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Parity games are games that are played on directed graphs whose vertices are labeled by natural numbers, called priorities. The players push a token along the edges of the digraph. The winner is determined by the parity of the greatest…

计算机科学与博弈论 · 计算机科学 2015-03-20 Christoph Dittmann , Stephan Kreutzer , Alexandru I. Tomescu

This paper studies two-player zero-sum games played on graphs and makes contributions toward the following question: given an objective, how much memory is required to play optimally for that objective? We study regular objectives, where…

计算机科学与博弈论 · 计算机科学 2023-09-19 Patricia Bouyer , Nathanaël Fijalkow , Mickael Randour , Pierre Vandenhove

We examine the problem of the existence of optimal deterministic stationary strategiesintwo-players antagonistic (zero-sum) perfect information stochastic games with finitely many states and actions.We show that the existenceof such…

计算机科学与博弈论 · 计算机科学 2016-11-28 Hugo Gimbert , Wieslaw Zielonka

In this paper, we provide an effective characterization of all the subgame-perfect equilibria in infinite duration games played on finite graphs with mean-payoff objectives. To this end, we introduce the notion of requirement, and the…

计算机科学与博弈论 · 计算机科学 2022-04-22 Léonard Brice , Jean-François Raskin , Marie Van Den Bogaard

We study stochastic zero-sum games on graphs, which are prevalent tools to model decision-making in presence of an antagonistic opponent in a random environment. In this setting, an important question is the one of strategy complexity: what…

计算机科学与博弈论 · 计算机科学 2024-02-14 Patricia Bouyer , Youssouf Oualhadj , Mickael Randour , Pierre Vandenhove

We study finite-memory (FM) determinacy in games on finite graphs, a central question for applications in controller synthesis, as FM strategies correspond to implementable controllers. We establish general conditions under which FM…

计算机科学与博弈论 · 计算机科学 2018-10-08 Stéphane Le Roux , Arno Pauly , Mickael Randour

Parity games are simple infinite games played on finite graphs with a winning condition that is expressive enough to capture nested least and greatest fixpoints. Through their tight relationship to the modal mu-calculus, they are used in…

计算机科学中的逻辑 · 计算机科学 2019-09-18 Tom van Dijk

We study infinite two-player win/lose games $(A,B,W)$ where $A,B$ are finite and $W \subseteq (A \times B)^\omega$. At each round Player 1 and Player 2 concurrently choose one action in $A$ and $B$, respectively. Player 1 wins iff the…

计算机科学与博弈论 · 计算机科学 2021-07-22 Patricia Bouyer , Stéphane Le Roux , Nathan Thomasset

Originating in evolutionary game theory, the class of "zero-determinant" strategies enables a player to unilaterally enforce linear payoff relationships in simple repeated games. An upshot of this kind of payoff constraint is that it can…

理论经济学 · 经济学 2025-11-26 Nikos Dimou , Alex McAvoy

Infinite-state games are a commonly used model for the synthesis of reactive systems with unbounded data domains. Symbolic methods for solving such games need to be able to construct intricate arguments to establish the existence of winning…

计算机科学中的逻辑 · 计算机科学 2024-05-16 Anne-Kathrin Schmuck , Philippe Heim , Rayna Dimitrova , Satya Prakash Nayak

We consider concurrent games played by two-players on a finite-state graph, where in every round the players simultaneously choose a move, and the current state along with the joint moves determine the successor state. We study a…

计算机科学与博弈论 · 计算机科学 2014-09-19 Krishnendu Chatterjee , Rasmus Ibsen-Jensen

We investigate multi-round team competitions between two teams, where each team selects one of its players simultaneously in each round and each player can play at most once. The competition defines an extensive-form game with perfect…

计算机科学与博弈论 · 计算机科学 2016-02-25 Kai Jin , Pingzhong Tang , Shiteng Chen

Consider concurrent, infinite duration, two-player win/lose games played on graphs. If the winning condition satisfies some simple requirement, the existence of Player 1 winning (finite-memory) strategies is equivalent to the existence of…

计算机科学中的逻辑 · 计算机科学 2018-05-01 Stephane Le Roux

We consider two-player games played on finite graphs equipped with costs on edges and introduce two winning conditions, cost-parity and cost-Streett, which require bounds on the cost between requests and their responses. Both conditions…

计算机科学中的逻辑 · 计算机科学 2015-07-01 Nathanaël Fijalkow , Martin Zimmermann

We consider perfect-information reachability stochastic games for 2 players on infinite graphs. We identify a subclass of such games, and prove two interesting properties of it: first, Player Max always has optimal strategies in games from…

计算机科学与博弈论 · 计算机科学 2011-06-10 Václav Brožek

Two-player win/lose games of infinite duration are involved in several disciplines including computer science and logic. If such a game has deterministic winning strategies, one may ask how simple such strategies can get. The answer may…

计算机科学与博弈论 · 计算机科学 2020-02-04 Stéphane Le Roux

The performance of two pivoting algorithms, due to Lemke and Cottle and Dantzig, is studied on linear complementarity problems (LCPs) that arise from infinite games, such as parity, average-reward, and discounted games. The algorithms have…

计算机科学与博弈论 · 计算机科学 2020-01-16 John Fearnley , Marcin Jurdziński , Rahul Savani

Temporal graphs are a popular modelling mechanism for dynamic complex systems that extend ordinary graphs with discrete time. Simply put, time progresses one unit per step and the availability of edges can change with time. We consider the…

计算机科学中的逻辑 · 计算机科学 2024-01-30 Pete Austin , Sougata Bose , Patrick Totzke

Two-player graph games have found numerous applications, most notably in the synthesis of reactive systems from temporal specifications, but also in verification. The relevance of infinite-state systems in these areas has lead to…

计算机科学中的逻辑 · 计算机科学 2023-11-08 Philippe Heim , Rayna Dimitrova

We introduce a way to parameterize automata and games on finite graphs with natural numbers. The parameters are accessed essentially by allowing counting down from the parameter value to 0 and branching depending on whether 0 has been…

计算机科学与博弈论 · 计算机科学 2018-09-11 Arno Pauly