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In this paper, we study a variant of hedonic games, called \textsc{Seat Arrangement}. The model is defined by a bijection from agents with preferences for each other to vertices in a graph $G$. The utility of an agent depends on the…

计算机科学与博弈论 · 计算机科学 2025-07-30 Hans L. Bodlaender , Tesshu Hanaka , Lars Jaffke , Hirotaka Ono , Yota Otachi , Tom C. van der Zanden

We study the computational complexity of Nash equilibria in concurrent games with limit-average objectives. In particular, we prove that the existence of a Nash equilibrium in randomised strategies is undecidable, while the existence of a…

计算机科学与博弈论 · 计算机科学 2011-09-29 Michael Ummels , Dominik Wojtczak

The framework outlined in [arXiv:2010.13024] provides an approximation algorithm for computing Nash equilibria of normal form games. Since NASH is a well-known PPAD-complete problem, this framework has potential applications to other $PPAD$…

计算机科学与博弈论 · 计算机科学 2021-10-27 Aadesh Salecha

We study how stability can be maintained even after any set of at most k players leave their groups, in the context of hedonic games. While stability properties ensure an outcome to be robust against players' deviations, it has not been…

计算机科学与博弈论 · 计算机科学 2019-03-21 Ayumi Igarashi , Kazunori Ota , Yuko Sakurai , Makoto Yokoo

We analyse the computational complexity of finding Nash equilibria in turn-based stochastic multiplayer games with omega-regular objectives. We show that restricting the search space to equilibria whose payoffs fall into a certain interval…

计算机科学与博弈论 · 计算机科学 2015-07-01 Michael Ummels , Dominik Wojtczak

Additively separable hedonic games (ASHGs) are a prominent model of coalition formation where agents' preferences are derived from their individual valuations of peers. While social welfare maximization in ASHGs has traditionally focused…

计算机科学与博弈论 · 计算机科学 2026-05-20 Marta Pagano , Alexander Schlenga

We study hedonic games with dichotomous preferences. Hedonic games are cooperative games in which players desire to form coalitions, but only care about the makeup of the coalitions of which they are members; they are indifferent about the…

计算机科学与博弈论 · 计算机科学 2015-09-24 Haris Aziz , Paul Harrenstein , Jérôme Lang , Michael Wooldridge

We consider a game-theoretic variant of an interval scheduling problem. Every job is associated with a length, a weight, and a color. Each player controls all the jobs of a specific color, and needs to decide on a processing interval for…

计算机科学与博弈论 · 计算机科学 2026-01-22 Vipin Ravindran Vijayalakshmi , Marc Schroder , Tami Tamir

An extensive literature in economics and social science addresses contests, in which players compete to outperform each other on some measurable criterion, often referred to as a player's score, or output. Players incur costs that are an…

计算机科学与博弈论 · 计算机科学 2013-08-01 Leslie Ann Goldberg , Paul W. Goldberg , Piotr Krysta , Carmine Ventre

Hedonic games are fundamental models for investigating the formation of coalitions among a set of strategic agents, where every agent has a certain utility for every possible coalition of agents it can be part of. To avoid the…

计算机科学与博弈论 · 计算机科学 2026-02-17 Merlin de la Haye , Pascal Lenzner , Farehe Soheil , Marcus Wunderlich

The preferences of players in non-cooperative games represent their choice in the set of available options, which meet the completeness property if players are able to compare any pair of available options. In the existing literature, the…

最优化与控制 · 数学 2023-02-20 Asrifa Sultana , Shivani Valecha

Stochastic games combine controllable and adversarial non-determinism with stochastic behavior and are a common tool in control, verification and synthesis of reactive systems facing uncertainty. Multi-objective stochastic games are natural…

计算复杂性 · 计算机科学 2022-07-21 Tobias Winkler , Maximilian Weininger

In coalition formation games self-organized coalitions are created as a result of the strategic interactions of independent agents. For each couple of agents $(i,j)$, weight $w_{i,j}=w_{j,i}$ reflects how much agents $i$ and $j$ benefit…

计算机科学与博弈论 · 计算机科学 2018-04-19 Gianpiero Monaco , Luca Moscardelli , Yllka Velaj

Coalition formation studies how to partition a set of agents into disjoint coalitions under consideration of their preferences. We study the classical objective of stability in a variant of additively separable hedonic games where agents…

计算机科学与博弈论 · 计算机科学 2026-02-25 Fabian Frank , Matija Novaković , René Romen

We revisit the complexity of deciding, given a {\it bimatrix game,} whether it has a {\it Nash equilibrium} with certain natural properties; such decision problems were early known to be ${\mathcal{NP}}$-hard~\cite{GZ89}. We show that…

计算复杂性 · 计算机科学 2019-07-25 Vittorio Bilò , Marios Mavronicolas

Stochastic games combine controllable and adversarial non-determinism with stochastic behavior and are a common tool in control, verification and synthesis of reactive systems facing uncertainty. Multi-objective stochastic games are natural…

计算机科学与博弈论 · 计算机科学 2021-09-20 Tobias Winkler , Maximilian Weininger

A $k$-coloring of a tournament is a partition of its vertices into $k$ acyclic sets. Deciding if a tournament is 2-colorable is NP-hard. A natural problem, akin to that of coloring a 3-colorable graph with few colors, is to color a…

数据结构与算法 · 计算机科学 2024-11-25 Felix Klingelhoefer , Alantha Newman

We show that under some general conditions the finite memory determinacy of a class of two-player win/lose games played on finite graphs implies the existence of a Nash equilibrium built from finite memory strategies for the corresponding…

计算机科学与博弈论 · 计算机科学 2017-01-03 Stéphane Le Roux , Arno Pauly

We consider coalition formation games in which each player has preferences over the other players and his preferences over coalitions are based on the best player ($\mathcal{B}$-/B-hedonic games) or the worst player ($\mathcal{W}$/W-hedonic…

计算机科学与博弈论 · 计算机科学 2011-12-06 Haris Aziz , Paul Harrenstein , Evangelia Pyrga

With increasing game size, a problem of computational complexity arises. This is especially true in real world problems such as in social systems, where there is a significant population of players involved in the game, and the complexity…

计算机科学与博弈论 · 计算机科学 2016-09-12 Tatsuya Iwase , Takahiro Shiga