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Although many game-theoretic models replicate real interactions that often rely on natural language, explicit study of games where language is central to strategic interaction remains limited. This paper introduces the \emph{conversation…

人工智能 · 计算机科学 2025-01-31 Kaveh Aryan

Wargames are simulations of conflicts in which participants' decisions influence future events. While casual wargaming can be used for entertainment or socialization, serious wargaming is used by experts to explore strategic implications of…

Interactive behavior modeling of multiple agents is an essential challenge in simulation, especially in scenarios when agents need to avoid collisions and cooperate at the same time. Humans can interact with others without explicit…

机器人学 · 计算机科学 2023-10-04 Lingfeng Sun , Pin-Yun Hung , Changhao Wang , Masayoshi Tomizuka , Zhuo Xu

We review research papers which use game theory to model the decision making of individuals during an epidemic, attempting to classify the literature and identify the emerging trends in this field. We show that the literature can be…

种群与进化 · 定量生物学 2020-02-13 Sheryl L. Chang , Mahendra Piraveenan , Philippa Pattison , Mikhail Prokopenko

Learning to communicate through interaction, rather than relying on explicit supervision, is often considered a prerequisite for developing a general AI. We study a setting where two agents engage in playing a referential game and, from…

机器学习 · 计算机科学 2017-11-07 Serhii Havrylov , Ivan Titov

In the naming game, individuals or agents exchange pairwise local information in order to communicate about objects in their common environment. The goal of the game is to reach a consensus about naming these objects. Originally used to…

多智能体系统 · 计算机科学 2009-12-24 Reginaldo J. da Silva Filho , Matthias R. Brust , Carlos H. C. Ribeiro

This paper proposes a systems approach to social sciences based on mathematical framework derived from a generalization of the mathematical kinetic theory and on theoretical tools of game theory. Social systems are modeled as a living…

物理与社会 · 物理学 2015-09-14 Giulia Ajmone Marsan , Nicola Bellomo , Livio Gibelli

We consider preference communication in two-player multi-objective normal-form games. In such games, the payoffs resulting from joint actions are vector-valued. Taking a utility-based approach, we assume there exists a utility function for…

计算机科学与博弈论 · 计算机科学 2022-06-13 Willem Röpke , Diederik M. Roijers , Ann Nowé , Roxana Rădulescu

Trust models are widely used in various computer science disciplines. The main purpose of a trust model is to continuously measure trustworthiness of a set of entities based on their behaviors. In this article, the novel notion of "rational…

密码学与安全 · 计算机科学 2017-09-26 Mehrdad Nojoumian

Causality and game theory are two influential fields that contribute significantly to decision-making in various domains. Causality defines and models causal relationships in complex policy problems, while game theory provides insights into…

人工智能 · 计算机科学 2025-04-21 Maarten C. Vonk , Mauricio Gonzalez Soto , Anna V. Kononova

Social alignment in AI systems aims to ensure that these models behave according to established societal values. However, unlike humans, who derive consensus on value judgments through social interaction, current language models (LMs) are…

计算与语言 · 计算机科学 2023-10-31 Ruibo Liu , Ruixin Yang , Chenyan Jia , Ge Zhang , Denny Zhou , Andrew M. Dai , Diyi Yang , Soroush Vosoughi

Pragmatics and non-literal language understanding are essential to human communication, and present a long-standing challenge for artificial language models. We perform a fine-grained comparison of language models and humans on seven…

计算与语言 · 计算机科学 2023-05-25 Jennifer Hu , Sammy Floyd , Olessia Jouravlev , Evelina Fedorenko , Edward Gibson

Human interactions in everyday life are inherently social, involving engagements with diverse individuals across various contexts. Modeling these social interactions is fundamental to a wide range of real-world applications. In this paper,…

计算机视觉与模式识别 · 计算机科学 2025-04-01 Heng Yu , Juze Zhang , Changan Chen , Tiange Xiang , Yusu Fang , Juan Carlos Niebles , Ehsan Adeli

The iterated prisoner's dilemma is a game that produces many counter-intuitive and complex behaviors in a social environment, based on very simple basic rules. It illustrates that cooperation can be a good thing even in a competitive world,…

计算机科学与博弈论 · 计算机科学 2020-09-07 Robert Prentner

Social acceptability is an important consideration for HCI designers who develop technologies for social contexts. However, the current theoretical foundations of social acceptability research do not account for the complex interactions…

人机交互 · 计算机科学 2021-05-17 Alarith Uhde , Marc Hassenzahl

In this paper, we propose and consider the problem of cooperative language acquisition as a particular form of the ad hoc team play problem. We then present a probabilistic model for inferring a speaker's intentions and a listener's…

机器学习 · 计算机科学 2023-05-23 Dylan Cope , Peter McBurney

The spread of new ideas, behaviors or technologies has been extensively studied using epidemic models. Here we consider a model of diffusion where the individuals' behavior is the result of a strategic choice. We study a simple coordination…

概率论 · 数学 2015-03-17 Marc Lelarge

Recent advancements in Large Language Models (LLMs) have spurred a surge of interest in leveraging these models for game-theoretical simulations, where LLMs act as individual agents engaging in social interactions. This study explores the…

多智能体系统 · 计算机科学 2024-09-04 Ilya Horiguchi , Takahide Yoshida , Takashi Ikegami

Enhancing AI systems with efficient communication skills for effective human assistance necessitates proactive initiatives from the system side to discern specific circumstances and interact aptly. This research focuses on a collective…

计算与语言 · 计算机科学 2024-02-09 Jack Zhang

To design social robots to effectively promote health behavior change, it is essential to understand how people respond to various health communication strategies employed by these robots. This study examines the effectiveness of two types…