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Game UI development is essential to the game industry. However, the traditional workflow requires substantial manual effort to integrate pairwise UI and UX designs into a cohesive game user interface (GameUI). The inconsistency between the…

人机交互 · 计算机科学 2026-01-28 Zhongliang Tang , Qingrong Cheng , Mengchen Tan , Yongxiang Zhang , Fei Xia

Mobile apps are indispensable for people's daily life, and automated GUI (Graphical User Interface) testing is widely used for app quality assurance. There is a growing interest in using learning-based techniques for automated GUI testing…

软件工程 · 计算机科学 2023-05-17 Zhe Liu , Chunyang Chen , Junjie Wang , Mengzhuo Chen , Boyu Wu , Xing Che , Dandan Wang , Qing Wang

Call Graph evolution analytics can aid a software engineer when maintaining or evolving a software system. This paper proposes Call Graph Evolution Analytics to extract information from an evolving call graph ECG = CG_1, CG_2,... CG_N for…

软件工程 · 计算机科学 2023-05-31 Animesh Chaturvedi

Motion planning is an important and well-studied field of robotics. A typical approach to finding a route is to construct a {\em cell graph} representing a scene and then to find a path in such a graph. In this paper we present and analyze…

分布式、并行与集群计算 · 计算机科学 2015-03-23 Krzysztof Kaczmarski , Paweł Rzążewski , Albert Wolant

For large-scale graph analytics on the GPU, the irregularity of data access and control flow, and the complexity of programming GPUs, have presented two significant challenges to developing a programmable high-performance graph library.…

分布式、并行与集群计算 · 计算机科学 2017-01-06 Yangzihao Wang , Yuechao Pan , Andrew Davidson , Yuduo Wu , Carl Yang , Leyuan Wang , Muhammad Osama , Chenshan Yuan , Weitang Liu , Andy T. Riffel , John D. Owens

The rapidly growing number of large network analysis problems has led to the emergence of many parallel and distributed graph processing systems---one survey in 2014 identified over 80. Since then, the landscape has evolved; some packages…

性能 · 计算机科学 2017-05-18 Samuel Pollard , Boyana Norris

Complex Graph Patterns (CGPs), which combine pattern matching with relational operations, are widely used in real-world applications. Existing systems rely on monolithic architectures for CGPs, which restrict their ability to integrate…

数据库 · 计算机科学 2024-12-13 Bingqing Lyu , Xiaoli Zhou , Longbin Lai , Yufan Yang , Yunkai Lou , Wenyuan Yu , Jingren Zhou

External knowledge graphs (KGs) can be used to augment large language models (LLMs), while simultaneously providing an explainable knowledge base of facts that can be inspected by a human. This approach may be particularly valuable in…

人机交互 · 计算机科学 2024-05-01 Steph Buongiorno , Corey Clark

We connect X3D to the state of the art OGRE renderer using our prototypical x3ogre implementation. At this we perform a comparison of both on a conceptual level, highlighting similarities and differences. Our implementation allows swapping…

图形学 · 计算机科学 2019-04-05 Pavel Rojtberg , Benjamin Audenrith

Graphical User Interface (GUI) agents, powered by Large Foundation Models, have emerged as a transformative approach to automating human-computer interaction. These agents autonomously interact with digital systems or software applications…

Tremendous advances in parallel computing and graphics hardware opened up several novel real-time GPU applications in the fields of computer vision, computer graphics as well as augmented reality (AR) and virtual reality (VR). Although…

分布式、并行与集群计算 · 计算机科学 2019-08-19 Patrick Stotko

As Graph Neural Networks (GNNs) become popular, libraries like PyTorch-Geometric (PyG) and Deep Graph Library (DGL) are proposed; these libraries have emerged as the de facto standard for implementing GNNs because they provide…

分布式、并行与集群计算 · 计算机科学 2024-02-29 Yi-Chien Lin , Yuyang Chen , Sameh Gobriel , Nilesh Jain , Gopi Krishna Jha , Viktor Prasanna

To enable automated software testing, the ability to automatically navigate to a state of interest and to explore all, or at least sufficient number of, instances of such a state is fundamental. When testing a computer game the problem has…

Static analysis is sound in theory, but an implementation may unsoundly fail to analyze all of a program's code. Any such omission is a serious threat to the validity of the tool's output. Our work is the first to measure the prevalence of…

软件工程 · 计算机科学 2024-07-11 Jordan Samhi , René Just , Tegawendé F. Bissyandé , Michael D. Ernst , Jacques Klein

We present the first approach to build hierarchical task-driven 3D scene graphs of arbitrary indoor or outdoor environments using an uncalibrated monocular camera in real-time. We leverage geometric foundation models to estimate geometric…

机器人学 · 计算机科学 2026-05-26 Dominic Maggio , Nicolas Gorlo , Luca Carlone

Hybrid games are models which combine discrete, continuous, and adversarial dynamics. Game logic enables proving (classical) existence of winning strategies. We introduce constructive differential game logic (CdGL) for hybrid games, where…

计算机科学中的逻辑 · 计算机科学 2022-10-07 Rose Bohrer , André Platzer

The increasing complexity of the software/hardware stack of modern supercomputers results in explosion of parameters. The performance analysis becomes a truly experimental science, even more challenging in the presence of massive…

分布式、并行与集群计算 · 计算机科学 2015-07-27 Jesun Sahariar Firoz , Thejaka Amila Kanewala , Marcin Zalewski , Martina Barnas , Andrew Lumsdaine

Optimizing the performance of large-scale parallel codes is critical for efficient utilization of computing resources. Code developers often explore various execution parameters, such as hardware configurations, system software choices, and…

分布式、并行与集群计算 · 计算机科学 2020-07-06 Suraj P. Kesavan , Harsh Bhatia , Abhinav Bhatele , Todd Gamblin , Peer-Timo Bremer , Kwan-Liu Ma

Systematic testing of object-oriented software turned out to be much more complex than testing conventional software. Especially the highly incremental and iterative development cycle demands both many more changes and partially implemented…

软件工程 · 计算机科学 2007-05-23 Mario Winter

The development of software components for autonomous driving functions should always include an extensive and rigorous evaluation. Since real-world testing is expensive and safety-critical -- especially when facing dynamic racing scenarios…

机器人学 · 计算机科学 2020-06-18 Tim Stahl , Johannes Betz