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相关论文: Real-Time Online Skeleton Extraction and Gesture R…

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Due to the advance of technologies, machines are increasingly present in people's daily lives. Thus, there has been more and more effort to develop interfaces, such as dynamic gestures, that provide an intuitive way of interaction.…

计算机视觉与模式识别 · 计算机科学 2020-06-19 Clebeson Canuto dos Santos , Jorge Leonid Aching Samatelo , Raquel Frizera Vassallo

The ongoing usage of artificial intelligence technologies in virtual reality has led to a large number of researchers exploring immersive virtual reality interaction. Gesture controllers and head-mounted displays are the primary pieces of…

人机交互 · 计算机科学 2024-05-28 Jindi Wang

We present a novel method for estimation of 3D human poses from a multi-camera setup, employing distributed smart edge sensors coupled with a backend through a semantic feedback loop. 2D joint detection for each camera view is performed…

计算机视觉与模式识别 · 计算机科学 2021-07-06 Simon Bultmann , Sven Behnke

Accurately identifying hands in images is a key sub-task for human activity understanding with wearable first-person point-of-view cameras. Traditional hand segmentation approaches rely on a large corpus of manually labeled data to generate…

计算机视觉与模式识别 · 计算机科学 2018-06-18 Yubo Zhang , Vishnu Naresh Boddeti , Kris M. Kitani

Emotion recognition through body movements has emerged as a compelling and privacy-preserving alternative to traditional methods that rely on facial expressions or physiological signals. Recent advancements in 3D skeleton acquisition…

计算机视觉与模式识别 · 计算机科学 2025-07-25 Haifeng Lu , Jiuyi Chen , Zhen Zhang , Ruida Liu , Runhao Zeng , Xiping Hu

Markerless tracking of hands and fingers is a promising enabler for human-computer interaction. However, adoption has been limited because of tracking inaccuracies, incomplete coverage of motions, low framerate, complex camera setups, and…

计算机视觉与模式识别 · 计算机科学 2016-02-15 Srinath Sridhar , Franziska Mueller , Antti Oulasvirta , Christian Theobalt

We propose a fully automatic method for learning gestures on big touch devices in a potentially multi-user context. The goal is to learn general models capable of adapting to different gestures, user styles and hardware variations (e.g.…

机器学习 · 计算机科学 2018-02-28 Quentin Debard , Christian Wolf , Stéphane Canu , Julien Arné

This paper proposes a novel application system for the generation of three-dimensional (3D) character animation driven by markerless human body motion capturing. The entire pipeline of the system consists of five stages: 1) the capturing of…

计算机视觉与模式识别 · 计算机科学 2022-12-13 Jinbao Wang , Ke Lu , Jian Xue

In recent years, motion capture technology using computers has developed rapidly. Because of its high efficiency and excellent performance, it replaces many traditional methods and is being widely used in many fields. Our project is about…

计算机视觉与模式识别 · 计算机科学 2021-12-23 Yanquan Chen , Fei Yang , Tianyu Lang , Guanfang Dong , Anup Basu

We present a novel object detection pipeline for localization and recognition in three dimensional environments. Our approach makes use of an RGB-D sensor and combines state-of-the-art techniques from the robotics and computer vision…

机器人学 · 计算机科学 2017-03-16 Alexander Broad , Brenna Argall

Hand gesture recognition using multichannel surface electromyography (sEMG) is challenging due to unstable predictions and inefficient time-varying feature enhancement. To overcome the lack of signal based time-varying feature problems, we…

计算机视觉与模式识别 · 计算机科学 2025-04-07 Jungpil Shin , Abu Saleh Musa Miah , Sota Konnai , Shu Hoshitaka , Pankoo Kim

Skeleton-based human action recognition has received widespread attention in recent years due to its diverse range of application scenarios. Due to the different sources of human skeletons, skeleton data naturally exhibit heterogeneity. The…

计算机视觉与模式识别 · 计算机科学 2025-06-05 Hongsong Wang , Xiaoyan Ma , Jidong Kuang , Jie Gui

Hand gesture recognition has become an important research area, driven by the growing demand for human-computer interaction in fields such as sign language recognition, virtual and augmented reality, and robotics. Despite the rapid growth…

计算机视觉与模式识别 · 计算机科学 2025-09-04 Manousos Linardakis , Iraklis Varlamis , Georgios Th. Papadopoulos

Defining methods for the automatic understanding of gestures is of paramount importance in many application contexts and in Virtual Reality applications for creating more natural and easy-to-use human-computer interaction methods. In this…

计算机视觉与模式识别 · 计算机科学 2020-09-03 Katia Lupinetti , Andrea Ranieri , Franca Giannini , Marina Monti

The development of tactile sensing and its fusion with computer vision is expected to enhance robotic systems in handling complex tasks like deformable object manipulation. However, readily available industrial grippers typically lack…

机器人学 · 计算机科学 2023-06-12 Remko Proesmans , Francis wyffels

Recently, Transformer-based networks have shown great promise on skeleton-based action recognition tasks. The ability to capture global and local dependencies is the key to success while it also brings quadratic computation and memory cost.…

计算机视觉与模式识别 · 计算机科学 2024-03-27 Qingtian Wang , Jianlin Peng , Shuze Shi , Tingxi Liu , Jiabin He , Renliang Weng

A lensless camera is an imaging system that uses a mask in place of a lens, making it thinner, lighter, and less expensive than a lensed camera. However, additional complex computation and time are required for image reconstruction. This…

计算机视觉与模式识别 · 计算机科学 2022-10-26 Yinger Zhang , Zhouyi Wu , Peiying Lin , Yang Pan , Yuting Wu , Liufang Zhang , Jiangtao Huangfu

Human action recognition from well-segmented 3D skeleton data has been intensively studied and has been attracting an increasing attention. Online action detection goes one step further and is more challenging, which identifies the action…

计算机视觉与模式识别 · 计算机科学 2016-07-27 Yanghao Li , Cuiling Lan , Junliang Xing , Wenjun Zeng , Chunfeng Yuan , Jiaying Liu

This work explores conditions under which multi-finger grasping algorithms can attain robust sim-to-real transfer. While numerous large datasets facilitate learning generative models for multi-finger grasping at scale, reliable real-world…

Deep Learning for Geometric Shape Understating has organized a challenge for extracting different kinds of skeletons from the images of different objects. This competition is organized in association with CVPR 2019. There are three…

计算机视觉与模式识别 · 计算机科学 2019-07-04 Sabari Nathan , Priya Kansal
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