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Learning anticipation is a reasoning paradigm in multi-agent reinforcement learning, where agents, during learning, consider the anticipated learning of other agents. There has been substantial research into the role of learning…

多智能体系统 · 计算机科学 2023-04-04 Ariyan Bighashdel , Daan de Geus , Pavol Jancura , Gijs Dubbelman

Reinforcement learning from self-play has recently reported many successes. Self-play, where the agents compete with themselves, is often used to generate training data for iterative policy improvement. In previous work, heuristic rules are…

机器学习 · 计算机科学 2020-09-15 Yuanyi Zhong , Yuan Zhou , Jian Peng

RoboCup represents an International testbed for advancing research in AI and robotics, focusing on a definite goal: developing a robot team that can win against the human world soccer champion team by the year 2050. To achieve this goal,…

Game-theoretic techniques and equilibria analysis facilitate the design and verification of competitive systems. While algorithmic complexity of equilibria computation has been extensively studied, practical implementation and application…

计算机科学与博弈论 · 计算机科学 2022-02-02 Marta Kwiatkowska , Gethin Norman , David Parker , Gabriel Santos

In competitive two-agent environments, deep reinforcement learning (RL) methods based on the \emph{Double Oracle (DO)} algorithm, such as \emph{Policy Space Response Oracles (PSRO)} and \emph{Anytime PSRO (APSRO)}, iteratively add RL best…

计算机科学与博弈论 · 计算机科学 2022-07-15 Stephen McAleer , JB Lanier , Kevin Wang , Pierre Baldi , Roy Fox , Tuomas Sandholm

Coordination is one of the essential problems in multi-agent systems. Typically multi-agent reinforcement learning (MARL) methods treat agents equally and the goal is to solve the Markov game to an arbitrary Nash equilibrium (NE) when…

多智能体系统 · 计算机科学 2020-04-07 Haifeng Zhang , Weizhe Chen , Zeren Huang , Minne Li , Yaodong Yang , Weinan Zhang , Jun Wang

Large Language Models (LLMs) have recently demonstrated impressive action sequence prediction capabilities but often struggle with dynamic, long-horizon tasks such as real-time strategic games. In a game such as StarCraftII (SC2), agents…

人工智能 · 计算机科学 2025-08-11 Daechul Ahn , San Kim , Jonghyun Choi

Zero-shot human-AI coordination is the training of an ego-agent to coordinate with humans without human data. Most studies on zero-shot human-AI coordination have focused on enhancing the ego-agent's coordination ability in a given…

人工智能 · 计算机科学 2025-08-22 Won-Sang You , Tae-Gwan Ha , Seo-Young Lee , Kyung-Joong Kim

Self-play constitutes a fundamental paradigm for autonomous skill acquisition, whereby agents iteratively enhance their capabilities through self-directed environmental exploration. Conventional self-play frameworks exploit agent symmetry…

人工智能 · 计算机科学 2025-10-22 Manjie Xu , Xinyi Yang , Jiayu Zhan , Wei Liang , Chi Zhang , Yixin Zhu

Despite the recent successes of multi-agent reinforcement learning (MARL) algorithms, efficiently adapting to co-players in mixed-motive environments remains a significant challenge. One feasible approach is to hierarchically model…

人工智能 · 计算机科学 2024-07-15 Yizhe Huang , Anji Liu , Fanqi Kong , Yaodong Yang , Song-Chun Zhu , Xue Feng

Two-player, constant-sum games are well studied in the literature, but there has been limited progress outside of this setting. We propose Joint Policy-Space Response Oracles (JPSRO), an algorithm for training agents in n-player,…

多智能体系统 · 计算机科学 2024-04-19 Luke Marris , Paul Muller , Marc Lanctot , Karl Tuyls , Thore Graepel

We study the problem of achieving decentralized coordination by a group of strategic decision makers choosing to engage or not in a task in a stochastic setting. First, we define a class of symmetric utility games that encompass a broad…

系统与控制 · 电气工程与系统科学 2023-04-05 Marcos M. Vasconcelos , Behrouz Touri

The ex ante equilibrium for two-team zero-sum games, where agents within each team collaborate to compete against the opposing team, is known to be the best a team can do for coordination. Many existing works on ex ante equilibrium…

计算机科学与博弈论 · 计算机科学 2024-10-03 Naming Liu , Mingzhi Wang , Xihuai Wang , Weinan Zhang , Yaodong Yang , Youzhi Zhang , Bo An , Ying Wen

Despite impressive results, reinforcement learning (RL) suffers from slow convergence and requires a large variety of tuning strategies. In this paper, we investigate the ability of RL algorithms on simple continuous control tasks. We show…

机器人学 · 计算机科学 2024-02-16 Daniel Layeghi , Steve Tonneau , Michael Mistry

Modern reinforcement learning (RL) systems capture deep truths about general, human problem-solving. In domains where new data can be simulated cheaply, these systems uncover sequential decision-making policies that far exceed the ability…

机器学习 · 计算机科学 2025-10-07 Scott Jeen

In this paper, we tackle the problem of learning to play 3v3 multi-drone volleyball, a new embodied competitive task that requires both high-level strategic coordination and low-level agile control. The task is turn-based, multi-agent, and…

人工智能 · 计算机科学 2026-02-27 Ruize Zhang , Sirui Xiang , Zelai Xu , Feng Gao , Shilong Ji , Wenhao Tang , Wenbo Ding , Chao Yu , Yu Wang

Off-policy learning methods seek to derive an optimal policy directly from a fixed dataset of prior interactions. This objective presents significant challenges, primarily due to the inherent distributional shift and value function…

机器学习 · 计算机科学 2026-02-03 Arip Asadulaev , Maksim Bobrin , Salem Lahlou , Dmitry Dylov , Fakhri Karray , Martin Takac

Hierarchies of temporally decoupled policies present a promising approach for enabling structured exploration in complex long-term planning problems. To fully achieve this approach an end-to-end training paradigm is needed. However,…

Coordination in multiplayer games enables players to avoid the lose-lose outcome that often arises at Nash equilibria. However, designing a coordination mechanism typically requires the consideration of the joint actions of all players,…

计算机科学与博弈论 · 计算机科学 2026-03-23 Jaehan Im , Yue Yu , David Fridovich-Keil , Ufuk Topcu

Hierarchical agents have the potential to solve sequential decision making tasks with greater sample efficiency than their non-hierarchical counterparts because hierarchical agents can break down tasks into sets of subtasks that only…

人工智能 · 计算机科学 2019-09-05 Andrew Levy , George Konidaris , Robert Platt , Kate Saenko