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Deep learning methods typically require vast amounts of training data to reach their full potential. While some publicly available datasets exists, domain specific data always needs to be collected and manually labeled, an expensive, time…

计算机视觉与模式识别 · 计算机科学 2019-02-27 Stefan Hinterstoisser , Olivier Pauly , Hauke Heibel , Martina Marek , Martin Bokeloh

Combining sports and machine learning involves leveraging ML algorithms and techniques to extract insight from sports-related data such as player statistics, game footage, and other relevant information. However, datasets related to figure…

计算机视觉与模式识别 · 计算机科学 2024-10-31 Wei-Yi Chen , Yi-Ling Lin , Yu-An Su , Wei-Hsin Yeh , Lun-Wei Ku

Tracking sports players is a widely challenging scenario, specially in single-feed videos recorded in tight courts, where cluttering and occlusions cannot be avoided. This paper presents an analysis of several geometric and semantic visual…

计算机视觉与模式识别 · 计算机科学 2019-07-11 Adrià Arbués-Sangüesa , Coloma Ballester , Gloria Haro

Great progress has been made in 3D body pose and shape estimation from a single photo. Yet, state-of-the-art results still suffer from errors due to challenging body poses, modeling clothing, and self occlusions. The domain of basketball…

计算机视觉与模式识别 · 计算机科学 2020-07-28 Luyang Zhu , Konstantinos Rematas , Brian Curless , Steve Seitz , Ira Kemelmacher-Shlizerman

Activity recognition in sport is an attractive field for computer vision research. Game, player and team analysis are of great interest and research topics within this field emerge with the goal of automated analysis. The very specific…

计算机视觉与模式识别 · 计算机科学 2014-04-28 Georg Waltner , Thomas Mauthner , Horst Bischof

I address the difficult challenge of measuring the relative influence of competing basketball game strategies, and I apply my analysis to plays resulting in three-point shots. I use a glut of SportVU player tracking data from over 600 NBA…

应用统计 · 统计学 2017-03-22 Bradley A. Sliz

Current exergaming sensors and inertial systems attached to sports equipment or the human body can provide quantitative information about the movement or impact e.g. with the ball. However, the scope of these technologies is not to…

人机交互 · 计算机科学 2018-04-27 Boris Bačić

A new approach in team sports analysis consists in studying positioning and movements of players during the game in relation to team performance. State of the art tracking systems produce spatio-temporal traces of players that have…

应用统计 · 统计学 2017-07-06 Rodolfo Metulini , Marica Manisera , Paola Zuccolotto

The emerging progress of eSports lacks the tools for ensuring high-quality analytics and training in Pro and amateur eSports teams. We report on an Artificial Intelligence (AI) enabled solution for predicting the eSports player in-game…

人机交互 · 计算机科学 2021-08-25 Anton Smerdov , Evgeny Burnaev , Andrey Somov , Anton Stepanov

Multi-Object Tracking over humans has improved rapidly with the development of object detection and re-identification. However, multi-actor tracking over humans with similar appearance and nonlinear movement can still be very challenging…

计算机视觉与模式识别 · 计算机科学 2022-09-28 Hsiang-Wei Huang , Cheng-Yen Yang , Jenq-Neng Hwang , Pyong-Kun Kim , Kwangju Kim , Kyoungoh Lee

Soccer analytics rely on two data sources: the player positions on the pitch and the sequences of events they perform. With around 2000 ball events per game, their precise and exhaustive annotation based on a monocular video stream remains…

计算机视觉与模式识别 · 计算机科学 2025-11-18 Jeremie Ochin , Guillaume Devineau , Bogdan Stanciulescu , Sotiris Manitsaris

Game State Reconstruction (GSR), a critical task in Sports Video Understanding, involves precise tracking and localization of all individuals on the football field-players, goalkeepers, referees, and others - in real-world coordinates. This…

计算机视觉与模式识别 · 计算机科学 2025-04-10 Vladimir Golovkin , Nikolay Nemtsev , Vasyl Shandyba , Oleg Udin , Nikita Kasatkin , Pavel Kononov , Anton Afanasiev , Sergey Ulasen , Andrei Boiarov

Advanced analytics have transformed how sports teams operate, particularly in episodic sports like baseball. Their impact on continuous invasion sports, such as soccer and ice hockey, has been limited due to increased game complexity and…

人工智能 · 计算机科学 2025-03-26 David Radke , Kyle Tilbury

While PageRank has been extensively used to rank sport tournament participants (teams or individuals), its superiority over simpler ranking methods has been never clearly demonstrated. We use sports results from 18 major leagues to…

社会与信息网络 · 计算机科学 2020-12-14 Yuhao Zhou , Ruijie Wang , Yi-Cheng Zhang , An Zeng , Matúš Medo

In this paper we propose a system capable of tracking multiple soccer players in different types of video quality. The main goal, in contrast to most state-of-art soccer player tracking systems, is the ability of execute effectively…

计算机视觉与模式识别 · 计算机科学 2021-05-25 Eloi Martins , José Henrique Brito

Today's competition between the professional eSports teams is so strong that in-depth analysis of players' performance literally crucial for creating a powerful team. There are two main approaches to such an estimation: obtaining features…

人机交互 · 计算机科学 2019-08-20 Anton Smerdov , Evgeny Burnaev , Andrey Somov

Calisthenics skill classification is the computer vision task of inferring the skill performed by an athlete from images, enabling automatic performance assessment and personalized analytics. Traditional methods for calisthenics skill…

计算机视觉与模式识别 · 计算机科学 2025-07-17 Antonio Finocchiaro , Giovanni Maria Farinella , Antonino Furnari

The paper describes a deep neural network-based detector dedicated for ball and players detection in high resolution, long shot, video recordings of soccer matches. The detector, dubbed FootAndBall, has an efficient fully convolutional…

计算机视觉与模式识别 · 计算机科学 2020-10-28 Jacek Komorowski , Grzegorz Kurzejamski , Grzegorz Sarwas

Multi-object tracking in sports scenarios has become one of the focal points in computer vision, experiencing significant advancements through the integration of deep learning techniques. Despite these breakthroughs, challenges remain, such…

计算机视觉与模式识别 · 计算机科学 2024-11-14 Jiacheng Sun , Hsiang-Wei Huang , Cheng-Yen Yang , Zhongyu Jiang , Jenq-Neng Hwang

Analysis of player tracking data for American football is in its infancy, since the National Football League (NFL) released its Next Gen Stats tracking data publicly for the first time in December 2018. While tracking datasets in other…

应用统计 · 统计学 2020-04-16 Rishav Dutta , Ronald Yurko , Samuel Ventura