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We present a differentiable soft-body physics simulator that can be composed with neural networks as a differentiable layer. In contrast to other differentiable physics approaches that use explicit forward models to define state…

机器学习 · 计算机科学 2021-09-13 Junior Rojas , Eftychios Sifakis , Ladislav Kavan

We present a new approach for modelling musculoskeletal anatomy. Unlike previous methods, we do not model individual muscle shapes as geometric primitives (polygonal meshes, NURBS etc.). Instead, we adopt a volumetric segmentation approach…

图形学 · 计算机科学 2021-06-10 Rinat Abdrashitov , Seungbae Bang , David I. W. Levin , Karan Singh , Alec Jacobson

Euler angle representation in biomechanical analysis allows straightforward description of joints rotations. However, application of Euler angles could be limited due to singularity called gimbal lock. Quaternions offer an alternative way…

医学物理 · 物理学 2025-09-08 Ondrej Zoufaly , Edward Chadwick , Dimitra Blana , Matej Daniel

Broader access to high-quality movement analysis could greatly benefit movement science and rehabilitation, such as allowing more detailed characterization of movement impairments and responses to interventions, or even enabling early…

计算机视觉与模式识别 · 计算机科学 2025-05-20 R. James Cotton

The embodied learning of human motor control requires whole-body neuro-actuated musculoskeletal dynamics, while the internal muscle-driven processes underlying movement remain inaccessible to direct measurement. Computational modeling…

机器人学 · 计算机科学 2026-04-01 Yunyue Wei , Chenhui Zuo , Shanning Zhuang , Haixin Gong , Yaming Liu , Yanan Sui

The complex ways in which humans utilize their bodies in sports and martial arts are remarkable, and human motion analysis is one of the most effective tools for robot body design and control. On the other hand, motion analysis is not easy,…

This work explores the potential of using differentiable simulation for learning quadruped locomotion. Differentiable simulation promises fast convergence and stable training by computing low-variance first-order gradients using robot…

机器人学 · 计算机科学 2024-10-16 Yunlong Song , Sangbae Kim , Davide Scaramuzza

We present a method for efficient differentiable simulation of articulated bodies. This enables integration of articulated body dynamics into deep learning frameworks, and gradient-based optimization of neural networks that operate on…

机器学习 · 计算机科学 2021-09-17 Yi-Ling Qiao , Junbang Liang , Vladlen Koltun , Ming C. Lin

We introduce Temporal Residual Jacobians as a novel representation to enable data-driven motion transfer. Our approach does not assume access to any rigging or intermediate shape keyframes, produces geometrically and temporally consistent…

计算机视觉与模式识别 · 计算机科学 2024-07-23 Sanjeev Muralikrishnan , Niladri Shekhar Dutt , Siddhartha Chaudhuri , Noam Aigerman , Vladimir Kim , Matthew Fisher , Niloy J. Mitra

This paper presents an efficient learning-based method to solve the inverse kinematic (IK) problem on soft robots with highly non-linear deformation. The major challenge of efficiently computing IK for such robots is due to the lack of…

机器人学 · 计算机科学 2022-06-07 Guoxin Fang , Yingjun Tian , Zhi-Xin Yang , Jo M. P. Geraedts , Charlie C. L. Wang

Tendon-driven musculoskeletal humanoids typically have complex structures similar to those of human beings, such as ball joints and the scapula, in which encoders cannot be installed. Therefore, joint angles cannot be directly obtained and…

机器人学 · 计算机科学 2024-04-23 Kento Kawaharazuka , Shogo Makino , Masaya Kawamura , Yuki Asano , Kei Okada , Masayuki Inaba

Designing adaptable control laws that can transfer between different robots is a challenge because of kinematic and dynamic differences, as well as in scenarios where external sensors are used. In this work, we empirically investigate a…

机器人学 · 计算机科学 2021-06-14 Michael Przystupa , Masood Dehghan , Martin Jagersand , A. Rupam Mahmood

Existing digital human models approximate the human skeletal system using rigid bodies connected by rotational joints. While the simplification is considered acceptable for legs and arms, it significantly lacks fidelity to model rich torso…

图形学 · 计算机科学 2023-05-10 Seunghwan Lee , Yifeng Jiang , C. Karen Liu

This paper provides a new avenue for exploiting deep neural networks to improve physics-based simulation. Specifically, we integrate the classic Lagrangian mechanics with a deep autoencoder to accelerate elastic simulation of deformable…

机器学习 · 计算机科学 2021-02-23 Siyuan Shen , Yang Yin , Tianjia Shao , He Wang , Chenfanfu Jiang , Lei Lan , Kun Zhou

Learning a locomotion controller for a musculoskeletal system is challenging due to over-actuation and high-dimensional action space. While many reinforcement learning methods attempt to address this issue, they often struggle to learn…

机器人学 · 计算机科学 2024-07-17 Henri-Jacques Geiß , Firas Al-Hafez , Andre Seyfarth , Jan Peters , Davide Tateo

The work presented in this report introduces a framework aimed towards learning to imitate human gaits. Humans exhibit movements like walking, running, and jumping in the most efficient manner, which served as the source of motivation for…

机器人学 · 计算机科学 2021-06-30 Utkarsh A. Mishra

Using joint actuators to drive the skeletal movements is a common practice in character animation, but the resultant torque patterns are often unnatural or infeasible for real humans to achieve. On the other hand, physiologically-based…

图形学 · 计算机科学 2019-08-23 Yifeng Jiang , Tom Van Wouwe , Friedl De Groote , C. Karen Liu

Skeletal muscles are living tissues that can undergo large deformations in short periods of time and that can be activated to produce force. In this paper we use the principles of continuum mechanics to propose a dynamic, fully non-linear,…

In this paper the problem of matching Forward Kinematics (FK) motion of a 3 Dimensional (3D) joint chain to the Inverse Kinematics (IK) movement and vice versa has been addressed. The problem lies at the heart of animating a 3D character…

图形学 · 计算机科学 2014-01-08 Zeeshan Bhatti , Asadullah Shah , Farruh Shahidi , Mostafa Karbasi

Manipulator kinematics is concerned with the motion of each link within a manipulator without considering mass or force. In this article, which is the first in a two-part tutorial, we provide an introduction to modelling manipulator…

机器人学 · 计算机科学 2023-05-17 Jesse Haviland , Peter Corke
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