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We present StratFormer, a transformer-based meta-agent that learns to simultaneously model and exploit opponents in imperfect-information games through a two-phase curriculum. The first phase trains an opponent modeling head to identify…

人工智能 · 计算机科学 2026-04-29 Andy Caen , Mark H. M. Winands , Dennis J. N. J. Soemers

Information uncertainty is one of the major challenges facing applications of game theory. In the context of Stackelberg games, various approaches have been proposed to deal with the leader's incomplete knowledge about the follower's…

计算机科学与博弈论 · 计算机科学 2019-05-21 Jiarui Gan , Haifeng Xu , Qingyu Guo , Long Tran-Thanh , Zinovi Rabinovich , Michael Wooldridge

We conducted an experiment where participants played a perfect-information game against a computer, which was programmed to deviate often from its backward induction strategy right at the beginning of the game. Participants knew that in…

计算机科学与博弈论 · 计算机科学 2016-06-27 Sujata Ghosh , Aviad Heifetz , Rineke Verbrugge

Deep learning technology has developed unprecedentedly in the last decade and has become the primary choice in many application domains. This progress is mainly attributed to a systematic collaboration in which rapidly growing computing…

机器学习 · 计算机科学 2023-12-27 Shiye Lei , Dacheng Tao

Knowledge distillation refers to a technique of transferring the knowledge from a large learned model or an ensemble of learned models to a small model. This method relies on access to the original training set, which might not always be…

机器学习 · 计算机科学 2021-02-24 Xiaoyang Qu , Jianzong Wang , Jing Xiao

Imperfect-information games (IIGs) are challenging, as players must make decisions without fully observing the true game state. While AlphaZero has achieved remarkable success in perfect-information games, extending it to IIGs remains…

人工智能 · 计算机科学 2026-05-26 Qian-Rong Li , Hung Guei , I-Chen Wu , Ti-Rong Wu

In this paper we investigate a game of optimal stopping with incomplete information. There are two players of which only one is informed about the precise structure of the game. Observing the informed player the uninformed player is given…

最优化与控制 · 数学 2012-07-11 Christine Grün

We prove that optimal strategies exist in every perfect-information stochastic game with finitely many states and actions and a tail winning condition.

计算机科学与博弈论 · 计算机科学 2013-11-20 Hugo Gimbert , Florian Horn

Dataset distillation (DD) is an increasingly important technique that focuses on constructing a synthetic dataset capable of capturing the core information in training data to achieve comparable performance in models trained on the latter.…

This paper handles a kind of strategic game called potential games and develops a novel learning algorithm Payoff-based Inhomogeneous Partially Irrational Play (PIPIP). The present algorithm is based on Distributed Inhomogeneous Synchronous…

系统与控制 · 计算机科学 2011-07-26 Tatsuhiko Goto , Takeshi Hatanaka , Masayuki Fujita

Achieving seamless coordination in cooperative games is a crucial challenge in artificial intelligence, particularly when players operate under incomplete information. While communication helps, it is not always feasible. In this paper, we…

人工智能 · 计算机科学 2025-09-03 Shenghui Chen , Shufang Zhu , Giuseppe De Giacomo , Ufuk Topcu

In 2019, Google DeepMind released MuZero, a model-based reinforcement learning method that achieves strong results in perfect-information games by combining learned dynamics models with Monte Carlo Tree Search (MCTS). However, comparatively…

人工智能 · 计算机科学 2026-03-31 Adam Haile

Self-play reinforcement learning has demonstrated significant success in learning complex strategic and interactive behaviors in competitive multi-agent games. However, achieving such behaviors in continuous decision spaces remains…

机器学习 · 计算机科学 2025-11-18 Akash Karthikeyan , Yash Vardhan Pant

Prior AI successes in complex games have largely focused on settings with at most hundreds of actions at each decision point. In contrast, Diplomacy is a game with more than 10^20 possible actions per turn. Previous attempts to address…

机器学习 · 计算机科学 2021-10-07 Anton Bakhtin , David Wu , Adam Lerer , Noam Brown

Strategy card game is a well-known genre that is demanding on the intelligent game-play and can be an ideal test-bench for AI. Previous work combines an end-to-end policy function and an optimistic smooth fictitious play, which shows…

机器学习 · 计算机科学 2023-05-30 Changnan Xiao , Yongxin Zhang , Xuefeng Huang , Qinhan Huang , Jie Chen , Peng Sun

Questions are essential tools for acquiring the necessary information to complete information-seeking tasks. However, large language models (LLMs), especially open-source models, often perform poorly in generating informative questions, as…

计算与语言 · 计算机科学 2024-10-18 Davide Mazzaccara , Alberto Testoni , Raffaella Bernardi

Despite advancements in deep reinforcement learning algorithms, developing an effective exploration strategy is still an open problem. Most existing exploration strategies either are based on simple heuristics, or require the model of the…

机器学习 · 计算机科学 2021-02-11 Arash Mahyari

We study a general class of dynamic games with asymmetric information where agents' beliefs are strategy dependent, i.e. signaling occurs. We show that the notion of sufficient information, introduced in the companion paper team, can be…

多智能体系统 · 计算机科学 2018-12-05 Hamidreza Tavafoghi , Yi Ouyang , Demosthenis Teneketzis

Multi-agent influence diagrams (MAIDs) are probabilistic graphical models which represent strategic interactions between agents. MAIDs are equivalent to extensive form games (EFGs) but have a more compact and informative structure. However,…

人工智能 · 计算机科学 2025-03-11 Jack Foxabbott , Rohan Subramani , Francis Rhys Ward

Dataset distillation provides an effective approach to reduce memory and computational costs by optimizing a compact dataset that achieves performance comparable to the full original. However, for large-scale datasets and complex deep…

计算机视觉与模式识别 · 计算机科学 2025-11-14 Xinhao Zhong , Shuoyang Sun , Xulin Gu , Zhaoyang Xu , Yaowei Wang , Min Zhang , Bin Chen