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Sudoku is a famous logic puzzle where the player has to fill a number between 1 and 9 into each empty cell of a $9 \times 9$ grid such that every number appears exactly once in each row, each column, and each $3 \times 3$ block. In 2020,…

密码学与安全 · 计算机科学 2022-05-19 Suthee Ruangwises

Makaro is a logic puzzle with an objective to fill numbers into a rectangular grid to satisfy certain conditions. In 2018, Bultel et al. developed a physical zero-knowledge proof (ZKP) protocol for Makaro using a deck of cards, which allows…

密码学与安全 · 计算机科学 2023-01-03 Suthee Ruangwises , Toshiya Itoh

Ripple Effect is a logic puzzle where the player has to fill numbers into empty cells in a rectangular grid. The grid is divided into rooms, and each room must contain consecutive integers starting from 1 to its size. Also, if two cells in…

密码学与安全 · 计算机科学 2021-11-11 Suthee Ruangwises , Toshiya Itoh

Decomposition puzzles are pencil-and-paper logic puzzles that involve partitioning a rectangular grid into several regions to satisfy certain rules. In this paper, we construct a generic card-based protocol called printing protocol, which…

密码学与安全 · 计算机科学 2024-09-17 Suthee Ruangwises , Mitsugu Iwamoto

Akari, Takuzu, Kakuro and KenKen are logic games similar to Sudoku. In Akari, a labyrinth on a grid has to be lit by placing lanterns, respecting various constraints. In Takuzu a grid has to be filled with 0's and 1's, while respecting…

密码学与安全 · 计算机科学 2016-06-06 Xavier Bultel , Jannik Dreier , Jean-Guillaume Dumas , Pascal Lafourcade

Tatami puzzles are pencil puzzles with an objective to partition a rectangular grid into rectangular regions such that no four regions share a corner point, as well as satisfying other constraints. In this paper, we develop a physical…

密码学与安全 · 计算机科学 2025-06-10 Suthee Ruangwises

Nonogram is a pencil puzzle consisting of a rectangular white grid where the player has to paint some cells black according to given constraints. In 2010, Chien and Hon constructed a physical card-based zero-knowledge proof protocol for…

计算复杂性 · 计算机科学 2023-07-20 Suthee Ruangwises

Ball sort puzzle is a popular logic puzzle consisting of several bins containing balls of multiple colors. Each bin works like a stack; a ball has to follow the last-in first-out order. The player has to sort the balls by color such that…

密码学与安全 · 计算机科学 2023-12-04 Suthee Ruangwises

Numberlink is a logic puzzle with an objective to connect all pairs of cells with the same number by non-crossing paths in a rectangular grid. In this paper, we propose a physical protocol of zero-knowledge proof for Numberlink using a deck…

密码学与安全 · 计算机科学 2021-06-01 Suthee Ruangwises , Toshiya Itoh

An undirected graph $G$ is known to both the prover $P$ and the verifier $V$, but only $P$ knows a subgraph $H$ of $G$. Without revealing any information about $H$, $P$ wants to convince $V$ that $H$ is a connected spanning subgraph of $G$,…

密码学与安全 · 计算机科学 2021-10-14 Suthee Ruangwises , Toshiya Itoh

Zeiger is a pencil puzzle consisting of a rectangular grid, with each cell having an arrow pointing in horizontal or vertical direction. Some cells also contain a positive integer. The objective of this puzzle is to fill a positive integer…

计算复杂性 · 计算机科学 2025-03-04 Suthee Ruangwises

Rikudo is a number-placement puzzle, where the player is asked to complete a Hamiltonian path on a hexagonal grid, given some clues (numbers already placed and edges of the path). We prove that the game is complete for NP, even if the…

离散数学 · 计算机科学 2021-01-26 Viet-Ha Nguyen , Kévin Perrot

Hotaru Beam is a logic puzzle which objective is to connect circles placed on a grid by drawing only lines with specified starting points and numbers of bends. A zero-knowledge proof is a communication protocol that allows one player to…

计算复杂性 · 计算机科学 2026-03-03 Taisei Otsuji , Peter Fulla , Takuro Fukunaga

In this paper, we propose a physical protocol to verify the first nonzero term of a sequence using a deck of cards. The protocol lets a prover show the value of the first nonzero term of a given sequence to a verifier without revealing…

密码学与安全 · 计算机科学 2024-08-19 Suthee Ruangwises

Nondango is a pencil puzzle consisting of a rectangular grid partitioned into regions, with some cells containing a white circle. The player has to color some circles black such that every region contains exactly one black circle, and there…

计算复杂性 · 计算机科学 2024-02-27 Suthee Ruangwises

Sudoku grids can be thought of as graphs where the vertices are the squares of the grid, and edges join vertices in the same row, column, or sub-grid. A Sudoku puzzle corresponds to a partial proper coloring of the Sudoku graph. We provide…

组合数学 · 数学 2008-07-02 Fusun Akman

We prove NP-completeness of Yin-Yang / Shiromaru-Kuromaru pencil-and-paper puzzles. Viewed as a graph partitioning problem, we prove NP-completeness of partitioning a rectangular grid graph into two induced trees (normal Yin-Yang), or into…

计算复杂性 · 计算机科学 2021-06-30 Erik D. Demaine , Jayson Lynch , Mikhail Rudoy , Yushi Uno

We analyze the computational complexity of the many types of pencil-and-paper-style puzzles featured in the 2016 puzzle video game The Witness. In all puzzles, the goal is to draw a simple path in a rectangular grid graph from a start…

Consider a periodical (in two independent directions) tiling of the plane with polygons (faces). In this article we shall only give examples using squares, regular hexagons, equilateral triangles and parallelograms ("unions" of two…

历史与综述 · 数学 2011-06-07 Jorge Rezende

In the Nikoli pencil-and-paper game Double Choco, a puzzle consists of an m $\times$ n grid of cells of white or gray color, separated by dotted lines where each cell possibly contains an integer. The goal is to partition the grid into…

计算复杂性 · 计算机科学 2022-03-08 Dragoljub Đurić
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