interest. The learning…

Most sports visualizations rely on a combination of spatial, highly temporal, and user-centric data, making sports a challenging target for visualization. Emerging technologies, such as augmented and mixed reality (AR/XR), have brought…

人机交互 · 计算机科学 2022-11-16 Tica Lin , Zhutian Chen , Johanna Beyer , Yincai Wu , Hanspeter Pfister , Yalong Yang

Data scaling and standardized evaluation benchmarks have driven significant advances in natural language processing and computer vision. However, robotics faces unique challenges in scaling data and establishing evaluation protocols.…

The game industry is moving into an era where old-style game engines are being replaced by re-engineered systems with embedded machine learning technologies for the operation, analysis and understanding of game play. In this paper, we…

计算机与社会 · 计算机科学 2021-01-05 Yilei Zeng , Aayush Shah , Jameson Thai , Michael Zyda

Many neurodivergent (ND) children are integrated into mainstream schools alongside their neurotypical (NT) peers. However, they often face social exclusion, which may have lifelong effects. Inclusive play activities can be a strong driver…

人机交互 · 计算机科学 2024-04-18 Patricia Piedade , Isabel Neto , Ana Pires , Rui Prada , Hugo Nicolau

Computer Science (CS) has experienced significant growth and diversification in recent decades. However, there is a lack of diversity in CS learning approaches. Traditional teaching methods and hands-on learning dominate this field, with…

人机交互 · 计算机科学 2024-07-18 Michael Holly , Lisa Habich , Johanna Pirker

Augmenting teaching with visualization can help students understand concepts better. Researchers have leveraged visualization to teach conventional mathematics some examples being spatial and origami visualizations. Apart from conventional…

计算机与社会 · 计算机科学 2022-05-19 Noble Saji Mathews , Akhila Sri Manasa Venigalla , Sridhar Chimalakonda

In education there exists a tension between two modes of learning: traditional lecture-based instruction and more tinkering-based creative learning. In this paper, we outline our efforts as two Ph.D. students (who are skilled in…

人机交互 · 计算机科学 2024-04-18 Adam Hyland , Murtaza Ali

Data literacy has become a key learning objective in K-12 education, but it remains an ambiguous concept as teachers interpret it differently. When creating assessments, teachers turn broad ideas about "working with data" into concrete…

人机交互 · 计算机科学 2026-03-27 Annabel Goldman , Yuan Cui , Matthew Kay