相关论文: Room geometry blind inference based on the localiz…
Knowing the room geometry may be very beneficial for many audio applications, including sound reproduction, acoustic scene analysis, and sound source localization. Room geometry inference (RGI) deals with the problem of reflector…
Room geometry is important prior information for implementing realistic 3D audio rendering. For this reason, various room geometry inference (RGI) methods have been developed by utilizing the time-of-arrival (TOA) or…
This paper proposes a deconvolution-based network (DCNN) model for DOA estimation of direct source and early reflections under reverberant scenarios. Considering that the first-order reflections of the sound source also contain spatial…
We present an approach to deep neural network based (DNN-based) distance estimation in reverberant rooms for supporting geometry calibration tasks in wireless acoustic sensor networks. Signal diffuseness information from acoustic signals is…
Room geometry inference algorithms rely on the localization of acoustic reflectors to identify boundary surfaces of an enclosure. Rooms with highly absorptive walls or walls at large distances from the measurement setup pose challenges for…
Room geometry inference (RGI) aims at estimating room shapes from measured room impulse responses (RIRs) and has received lots of attention for its importance in environment-aware audio rendering and virtual acoustic representation of a…
Accurate sound field reproduction in rooms is often limited by the lack of knowledge of the room characteristics. Information about the room shape or nearby reflecting boundaries can, in principle, be used to improve the accuracy of the…
We propose an algorithm to estimate source and receiver positions, room geometry and reflection coefficients from a single room impulse response simultaneously. It is based on a symmetry analysis of the room impulse response. The proposed…
We present a novel, reflection-aware method for 3D sound localization in indoor environments. Unlike prior approaches, which are mainly based on continuous sound signals from a stationary source, our formulation is designed to localize the…
Localizing a moving sound source in the real world involves determining its direction-of-arrival (DOA) and distance relative to a microphone. Advancements in DOA estimation have been facilitated by data-driven methods optimized with large…
Knowing the geometry of a space is desirable for many applications, e.g. sound source localization, sound field reproduction or auralization. In circumstances where only acoustic signals can be obtained, estimating the geometry of a room is…
This paper presents a method for real-time estimation of 2-dimensional direction of arrival (2D-DOA) of one or more sound sources using a nonlinear array of three microphones. 2D-DOA is estimated employing frame-level time difference of…
Blindly estimating the direction of arrival (DoA) of early room reflections without prior knowledge of the room impulse response or source signal is highly valuable in audio signal processing applications. The FF-PHALCOR (Frequency Focusing…
Using deep neural networks (DNNs) for encoding of microphone array (MA) signals to the Ambisonics spatial audio format can surpass certain limitations of established conventional methods, but existing DNN-based methods need to be trained…
A method is presented for estimating and reconstructing the sound field within a room using physics-informed neural networks. By incorporating a limited set of experimental room impulse responses as training data, this approach combines…
The room impulse response (RIR) encodes, among others, information about the distance of an acoustic source from the sensors. Deep neural networks (DNNs) have been shown to be able to extract that information for acoustic distance…
Unlike model-based direction of arrival (DoA) estimation algorithms, supervised learning-based DoA estimation algorithms based on deep neural networks (DNNs) are usually trained for one specific microphone array geometry, resulting in poor…
In this paper, a deep-learning-based method for sound field reconstruction is proposed. It is shown the possibility to reconstruct the magnitude of the sound pressure in the frequency band 30-300 Hz for an entire room by using a very low…
We show that one can reconstruct the shape of a room with planar walls from the first-order echoes received by four non-planar microphones placed on a drone with generic position and orientation. Both the cases where the source is located…
Despite there being clear evidence for top-down (e.g., attentional) effects in biological spatial hearing, relatively few machine hearing systems exploit top-down model-based knowledge in sound localisation. This paper addresses this issue…