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We propose a deep inverse rendering framework for indoor scenes. From a single RGB image of an arbitrary indoor scene, we create a complete scene reconstruction, estimating shape, spatially-varying lighting, and spatially-varying,…

计算机视觉与模式识别 · 计算机科学 2019-05-09 Zhengqin Li , Mohammad Shafiei , Ravi Ramamoorthi , Kalyan Sunkavalli , Manmohan Chandraker

Recent advances in 3D scene generation produce visually appealing output, but current representations hinder artists' workflows that require modifiable 3D textured mesh scenes for visual effects and game development. Despite significant…

计算机视觉与模式识别 · 计算机科学 2025-12-22 Tobias Sautter , Jan-Niklas Dihlmann , Hendrik P. A. Lensch

Modern scene reconstruction methods are able to accurately recover 3D surfaces that are visible in one or more images. However, this leads to incomplete reconstructions, missing all occluded surfaces. While much progress has been made on…

计算机视觉与模式识别 · 计算机科学 2025-11-07 Sam Bahrami , Dylan Campbell

Digitizing the physical world into accurate simulation-ready virtual environments offers significant opportunities in a variety of fields such as augmented and virtual reality, gaming, and robotics. However, current 3D reconstruction and…

计算机视觉与模式识别 · 计算机科学 2025-10-08 Hongchi Xia , Chih-Hao Lin , Hao-Yu Hsu , Quentin Leboutet , Katelyn Gao , Michael Paulitsch , Benjamin Ummenhofer , Shenlong Wang

We present a method for relighting 3D reconstructions of large room-scale environments. Existing solutions for 3D scene relighting often require solving under-determined or ill-conditioned inverse rendering problems, and are as such unable…

计算机视觉与模式识别 · 计算机科学 2026-01-30 Xiaoyan Xing , Philipp Henzler , Junhwa Hur , Runze Li , Jonathan T. Barron , Pratul P. Srinivasan , Dor Verbin

Recent advances in radiance fields and novel view synthesis enable creation of realistic digital twins from photographs. However, current methods struggle with flat, texture-less surfaces, creating uneven and semi-transparent…

计算机视觉与模式识别 · 计算机科学 2025-09-24 Maria Taktasheva , Lily Goli , Alessandro Fiorini , Zhen Li , Daniel Rebain , Andrea Tagliasacchi

We present a method to edit complex indoor lighting from a single image with its predicted depth and light source segmentation masks. This is an extremely challenging problem that requires modeling complex light transport, and disentangling…

计算机视觉与模式识别 · 计算机科学 2022-07-26 Zhengqin Li , Jia Shi , Sai Bi , Rui Zhu , Kalyan Sunkavalli , Miloš Hašan , Zexiang Xu , Ravi Ramamoorthi , Manmohan Chandraker

Semantic reconstruction of indoor scenes refers to both scene understanding and object reconstruction. Existing works either address one part of this problem or focus on independent objects. In this paper, we bridge the gap between…

计算机视觉与模式识别 · 计算机科学 2020-02-28 Yinyu Nie , Xiaoguang Han , Shihui Guo , Yujian Zheng , Jian Chang , Jian Jun Zhang

We present a novel diffusion-based approach for coherent 3D scene reconstruction from a single RGB image. Our method utilizes an image-conditioned 3D scene diffusion model to simultaneously denoise the 3D poses and geometries of all objects…

计算机视觉与模式识别 · 计算机科学 2024-12-16 Manuel Dahnert , Angela Dai , Norman Müller , Matthias Nießner

Image based modeling and laser scanning are two commonly used approaches in large-scale architectural scene reconstruction nowadays. In order to generate a complete scene reconstruction, an effective way is to completely cover the scene…

计算机视觉与模式识别 · 计算机科学 2019-09-19 Xiang Gao , Shuhan Shen , Lingjie Zhu , Tianxin Shi , Zhiheng Wang , Zhanyi Hu

Advances in 3D reconstruction using neural rendering have enabled high-quality 3D capture. However, they often fail when the input imagery is corrupted by motion blur, due to fast motion of the camera or the objects in the scene. This work…

图像与视频处理 · 电气工程与系统科学 2025-06-30 Sai Sri Teja , Sreevidya Chintalapati , Vinayak Gupta , Mukund Varma T , Haejoon Lee , Aswin Sankaranarayanan , Kaushik Mitra

We introduce a novel method to obtain high-quality 3D reconstructions from consumer RGB-D sensors. Our core idea is to simultaneously optimize for geometry encoded in a signed distance field (SDF), textures from automatically-selected…

计算机视觉与模式识别 · 计算机科学 2017-08-08 Robert Maier , Kihwan Kim , Daniel Cremers , Jan Kautz , Matthias Nießner

We present a user-friendly image editing system that supports a drag-and-drop object insertion (where the user merely drags objects into the image, and the system automatically places them in 3D and relights them appropriately),…

图形学 · 计算机科学 2020-01-01 Kevin Karsch , Kalyan Sunkavalli , Sunil Hadap , Nathan Carr , Hailin Jin , Rafael Fonte , Michael Sittig

The correct insertion of virtual objects in images of real-world scenes requires a deep understanding of the scene's lighting, geometry and materials, as well as the image formation process. While recent large-scale diffusion models have…

计算机视觉与模式识别 · 计算机科学 2024-08-20 Ruofan Liang , Zan Gojcic , Merlin Nimier-David , David Acuna , Nandita Vijaykumar , Sanja Fidler , Zian Wang

We address the task of converting a floorplan and a set of associated photos of a residence into a textured 3D mesh model, a task which we call Plan2Scene. Our system 1) lifts a floorplan image to a 3D mesh model; 2) synthesizes surface…

计算机视觉与模式识别 · 计算机科学 2021-06-11 Madhawa Vidanapathirana , Qirui Wu , Yasutaka Furukawa , Angel X. Chang , Manolis Savva

In this work, we propose an inverse rendering model that estimates 3D shape, spatially-varying reflectance, homogeneous subsurface scattering parameters, and an environment illumination jointly from only a pair of captured images of a…

计算机视觉与模式识别 · 计算机科学 2023-05-16 Chenhao Li , Trung Thanh Ngo , Hajime Nagahara

In the field of 3D content generation, single image scene reconstruction methods still struggle to simultaneously ensure the quality of individual assets and the coherence of the overall scene in complex environments, while texture editing…

图形学 · 计算机科学 2026-02-18 Xiang Tang , Ruotong Li , Xiaopeng Fan

Existing online 3D shape repositories contain thousands of 3D models but lack photorealistic appearance. We present an approach to automatically assign high-quality, realistic appearance models to large scale 3D shape collections. The key…

图形学 · 计算机科学 2018-09-27 Keunhong Park , Konstantinos Rematas , Ali Farhadi , Steven M. Seitz

The movie and video game industries have adopted photogrammetry as a way to create digital 3D assets from multiple photographs of a real-world scene. But photogrammetry algorithms typically output an RGB texture atlas of the scene that only…

图形学 · 计算机科学 2022-11-16 Siddhant Prakash , Gilles Rainer , Adrien Bousseau , George Drettakis

We introduce Intrinsic Image Fusion, a method that reconstructs high-quality physically based materials from multi-view images. Material reconstruction is highly underconstrained and typically relies on analysis-by-synthesis, which requires…

计算机视觉与模式识别 · 计算机科学 2026-03-24 Peter Kocsis , Lukas Höllein , Matthias Nießner
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